===================== _________~E~ Experience Chart__________________________________________ ===================== Here's where I give you a chart depicting how much Experience is needed for each level-up (as well as the Total Experience you will have at that level), as well as how much Ki, Health, and Flight Charges you get per level. ________________________________________________________________________ | | Experience | | | Flight | | Level | Needed | Total | Health | Ki | Charges | |+++++++++|++++++++++++|++++++++++++|++++++++++|+++++++++|+++++++++++++| | 1 | 350 | --- | 105 | 100 | 6 | | 2 | 150 | 350 | 200 | 150 | 7 | | 3 | 400 | 500 | 325 | 200 | 8 | | 4 | 700 | 900 | 435 | 300 | 9 | | 5 | 1,600 | 1,600 | 600 | 350 | 10 | | 6 | 3,300 | 3,200 | 900 | 1,000 | 11 | | 7 | 6,300 | 6,500 | 1,100 | 1,000 | 12 | | 8 | 12,800 | 12,800 | 1,300 | 1,000 | 13 | | 9 | 4,800 | 25,600 | 1,500 | 2,000 | 14 | | 10 | 3,600 | 30,400 | 1,700 | 5,000 | 15 | | 11 | 46,000 | 44,000 | 2,000 | 6,000 | 18 | | 12 | 40,200 | 100,000 | 3,000 | 7,000 | 21 | | 13 | 40,600 | 140,200 | 4,000 | 8,000 | 25 | | 14 | 76,880 | 180,800 | 5,000 | 9,000 | 30 | | 15 | 97,680 | 257,680 | 6,000 | 10,000 | 33 | | 16 | 55,360 | 355,360 | 7,000 | 18,000 | 35 | | 17 | 89,280 | 410,720 | 8,000 | 25,000 | 40 | | 18 | 130,000 | 500,000 | 9,000 | 45,000 | 45 | | 19 | 170,000 | 630,000 | 10,000 | 60,000 | 50 | | 20 | 100,000 | 800,000 | 20,000 | 65,000 | 55 | | 21 | 100,000 | 900,000 | 40,000 | 75,000 | 60 | | 22 | 1,200,000 | 1,000,000 | 50,000 | 95,000 | 70 | | 23 | 900,000 | 2,200,000 | 80,000 | 110,000 | 80 | | 24 | 500,000 | 3,100,000 | 100,000 | 120,000 | 90 | | 25 | --- | 3,600,000 | 150,000 | 150,000 | 99 | ======================================================================== ============== ___________~F~ Quest List_______________________________________________ ============== I don't believe there are any spoilers located in this section, aside from boss battles fought and such...anyways, here are the quests throughout the game. I will not be covering how to complete each quest in this section, as each individual quest is outlined in the walkthrough itself. The Quests are designated by 5 asterisks (*****), then the quest name, rewards for the quest, etc. So here are those quests! 1) Roshi's Magazines 2) Saved Lost Girl 3) Found Dino Egg 4) Saved Old Man 5) Recovered Toy Boat 6) Flowers for Sue 7) Returned Kitty 8) Defeated Raditz 9) Defeated Snake Queen 10) Gathered Spirits 11) Ate Yemma's Fruit 12) Caught Bubbles 13) Konked Gregory 14) Saved Lost Boy 15) Found Capsules 16) Stopped Robbers 17) Defeated Nappa 18) Defeated Vegita (me!) 19) Saved Saplings 20) Namekian Artifacts 21) Defeated Rikuum 22) Defeated Baata 23) Defeated Jiisu 24) Defeated Captain Ginyuu 25) Defeat Furiza Oh yeah - just so you know, quests won't show in the Quest Log until you've completed them. That sucks, I know... -------------------------------Legacy of Gokuu------------------------------- --------------------------IV: Walkthrough-------------------------- -------------------------------Legacy of Gokuu------------------------------- As per usual with my Dragon Ball guides, the walkthrough itself will be done from Vegita's point of view. Take it away, Veggie! "Thank you, ugly. ('HEY!') Ok, so where do we begin? Why don't you start by selecting the 'New Game' option? Heck, even if you have a saved game, you could start a new game over. As long as you never get to the point where you have to beat me, or that part near the end where I die, then I'm perfectly all right with you playing through the game. "...ok, so you actually want to play, eh? Well, let's start from the beginning. After the introductory message boxes, you will be placed in the role of Gokuu (hmph, wimp), located on Master Roshi's island. ===================== _Master Roshi's Island__________________________________________________ ===================== "Feel free to talk to anyone there - the Turtle, Master Roshi, Kuririn, Gohan, or Bulma - to hear some inane chatter. But wait, it would appear that Master Roshi has a job for you to do!" ***** Quest #1: Roshi's Magazines ***** Reward(s): 2 Sensu Beans 1 Herb 350 Experience "Master Roshi has lost his...erm, 'naughty' magazines, and wants you to find them for him. It would be in your best interest to do so, Gokuu, since Gohan is an easily impressionable child and you DON'T want him seeing that trash. Therefore, your job is to locate Roshi's 3 'lost' (chuckle) magazines and return them to him. The first one is directly to the RIGHT of Roshi, so pick that one up (using the A BUTTON). The next Magazine is on the UP and to the LEFT of Roshi, so walk along the shore and pick this one up as well. The last Magazine is in Roshi's living room, so enter the Kame House (walk up the stairs from the left, then walk straight up) and pick up that one as well. If you want to hear some of Gokuu's witty reparte, walk up to Roshi's