Weapons of Gor(con't)

BLUDGEONING WEAPONS

Without a doubt there as many truncheons, maces and clubs in use on Gor as there  are men to use them. However, few are described with any detail in the series.

War Club (Red savages):
A carved, shaped club of  wood or bone, often mounted with a stone or metal head of some sort. This weapon  is probably approximately two to three feet in length. This weapon is mentioned in Blood Brothers of Gor.

MISSLE WEAPONS

Quiva:
A balanced saddle knife, usually part of a  set of seven such weapons. It consists of a narrow double-edged blade of between  9 and 12 inches in length mounted on a shaped handle of wood, bone, or horn. It  is honed to razor sharpness, and its blade tapers to a needle point. Designed  for use primarily as a missile weapon, the quiva is also perfectly functional  as a hand weapon and general utility knife. It is mostly used by the nomadic Wagon  Peoples of the southern hemisphere, who will carry matched sets of seven in special  sheaths attached to their kailla saddles. The best examples of these weapon are  produced in the city of Ar. Once made, they are shipped to the Wagon Peoples via  traders, where they are sharpened and fitted with distinctive handles. First described in Nomads of Gor.

Great (Peasant) Bow:
A long bow typically made from  the wood of the ka-la-na tree or sometimes of temwood. Unstrung it is over six  feet in length, and can require a pull of up to 120 lbs, depending upon the strength  of the user. The bowstring itself is usually made of hemp or sinew lashed with  silk thread. Armed with such a weapon, a highly skilled archer can accurately  strike a target the size of a man's head at distances of up to 100 yards, and  by arcing his line of fire upward to allow for gravity can fire a shaft into a  ten foot diameter circle at up to 300 yards. The arrows of such a bow are temwood,  metal-piled and fletched with the feathers of the vosk gull. Each such arrow is  approximately three feet in length, and can be tipped with several different types  of arrowheads; of these, the flight tip (a long narrow three-sided metal spike  designed for extreme penetration) and the sheaf tip (a wide double or triple edged  blade designed to inflict maximum tissue damage upon impact) are the most common.  Special arrowheads such as ones fitted with whistles or noisemakers for signalling  or reservoirs for inflammable liquids are not unknown. It is commonly carried  slung or strapped over the shoulder of the archer when not in use, and is accompanied  by a belt or shoulder quiver containing forty (or more) shafts. Its use requires  the archer to wear a bracer of thick leather upon the forearm of his bowarm, and  to utilize a special archer's glove or leather finger tab to protect his hands  and arm from friction caused by the motion of the string when fired. It is a difficult  weapon to master, though despite that fact it is widely used by both many members  of the Caste of Peasants, and the rencers of the Vosk Delta. This weapon makes  its first appearance in Tarnsman of Gor, and appears regularly thereafter.

Crossbow:
The standard infantry missle weapon of  Gor. It consists of a heavy, flexible bow of tempered steel, perhaps 18" across  (when bent), mounted on a heavy wooden stock about two feet long, with a trigger  mechanism built into the shaped handle. It can fire several types of spiked, smooth  tipped or broad bladed quarrels, with enough force to penetrate wooden walls,  doors or human bodies with relative ease. It has an effective range of approximately  150 meters for aimed fire, and can strike a target at up to 200 meters when fired  into a press of bodies. Slow to reload, it is commonly redrawn through use of  a "goat's-foot" hook or a cranequin (bow crank).Quarrels, or "bolts," are carried  by the user in a belt-case or quiver. Common throughout all of the Gorean city-states,  and the preferred weapon of the Caste of Assassins. First appears in Tarnsman of Gor, and is afterwards seen often throughout the series.

Crossbow (Cavalry):
Similar in most respects to the  larger crossbow, though instead of possessing a heavy metal bow, it has a much  lighter bow of layered wood and horn. It is slightly smaller in overall size than  its heavy cousin, and is equipped with a metal stirrup at the firing end, enabling  it to be more quickly restrung and drawn from kailla or tarnback. Though it is  originally mentioned quite early in the series as a "light crossbow" or "sporting  crossbow," it is finally described (somewhat) in Savages of Gor.

