Professions
(others may be added later)

Scientist
Able to research new technologies and aide an engineer in mecha design
Starts with 5 sci XP

Mechanic
Able to repair at start, and eventually build new mecha
Starts with 5 Mech XP

Engineer
Able to set up and run mines, factories, and eventually design new mecha
Starts with 2 Sci XP and 3 Mech XP

Pilot
Able to get paid for piloting. Also earns pilot XP faster.
Starts with 5 Pilot XP


After a certain point, you will be able to have 2 professions.
Usually this is EXP based, but it also depends on the RP you do. (example: Mr. Smith
is a pilot that always studies mecha like Amuro did. He will become a Mechanic sooner
than if he had not RPed it.)

At any point you may change your profession, but you will lose some EXP in the transfer.

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