                              GrAnDe.txt
=====================================================================
G r A n D e  v1.33                                         30.06.2004
=====================================================================


flier
-----

flicker free graphic animation with
animated title banner using blured characters,
blob animation (also known as metaballs),
fast 3d rotation,
fire simulation,
water ripple effect,
water animation with water drops,
magnify demo with variable lens parameters,
bitmap rotation zoomer,
landscape voxel demo where you can load and save map files,
3 kinds of bump lightning with a random generated fractal landscape,
shell pattern generation,
true color plasma,
overlapping sine wave animation,
moving tiles background

in some demos you can use your own jpeg pictures as background
by drag and drop it into the animation window.

looks only fine on desktop in hi or true color mode !

most animation parameters can be changed interactive.


installing info
---------------

install font Desdemon.ttf to get a nice title animation


main commands
-------------

<left mouse button>    run next animation

<right mouse button>   popup menu input

0 .. 9  direct animation selection

   F1   help: general / animation specific / off

   F2   values input on / off

   F3   color palette on / off (for 256 color mode)

   F4   sync picture frequence

   F5   framesPerSecond / pictureCounter / info off

   F8   step to next picture

   F9   pause / run

   F10  show about window and system information

ESC or F11   exit application

 Ctrl-C   copy picture to clipboard

 Ctrl-P   print picture

 Ctrl-B   save picture as 'Grande##.BMP'
 Ctrl-S   save picture as 'Grande##.JPG'

 Ctrl-M   center window on screen
 Ctrl-I   increase window size
 Ctrl-D   decrease window size
 Ctrl-F   full screen display


 <back> or
  <Del>   run previous animation

 <blank>  run next animation


coding hints
------------

use delphi compiler: delphi 5 or delphi 6

all demo units are self registrating (see procedure RegisterAnimation).
order demos by sorting filenames in uses statement of unit grande.dpr

to create your own demo use unit empty.pas as base unit.

if you turn on debug support in file comp_opt.inc debug information can be
written into file test.tmp by using statements like writeln (tst, ...).
remove x in statements like {$define xtest1} to write specific debug info.

please send me your own animation and I will add it to my next release.


greetings
---------

special greetings to all demo and intro coders
if you have made addition units for this program, send it to me..

email:   gplatl@hotmail.com

source:  http://www.geocities.com/gplatl/download.htm