Short (Bone) Bow:
This weapon is heavily used upon  Gor for hunting, sport and warfare. Among its adherents are the warriors of the  Wagon Peoples, the panther girls (or Talunas), the Red Hunters and the Red Savages.  It is much smaller in size than the great bow, and is better suited for use from  the back of a kailla, tharlarion or tarn. It is often carved from a single, flexible  piece of tem wood or ka-la-na wood, though such peoples as the Wagon Peoples and  the Red Savages can craft shortbows of layered wood and horn, which gives such  bows much greater strength and durability. Among the Red Hunters, it is a common  practice to treat such bows against inclement weather by smearing them with liquified  blubber taken from the carcass of the Hunjer whale. The shortbow can fire as many  different types of arrowheads as can its larger cousin, though with substantially  less range and penetrating power. The arrows used by the shortbow are also much  shorter than those employed by the great bow, due to the shorter range of the  weapon's "pull." These bows come in all shapes and sizes, and are found throughout  Gor. First mentioned in Tarnsman of Gor, further described in books #4  (called the Bone Bow made from the bones of bosk) and #7, and seen throughout  the series afterward.

Bola:
It consists of three long straps of leather,  each about five feet long, each terminating in a leather sack which contains,  sewn inside, a heavy round metal weight. Developed for hunting fleet-footed and  flighted game it is also used as a weapon of war. Thrown low the long straps,  with their approximate ten-foot sweep, strike the victim and the weighted balls,  as soon as resistance is met, whip about the victim's legs, tangling and tightening  the straps. Thrown high it can pin a man's arms to his sides; thrown at the throat  it can strangle him; thrown at the head the whipping weights can crush his skull.  Once a victim is entangled with the bola, typically another weapon, usually a  quiva, is then utilized to dispatch the victim if he or she still lives. This  weapon first appears in Nomads of Gor.

SHIELDS AND HELMETS

Shields:
Several different types of shield are described  in the series. Typically they are round in shape, though they range in size from  the huge shield used by the Gor-bound Kurii to the small bucklers wielded by gladiators  in the Stadium of Blades in Ar. The most common shield in use upon Gor is the  standard warrior's shield of the civilized cities. This is a largish round shield  comprised of many concentric overlapping layers of dried shaped leather, probably  stretched over a wooden or metal frame, and banded for extra strength with brass  or iron bands. It is fitted with a pair of straps whereby it can be worn upon  the user's arm, typically the left one, and is worn slung across the back for  ease of movement while its user in travelling from place to place. Among the civilized  armies of Gor such shields are normally painted boldly and have infixed in them  some device for identifying the bearer's city. The Warriors of the southern city  of Turia are known for their usage of distinctive shields which are oval, rather  than circular, in shape. Shields appear in every book of the series.

Helmets:
There are various types of helmets in use  by soldiers and warriors upon Gor. The most commonly used is the standard Gorean  war helmet, popularized and manufactured in the larger city-states by the thousands.  It is described by Tarl Cabot as being a close-faced helmet which encloses the  entire head, with a distinctive "Y" shaped opening in the faceplate to admit air  and to allow breathing. This style of helmet seems to be based on the Barbuta  style helmets which date from classical antiquity on Earth, perfected and much  in use during the heyday of the Athenian city-states of Greece. Typically mounted  atop each example of this type of helmet is a crest plate, upon which can be displayed  the symbol of a city or organization. The crests themselves adorn the top of the  helmet either crosswise, from one side of the neck to the other, or lengthwise  from the back of the neck to the upper forehead like half-fans, and can be fitted  with any number of accoutrements, from sleen fur to tarn feathers and the like;  in addition, the helmet itself can be painted or lacquered in any color, to represent  a grouping, city or caste. As described in the books they are hammered and riveted  together in several pieces, though the pierced faceplate itself is depicted as  "a single piece of iron." Due to the highly developed metal-working capabilities  of modern Goreans, however, it is a safe assumption that they are actually of  tempered steel, which is lighter and stronger, and that Cabot's reference to them  as iron is merely a fanciful allusion on the part of the author. Additionally  such helmets can be hammered from bronze, also an inferior metal, though such  examples are probably symbolic of some cultural significance and not intended  to be used in actual combat. According to Cabot each such helmet is fitted with  removable padding of rolls of leather, stuffed with softer material and laced  into the helmet to insure a superior fit. These helmets are often stripped of  their crests and padding to be used as crude cooking vessels by soldiers on the  march. This type of helmet is first described in Tarnsman of Gor, and  appears regularly in later books.
Another example of a Gorean helmet is that often worn by the desert tribesmen  and denizens of such southern cities as Turia and Tor, as well as by the nomadic  warriors of the Wagon Peoples. This helmet is similar in design to the mongol/saracen  battle helmet of Earth and is a cone-shaped steel defense worn atop the head,  often fitted with a nasal guard of narrow flat construction. Such helmets may  be adorned with a ring of fur or fabric which encircles the browband area, and  can also be found mantled with either a cloth covering or a camail of linked chain.  These helmets are closely fitted to the wearer's head, padded with a thick cloth  cap which laces into it, and are often fitted with a leather or cord chinstrap  to secure the device in place. This helmet type first appears in Nomads  of Gor.
A final example of Gorean helmetry is the Spangenhelm worn by northern warriors,  which is in effect a steel or iron bowl constructed from heavy metal strapping.  A single metal browband encircles the head, with two or more curved metal straps  attached to it in the pattern of an "X", covering much of the wearer's skull.  Curved plates are riveted in place to fill the gaps between the strapping, resulting  in a layered metal cap with covers the entire head. These helmets are often fitted  with cheek and neck guards, chainmail camails or even metal faceplates which conceal  the face or portions of it like a metal mask. The horns of animals or metal spikes  may be attached to the helmet as decoration or to add some measure of protection  to the apparatus, though this usually makes them rather bulky and difficult to  wear in combat. These helmets are padded with leather or lined with thick fur,  and can also be fitted with a leather or cord chinstrap to insure a reliable fit.  This type of helmet makes its first appearance in Marauders of Gor.
I conjecture that upon Gor, as on Earth, there are as many different types of  helmet in use as there are people to cr eate them. No doubt different military  uses and terrain types encourage such variations... I therefore draw a parallel  to the the Roman Legions of Earth, who at any one time had within their ranks  soldiers who wore literally dozens of helmet-styles as dictated by their rank  and the particular needs of their divisions in battle. An archer, for example,  is not likely to wear the same type of helmet as a heavy infantry field commander.
Add to this the different types of metal obtainable, use of leather and alternate  materials in areas where such metal is scarce, variation in available smithing  techniques, and even the changing dictates of the whims of fashion, and it is  understandable why a comprehensive listing of Gorean protective headgear is virtually  impossible.