refridgerator or the Closet next to the fridge. The first 2 Magazines will net you a Senzu Bean each, while the 3rd will get you an Herb and 350 Experience. *** Quest #1 Completed *** "Since all you needed to gain a level was 350 Experience, this means Gokuu will gain a level up. This oh-so-proud moment of the weak getting stronger is spoiled by the arrival of Gokuu's older brother, Raditz. See, Raditz knows that Gokuu was sent to this planet to destroy all the life on it, but since everyone is still alive, this means his brother has failed. That doesn't surprise ME any (Kakorotto is SUCH a lower-class Saiya-Jin), but to him it is a shock. Gokuu refuses to help Raditz by harming anyone, which doesn't amuse Raditz any. Raditz then makes the decision that Gohan would make a more suitable replacement as a warrior, and kidnaps him. Gokuu, too weak to do anything, is powerless to stop him (Gokuu is pretty darn weak, lemme tell ya). Raditz leaves, Gokuu and Kuririn bluster, and Bulma stands there, looking attractive as ever (I DO end up marrying that girl, you know). "Piccolo arrives shortly after, commenting on how Raditz is too powerful for either Gokuu or himself to handle. Therefore, you should set aside your differences and team up against him if you want to succeed. Gokuu, ever the consumnate weakling ('Why get stronger than my opponent when I could have someone help me?') agrees to this. He then decides that the fastest way to travel is with his riding cloud, the Flying Nimbus (which, of course, is incorrect, as Gokuu could easily outfly that little thing under his own power...by why am I nitpicking the game?). Gokuu, displaying his vast intelligence, immediately heads...back to his house. His son has been kidnapped, his supremely-powerful brother is threatening to kill everyone on Earth, and his Arch-Nemesis is impatiently waiting for Gokuu to arrive...and Gokuu goes HOME. Folks, let's give a hand to the dumbest hero in the world. ======================= ___Gokuu's Home/The Forest______________________________________________ ======================= "Hey folks, let's think about this logically - your only son has just been kidnapped by your evil, violent, extremely powerful brother. Your wife is notoriously protective of your son, not even wanting him to train in the martial arts because she doesn't want him to get hurt. Therefore, if your son was kidnapped like Gohan has been, would you immediately fly to a location where your wife could find out about what happened? Of course you would, since Gokuu has the brains of a pea. Heck, he doesn't even have a good REASON to come home, yet here he is! Well, I suppose you'll just have to make do with what you're given. If you want to see some of Gokuu's quick-thinking skills, walk behind his house and talk to Chi-Chi. Gokuu will be prompted - rather heavily - to go save their son. You'd best do that, then. "We might as well explore the area a bit and maybe gain a level or two while we're at it. When Gokuu first arrived at his house, he commented on a snake problem. Don't worry, it's hardly a problem - there are a lot of snakes, but they don't pose much threat to Gokuu (he would have to sustain a LOT of bites just to be seriously injured, so you're ok). Follow the path South of Gokuu's home and you'll notice a Crab walking along near some water. Go ahead, leave the path and talk to the nice Mr...OUCH! Hey, that Crab isn't very nice! Gokuu, I DEMAND you kill that thing, pronto! In fact, there are several near that little pond - kill them too! "These crabs are nice experience, easily bumping Gokuu up to level 3 and getting him fairly close to Level 4. However, you need to fight more enemies to reach that level - and, more importantly, you'll need some Herbs and/or Senzu Beans to replenish your life, should you get hurt too much. Don't worry, both of them are very close. First, walk Down, past the large rocks, and then head back Left toward the path (you'll be South of the water where you first saw the Crab). If you walk Down in this area, you'll see 6 patches of tall grass. Shoot the grass with Ki Blasts and you'll uncover a different-colored patch of Grass. These are herbs, so pick them up! You'll need them if you want to heal! "If you walk North (up) from the pond where the crabs were located (which is to the Right of the Herbs you just found), you'll find a set of stairs moving up to a higher area. This one has a bunch of snakes on it, which aren't that good for experience OR healing, so don't bother with that one...instead, walk on the Right of side of this path, continuing Up until you find another path. At the top of this path are 2 Rocks that block the path to the Right; these rocks can be removed by shooting them with Ki Blasts. However, on the other side of the rocks lies a Wolf, so be careful! Once you release the dog, defeat it quickly before it can hurt you too badly! After getting rid of the dog, move right along, then