| Honor Tales - The World | |||||||||||||
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| CHARACTER TYPE An AMAZON is a dangerous female warrior. She probably has high dexterity and wears little armor. An ASSASSIN should have several weapon skills, languages, and a ruthless personality. A BARBARIAN will wear little armor, have great strength, and dexterity. A FIGHTER is the basic strongman. He would have high strength, several weapon skills, and perhaps unarmed combat. A MERCENARY is a travelling warrior. A good skill would be horsemanship. He also needs several weapon skills and languages. A PRIEST/PRIESTESS may be very good or very bad. He might also be a wizard or a healer. A priest may be kind, never using weapons, or carry a sword and hack at anyone who's religious views differ from his. A RANGER should love the woods. He is comfortable under the trees, and ready for all situations. Tracking would be very useful. A ROGUE lives by his wits. He should be very smart. A SCHOLAR is learned. A scholar can be an asset to an adventuring party. A THIEF is sneaky, and useful. He is intelligent and dexterous. He uses his sword only when necessary and can detect and remove traps. A TINKER likes mechanical gadgets, and will always be interested in new ones. A WIZARD has spent all his life studying magic. It comes naturally to him. He is good at spells and handicapped at everything else. |
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| RACES DWARVES ST10, DX6, IQ8 + 8 average less than five feet tall. They are strong and stocky. They prefer underground cities, but may live elsewhere. They can carry double the weight of a man of equal strength. ELVES ST6, DX10, IQ8 + 8 are slender and uncommon. They keep to their own cities among the forests. A few will adventure. These tend to be less proud and aloof. Elves run faster than men. GOBLINS ST6, DX8, IQ10, +6 are small green-skinned humanoids with long heads, pointy ears, and tapering fingers. They are proud, intelligent, and crafty. A goblin will never go back on his word, even if the promise is forced. HALFLINGS ST4, DX12, IQ8 +6 are small, peaceful, and potbelllied. They have no racial enemies. Due to their excellent hand-eye coordination, they are excellent with thrown weapons and bows. HUMANS 8ST, 8DX, 8IQ +8 go everywhere and do everything. Most other races tolerate humans. They are very common. ORCS 8ST, 8DX, 8IQ +8 are tough, greedy, and quarrelsome. They get along slightly with men, and hardly with any other race. They have coarse hair and fangs. REPTILE MEN ST14, DX8, IQ8 +8 are not common. Because of their fierce features, they are often disliked. Powerful reptile jaws can be used as a weapon. |
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