RARE AND UNUSUAL WEAPONS

Spiked Hand Wraps:
Similar to the Earth Cestus,  or heavy cloth or leather strips bound about the hand, with projecting spikes  which cover the wearer's knuckles. Described in Fighting Slave of  Gor.

Spiked Leather:
A pair of spiked leather balls  which are worn upon the hands of gladitorial fighters; the spikes of these devices  can be very long. Mentioned in Fighting Slave of Gor.

Knife Gauntlets:
A pair of thick leather gauntlets, upon which are mounted crescent shaped knife blades. Sometimes used by gladiators  in arena combats. Mentioned in Fighting Slave of Gor.

Kurii beam projector:
A handheld device of some  kind, big enough to fit comfortably in the hand of a Kur. This missle weapon  fires a highly concussive heat blast, which strikes its target fiercely, often  leaving a 3/4" wide hole at the point of impact, and an exit wound of upwards of ten inches across, where applicable. It is described as having only a limited    number of charges, similar to a revolving cartridge weapon. Used only by the  Kurii. Described in Tribesmen of Gor.

Kurii Dart Thrower:
A breech loading missle weapon  which fires a six inch long conical gas propelled dart. Its configuration is  similar to an Earth rifle. Kurii Dart Throwers have carved wooden stocks, upon  which are incised eccentric designs. These tubular weapons discharge with a  hiss, which is not particularly loud. Several types of darts may be fired from    such a weapon, including poison tipped, explosive tipped, and tranquilizer darts.   These weapons are used exclusively by human agents of the Kurii. The actual  firing button is located on the forepart of the stock, and the weapon itself  seems to be a one-shot weapon, requiring reloading after every firing. Used in Beasts of Gor.

Silver Tube:
This is a charged, cylindrical weapon,  perhaps two feet in length, manually aimed and operated; it incorporates principles  much like those of the Priest-King's Flame Death mechanism. When not in use,  it is encased in a sealed plastic quiver for storage. When fired it generates  a fierce blast of blue flame from its tip, as the air within the path of its  beam ignites into flame. It is effective at distances of up to 100 meters, and  its use can be aurally detected by the audible hiss caused by the ignition of  the air in the beam's path. Any living creature within the path of the beam,  as well as any organic matter caught therein, will instantly erupt into a ball  of bright blue flame as the target consumes itself from within. A silver tube  will sputter and become inert once its charge is fully expended, though a typical  charge will last for literally hundreds of firings. These weapons can only be  found within the Nest Complex of the Sardar, and none who do not dwell there  can possess them. An additional example of this type of weapon also makes an  appearance in the series, and is described as a narrow, cylindrical, silverish  object small enough to be concealed in the palm of a human hand. When used upon  its lowest setting, such an object produces a small flame suitable for igniting  brush and kindling; however, it can be reset to fire one short burst of high  intensity blue flame, after which the weapon's charge is expended. Both versions  of this weapon appear in Priest-Kings of Gor.

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