turn and walk down until you find a Senzu Bean on the ground. Pick it up, Gokuu, you'll probably need it! "Ok, so you've beaten up on seafood, reptiles, canines, and...squirrels. What's left in this place? Well, let's start by moving back to ground level by walking down the stairs. If you proceed Left from here, you'll notice a Flight Charge up on a hill directly south of you. The funny thing about this Flight Charge is that the only way to get it is by flying...so it seems a little redundant, eh? Ignore it and keep moving Left. You'll find another patch of Tall Grass and a Wolf, hounding your progress (lame pun) - blast them both at your leisure (preferably the Wolf first). Continuing Left will eventually meet with the Path you originally started on. If you'd follow the path, you will see a lot of trees, a couple of snakes, and 2 patches of Herbs. Therefore, grab the herbs, ignore the snakes, and then head to the Upper-Left corner of the map, where the path will lead you to the next area... ==================================== _____Dinosaurs' Homes/The Excavation Site_______________________________ ==================================== "Welcome to the next segment of the forest! It's a good thing you can survive fights with puppies and crabs, Kakorotto, because if you couldn't then I would be forced to come right out and smack the tar out of you! In fact, you're so pathetically weak, I should probably do that anyways!" ::smacks Gokuu in the head:: "Ok, I feel better now. Anyways, you're located at the Lower-Right corner of the map, and are on a makeshift path created by the trees around you (you'll notice a rock to the left; keep that in mind for later). You might as well follow the path, Kakorotto, or else you'll NEVER get to feast your eyes upon me! And that would be a travesty. *Special Note: If, at any time, you have to replenish your health or simply want to fight more enemies for more experience, leave the area you are in and come back. All the items and enemies will be restored, so you can fight (or collect) all over again. If you need more herbs or Senzu Beans, you can simply walk Down (off of the screen) and return to the first area to recollect those items! "Just north of the entrance to this area is a small stairway leading up to an oversized Nest, which is currently being guarded by a Pterodactyl. Talk to the beast and it will relegate its story to you, talking of how it was born a poor black- ...wait, no, that's 'The Jerk' featuring Steve Martin! My mistake... This Pterodactyl just bawls its eyes out, then tells you its egg was stolen by some heartless beast. That sounds like a Quest to me, kiddies! ***** Quest #3: Found Dino Egg ***** Reward(s): 350 Experience [No, that's not a typo - the game lists this as the 3rd Quest, not the 2nd. You can complete the quests in any order you like (or not at all, if you so choose), I just number the quests based off of the order they come up in the "Quest" menu.] "So the dino lost its egg (or, rather, had it stolen from it), and it's up to Gokuu to find it. Gosh, I wish I could be a goody-too-shoes that does everything that people ask me to. Ah, no matter, let's just go find that egg. Climb down the stairs and turn left. You'll notice that the path continues on to the Left, and there is a stairway leading up to a green plateau. Take the stairway (and kill the wolf, if you like). The plateau continues left, with a stairway leading to another level (this one has rocks on it). All that lies past those stairs is another wolf, so skip it and continue left. I suggest you move slowly, as there are 3 wolves in a pack ahead. You don't want them ALL coming at you at once, so lure them out 1 at a time and dispose of them quickly. Past them is a stairway leading up; take it. "This walkway banks left, then splits into two paths that head up through the trees (one of them has rocks in the way). It doesn't matter which one you take, since they both lead to the same place, so pick one and head up. The path immediately turns back Right, past TenShinHan (his name actually IS TenShinHan - I refuse to call him 'Tien') and Chao-Zu. Stop and talk to them both, as each conversation will net you 500 Experience (and most likely a level-up). 1000 Exp. isn't that easy a find at this stage in the game, so taking advantage of such freebies IS in your best interest. Continue past the Triclops and the Mime, heading right along the path. The Path will split again, one path heading Down past a wall of rocks. You can take out the rocks and trace the short path to a Flight Charge item (if you need it), or keep moving. It's your call, spud. "A little further Right on this path, you will see another fork in the road; this split is a North/South split, the upper path having Weeds and Rocks in the way. Blow away the Rocks, kill the wolves, and grab the rock that is lying there. Double-back and take the Southern path this time. Just past the tree, you will see a cliff with a waterfall (ooh, pretty). You can cross past the waterfall if you have any flight charges, as the path is broken (you can't walk past). If you need any Flight Charges, you can simply walk to the path below the Waterfall, since there is a Green Flight Charge item there. Now that you can fly, skip to the other side of the Waterfall and head up the steps. "At the top of the area, you'll see a Pterodactyl egg - and a Pterodactyl, this one not kind enough to share words with you. No, this dinosaur wants to make you bleed, so duke it out with the monster! Having trouble surviving? What I suggest is that you keep hurling Ki Blasts at it, and when it gets too close, fly past it, land, then turn and fire again. When you run out of Flight Charges, keep walking Left and Right (the Pterodactyl will move horizontally with you instead of trying to get closer) until the Charge returns, then grab it and fly off. If you find yourself in a dire situation, just fly past it, grab the egg, then fly off before it can catch up. ::waits for you to kill the Pterodactyl, or simply grab the Egg and run away:: "Good job, you've got the egg! All that remains now is to return it to the not-so-greatful mother, and she will reward you with...well, nothing. But you DO get 350 Experience for your troubles, as well as the experience from TenShinHan and Chao-Zu and any enemies you killed. [To Summarize: Follow the winding path to where the Egg is, grab the egg, and return to the Mother. You don't HAVE to get the stone, kill the Pterodactyl, or talk to TenShinHan & Chao-Zu, but I highly suggest you do.] *** Quest #3 Completed *** "Let's walk left again, taking the stairs up again. This time, when you reach the split between the stairs and the path that leads downward (next to the tree), head down along the path and you'll discover a tent in a clearing, the tent sporting the Capsule Corporation Logo. Man, that company makes EVERYTHING. Anywho, you'll notice a partially-excavated Dinosaur next to the tent, and a wolf close by. Blast the wolf, ignore the tent, and trod all over the dinosaur if you want. You'll notice an island directly North (up) from the Tent with a man stranded on it; fly up there, land, and talk to the gent. ***** Quest #4: Saved Old Man ***** Reward(s): Herbs 350 Experience Speed Increase "Here's an interesting situation. We have a man who hates water, yet is stuck on a small island in the middle of a river. He doesn't want to be flown, he doesn't want to swim, yet he wants off the island...I don't know how this guy got out there, and frankly I don't care. If I were there, I'd either nuke the man or simply blow away the entire river, making the man quake with fear (quaking is fun, kiddies). However, Kakorotto is a softy, and wants to help the man out. He suggests that if he had a bridge, he could get back...and, conveniently, there are 3 stone-shaped spots between the island and the main landmass where his tent is located. Gokuu, haven't you seen 3 rocks lying about? Of course you have! You picked one up in the northern section of this level, near where you got the Pterodactyl's Egg, another was next to the Pterodactyl's Nest, and you saw the 3rd one when you first entered the stage! Let's go collect those now. "Returning to the beginning of the stage, you'll notice a funny looking plant directly in front of several trees (South of the Pterodactyl's nest). If you walk Up from the plant (on the right side of the two trees) you can pass underneath the leafy foliage and grab the rock. Return to the plant, then head straight left. There is a break between the trees, creating a small path that leads downward. Here is the 3rd stone. Now that you have all 3, return to the Old Man and create a bridge for him. He'll thank you for your efforts, give you some herbs, reward you with some experience, AND give you a speed increase (yay, Gokuu now moves marginally FASTER than a slug). *** Quest #4 Completed *** There is one more area to jump to in here, and it lies near the beginning. If you head directly left from where the road first split (straight left from the Pterodactyl's Nest), you will find a large Dinosaur's Skeleton lying on the ground (and a wolf nearby, but I doubt if the wolf did THIS). Past these bones are a river, which Gokuu will comment on a 'powerful presense' being sensed across it. Hey, powerful stuff usually mean good experience, so fly across the river and continue to the Left. Here, you will discover an incredibly powerful enemy, the Earthbound ('Scoliosis') Dinosaur. In all seriousness, I would suggest that you ignore the dinosaur for now, because he will positively ream you. Unless you resort to trickery, he is too darn powerful to take on, so follow the path to the Left Side of the Screen to the next area... "...oh, if you DO want to try and fight the Dinosaur, your best bet is to hit him with some Ki Blasts, then lure him to the Right. Keep shooting him, then fly across the river and pelt him from the safety of the opposite shore. The Dinosaur nets you 600 Experience Points, so it doesn't take much to gain a level-up from him (provided you survive, that is). ================= _______The Forest Houses________________________________________________ ================= "Hey, some actual signs of intelligent life (even moreso than Gokuu, too!). You start out roughly in the center of the far-right section of this map, next to a path leading South and some stairs leading North. Take the Stairs, killing the Wolf as you go, and enter the House at the top of the screen. Inside you'll find an old man whom informs you that he can help you, but you must first 'calm the forest' before he can aid you. Well, let's start helping people! "Travel down, along the path this time, and you will pass a large house with a boy next to it. Cory (that's the kid's name) is wondering where his friend Sue is. Upon entering the building, you discover that Sue's parents are worried about where she is as well. Great, Gokuu's going to embark on another one of his quests... ***** Quest #2: Saved Lost Girl ***** Reward(s): 500 Experience Required for the path to Raditz to be Opened "Follow the brown path all the way to the Left side of the map, past another house, where the path will shift directions and head up to a set of Stairs (don't bother with the stairs that are blocked by weeds). Walk up this path and you will find Yamcha and Puar; as with TenShinHan and Chao-Tzu, talk to them to receive 500 Experience each. You'll also notice a Pterodactyl flying along, and it may attack you. Hey, 300 experience is nice enough, provided you don't get yourself killed, so you might as well take it out too. Continue along the path as it winds back to the Right, ultimately turning Up and opening onto a Grassy level with a pond. Take out the wolves that are up here and turn Left, where you will see Sue standing next to a box (blow up the box to reveal a Green Flight Charge). Talk to Sue, then return her by talking to her father. You can talk to Cory, too, and he'll be a little unhappy that Gokuu helped her out. Gee, thanks for the gratitude, kid. *** Quest #2 Completed *** "By talking to Cory again, he'll grumble about wanting to get Sue something. Gokuu asks what, and he suggests flowers. Hey Gokuu, didn't you see a grove of flowers near where Sue was (in the Upper-Left area, next to Yamcha and Puar)? Yeah you did! ***** Quest #5: Flowers for Sue ***** Reward(s): 400 Experience Required for the path to Raditz to be Opened "Simply head back to where you found Sue, but this time take the path beneath where she was standing. Blow up the rocks and weeds that are in the way, and take out that annoying Pterodactyl again, then continue on to the dead end. Gokuu will comment on how he can fly to the grove on the other side, so fly straight up and land amidst the flowers. You don't need to burden yourself, so just pick one (Gokuu, you pansy, I KNEW you liked flowers! Wuss!). Return to Cory and he will be delighted at the flowers you brought him...er, that you brought for him to give to Sue, that is! Honest! *** Quest #5 Completed *** "The old man tells you that there is STILL some unrest in the forest? Man, what a picky guy! Oh well...head Left from Sue's house, walking along the path, and you will find another little boy standing next to a pond. This little boy is complaining about how his big brother, Cory, beat him in a fight, then took his Toy Boat and threw it out into the middle of the pond. Man, that Cory is a Jerk. ***** Quest #6: Recovered Toy Boat ***** Reward(s): 200 Experience Required for the path to Raditz to be Opened "Gokuu, do you REALLY need an explanation of this? Yeesh...fly out to the middle of the island, grab the boat, then give it to the kid. Man... *** Quest #6 Completed *** "Ok, NOW what? Talk to the old man and he will tell you that the forest isn't quite yet at rest yet. I'll make HIM rest...anyways, talking to him a second time will reveal that his cat, Neko, has gone missing. Go find that kitty, then! ***** Quest #7: Returned Kitty ***** Reward(s): Taiyo-Ken (Solar Flare) Required for the path to Raditz to be Opened "Let's go find a lost kitten, then! Exit the Old Man's house (and kill the Wolf again), then fly to the Left across the gap between this landmass and the next (they are separated by trees). If you don't have any energy to fly, then travel South, down the stairs, then Down and to the Left until you see a plateau with a Green Flight Charge on it. Shoot the weeds in front of it, climb up, grab your powerup, and return to the area just south of the house. Walk left, ignoring the path leading down, then turn and head Up (killing another wolf) until you come to 3 rocks. Blast the rocks and walk past them to find Neko; talk to the kitty to get it to follow you, then fly back to the Old Man's house (there is a Green Flight Charge near Neko if you require it). If you would prefer to walk (although I can't fathom why), you can simply head back to where you found Sue, this time travelling Right from the green area instead of Left. The man will be happy to see his kitty returned, and Gokuu will finally be rewarded. *** Quest #7 Completed *** "Great, so Gokuu can use a new attack (which I consider the most effective attack in the game) and can finally progress onward to Raditz. If you want to, go right ahead; however, if you would prefer to gain another level or two by fighting the Dinosaur (use the Solar Flare trick!), that works as well. When you want to go to Raditz, Gohan and Piccolo's location, simply walk through the Dinosaur's mouth. ================= _________Raditz' Space Pod______________________________________________ ================= Remember, when you enter this area, you can no longer leave, so make absolutely sure you're ready! ***** Quest #8: Defeat Raditz ***** Reward(s): 4000 Experience Gokuu dies (hey, for some of us this is a reward!) "This area is rather straightfoward - there are herbs and Flight Charges strewn about the area, and Piccolo, Gohan, and Raditz are walking around. Feel free to talk to Piccolo and Gohan, and only talk to Raditz when you're ready to fight him. When you talk to him, he will initiate combat with you, trying to attack you, so be prepared! I suggest being at level 7 or 8 before taking him on, or else you will easily fall with just 2 hits. "After beating that trash-level weakling, Gokuu will die from Piccolo's Mankaksopoppo (aka the "Special Beam Cannon")... *** Quest #8 Completed *** ====================== ___________King Yemma & Snake Way_______________________________________ ====================== "Well Kakorotto, you're dead. Now that I've completed all that I wanted to do, I'm going to walk away now." ::leaves:: "Ok, so YOU want to keep going, that's fine. I might as well help you, even though that means you'll ultimately face off against me, Vegita, in the game. Let's pick up with Gokuu's death (it's so much fun to say that). ::returns:: "You'll find yourself standing in front of the oversized guardian of the gateway to Heaven and Hell, Enma-Daiou (which, by the way, means "Great King Enma", but I suppose it can be sightly slurred to be "Yemma"). According to Yemma, Raditz has already gone through and headed off to Hell, but Kami has a special task for you. See, Nappa and I are coming to Earth now, and no one is strong enough to face off against Nappa (let alone me). Thus, Gokuu has to travel down Snake Road to arrive at King Kai's planet so he can receive special training. You might as well head out to the road then, Gokuu! Walk to the right, off of the screen, to exit. "Well, here you are on Snake Road, the extra-long path leading to King Kai's planet. If you have any Flight Charges left, feel free to use them to hop parts of the track; however, you will eventually run out, so ultimately you'll be forced to just walk the distance. About halfway down the Road, you'll find a bluish lady with bright red hair. This is the Snake Queen, and she lives on Snake Road (as hard as that might be to believe). Unfortunately for you, Gokuu, she's not very nice, and actually wants to eat you - so when you talk to her, be ready to fight! ***** Quest #9 Defeat the Snake Queen ***** Reward(s): 3500 Experience "Uh...well, beat the Snake Queen. Gosh, THAT was hard... *** Quest #9 Completed *** "After walking a certain distance on Snake Way, Gokuu will - for NO apparent reason - start to lose his balance, and fall off of the Road. Good job, Gokuu, now you've REALLY done it. =================================== _____________Home For Infinite Losers (aka Hell)________________________ =================================== ("Before I even go into the HFIL section, I should mention the fact that Gokuu cannot fly over the Spiky Rocks that line the paths. If you want to get around, you either have to follow the path or simply find a section where there are no Spiky Rocks to fly past.) "Gokuu managed to fall all the way from Snake Way - which is in the upper- regions of the afterlife - down to the very bottom, the Home For Infinite Losers (which, by the way, was originally just "HELL", but FUNimation decided to edit the letters HELL into HFIL, thus avoiding any religious persecution from overly-protective parents). Well, you've royally messed up now that you're in Hell, Gokuu, so you'd better get crackin' on finding a way out! Start out by walking South, taking out the Wandering Spirits you encounter (they may be tough, but they also give 1,000 experience, so you'll want to beat as many of 'em as you can!). When the road Splits Left/Right, head Right, then turn back Down (you'll want to grab the Flight Charge you pass). Your downward path will eventually come across the HFIL Health and Fitness building (with an Herb next to it). You can't enter the building, but you should make a mental note of where it is - you'll be returning here a few times. Walk around the front of the building, heading Left. "Hey, it's a blue Oni! [An "Oni" being a Japanese demon that likes playing tricks on people - in the Dragon Ball world, however, Oni's simply work and live in Hell]. Talk to the spectacle-sporting imp and see what's up in the business world of the underworld, and he will tell you his beleagured tale of how he's going to lose his job unless he retrieves the spirits he lost. ***** Quest #10: Gather the Lost Spirits ***** Reward(s): 500 Experience per Spirit (1500 total) Required to Exit HFIL (Hell) Note - you can only have 1 Spirit with you at a time, so once you get one, return it. "As the Oni informed you, he lost 3 spirits. Guess what your quest is, then? That's right, go find those lost Spirits and bring them back to Captain 'I can't do my job very well because all Spirits look the same'. Turn back and head back Right, travelling in the direction you first came. When you reach the split in the road (where I initially told you to turn right), this time go Left. The road will split again, this time going Up and Down - head Up (if you want to, go down and fight a Spirit for some quick experience). Along the way, you'll notice a Spirit that is completely motionless on the Higher Area on the Right. This is the Spirit you're looking for, but you can't simply fly up there. Don't worry, you'll get to him in just a bit, so continue up. "You will come to a dead-end (get it? You're in Hell, and you found a dead- end...aw, no one likes my jokes)...however, this dead-end does not have rocks at the top of it, which means you can fly through the opening and land on the Higher Ground (make your Stevie Wonder/Red Hot Chili Peppers jokes now). From here, you can walk Down along the left side of the screen to locate an Herb, as well as fight the Spirit on the Right. At any rate, talk to the Spirit you saw motionless, and it will tag along with you. Return to the Blue Oni and talk to him to return the spirit. "Great, apparently there are MORE lost souls out there. Well Gokuu, let's find another one, eh? Starting from the Blue Oni, fly up onto the path (no rocks) on the Left Side of the Health and Fitness building. There are 2 Spirits here; fight them if you want, but don't let them doubleteam you (this is where the Solar Flare attack comes in handy). If you want, follow the path behind the H & F building, blow up the rocks that block the path, and grab the Senzu Bean there. Double back to where you fought the 2 spirits, this time heading South along the path created by the screen and the Rocks. This path turns at the corner of the screen, heading Right (with a Green Flight Charge), then turns back Up (next to a pair of blue rock formations...and yes, that IS King Yemma's Fruit on the Right). Here, the path will open up on the Right as well as continue Up; there is no reason to head Right yet, so keep moving up (and take out the Spirit while you're at it). North of another pair of Blue Rocks (and a Green Flight Charge) is the 2nd Spirit, so talk to it and return it to the Blue Oni for more experience. "The final Spirit is quite a walk away, and there are several ways to get to it. However, I believe the quickest route to be this: travel Right, in front of the H & F building, then turn back Up (heading back to where Gokuu first entered this Place). This time, walk Right, path the large Blue...uh things (they look like stone trees, I guess) until you come to the Fountain of Blood. Not a very pleasant site, but this IS Hell. Why WOULDN'T Hell have a fountain of blood? Gokuu, being as smart as the ground he's walking on, thinks it's a pool of juice. Yeah, that's right Gokuu - it's juice. Why don't you go drink some, eh? ...better yet, don't. For all I know, you might actually TRY. "Keep walking Right until you see the Red Oni. He'll tell you that if you can catch him, he'll show you how to get to King Kai's...and promptly disappear. Don't worry about the amazing disappearing Imp, Gokuu, and keep moving Right - your priority is that of the missing Spirit! A little further to the right will be a wall with Spiky Rocks along the top edge...except for one portion that is opened up (and even has a Green Flight Charge next to it). Float to the upper level, fight the Spirit, and head to the Right to find the final Spirit next to a blue flame, in between 2 purple...uh...landmarks. Fight the other spirits if you wish, and return the Spirit to the Oni. If you want to take a different route, then you can explore the area around the Blood Pool to find a couple more sprits (and some herbs), as well as a path to the South of it that has more spirits to fight. "Returning the Spirit nets Gokuu another 500 Experience and completes the quest. *** Quest #10 Completed *** "Gokuu, always thinking with his stomach, immediately asks this Oni if he has anything to eat. The Oni informs Gokuu that the only food here is King Yemma's fruit. That's another quest, folks, although it is a rather small one...before completing this one, I would suggest travelling around and beating up all the other Spirits for the Experience. ***** Quest #11: Eat Yemma's Fruit ***** Reward(s): Exiting the HFIL (Hell) "If you talked to the large Blue Oni (with purple hair), he'd tell you that the tree contains King Yemma's fruit, and no one but Yemma himself may eat the fruit. Talk to him again and he'll say that he MIGHT let you up the stairs if you help his friend by the Health and Fitness building. This, of course, is referring to the "Gathered Spirits" quest, so you have to solve that. After returning the souls, the Oni will tell you that the stairs leading up to the Tree are guarded by the Red Oni's magical barrier, and cannot be removed as long as he keeps it there. He can lower the barrier, though, if you distract the Red Oni. Go track down the Red Oni and talk to him; Gokuu will be told that you have to be fast to get to the end of Snake Way, and the Red Oni will then run away so quickly that Gokuu won't be able to see him leave. "Well, that was easy enough. Now that the Red Oni is hiding, your friend has made the barrier Disappear. Return to the tree, walk up the stairs, and eat Yemma's fruit. *** Quest #11 Completed *** After eating Yemma's fruit, the Red Oni will reappear, telling you that you can't eat that fruit. Gokuu, as dumb as he is, knows that this is his opportunity, and catches the Red Oni. The Oni, realizing that he was tricked, opens up the exit to Snake Road for Gokuu...unfortunately, the path takes Gokuu back to the BEGINNING of Snake Way! =============================== _______________Snake Way and King Kai's Planet__________________________ =============================== "Hey, at least you're back on track, Gokuu. Also, thankfully, there are several Red Flight Charges strewn about Snake Way, so fly all the way to the end (Gokuu won't fall off this time). Upon reaching the Tail, Gokuu will comment how he sees King Kai's Planet, and has to fly to it. Fly to Kai's planetoid (it's to the Left of the tail) and Gokuu will land on it. "Well, it's time for some training with Gokuu! Head Up and Right to find King Kai, Bubbles, and Gregory outside of their house. Talk to King Kai to get a brief history lesson on the Saiya-Jins, then you'll get your first assignment - catch Bubbles. ***** Quest #12: Catch Bubbles ***** "Bubbles is much faster than Gokuu, so the key to this Quest is to use the Flight Charges around you to replenish Gokuu's flying ability, then fly after Bubbles. Since you can fly a lot faster than you can Walk, you can easily catch up with Bubbles and punch him, ending the quest (yeah, it says 'Catch Bubbles', but you actually have to punch him). *** Quest Completed *** "King Kai then hands Gokuu a hammer and tells him to go after Gregory. ***** Quest #13: Kong Gregory ***** Reward(s): Gokuu learns the Kamehame-Ha 1500 Experience Speed Increase "This quest is pretty much the same as 'Catch Bubbles', except you have a Mallet that gives you a little more range to your attack. Fly after Gregory and thock him in the head. *** Quest Completed *** "King Kai then informs Gokuu that the Dragon Balls have been collected and he is going to be wished back. Good job, Gokuu, you're alive again...and soon, you're going to get to fight me! "First, however, you are taken to Kami's Lookout. Walk up and talk to Kami and Mr. Popo, who tell you that the Saiya-Jins are already here (and Kami gives you some herbs). Head Left, then Up to find Korrin. Korrin will give some Senzu Beans. Now that you are (hopefully) adequately prepared, walk off the Left side of Kami's Lookout to return to Earth. ====================================== _________________The Wasteland, City, and Military Base_________________ ====================================== "Here you are, Gokuu, ready to take on and a pair of Saiya-Jins. Of course, you have a definite course of action, so the first thing you do - logically - is NOT head to the place you're supposed to, instead travelling to an Icy Field in the middle of nowhere. Good job, brainiac. Your priorities are so out of wack, I'm surprised you didn't stop to take a nap, eat lunch, and watch some TV while you were at it. Well, you gotta make due with what you've got... "Head straight Left from where you start out and you will find a Wolf and a Boy. You are supposed to kill 1 and save the other (you can guess which from which), so after killing the Wolf (I'll bet you thought it was the boy), fly up and talk to the boy. Gokuu, you're a little too helpful, you know that? ***** Quest #14: Save the Lost Boy ***** Reward(s): Capsule "The boy tells you that he was chased up there by wolves, and that he wants to be taken home. A simple enough task, so head Down, exitting this area and entering the City. Oh, and be aware that there is a Namekian Dinosaur in this area. It looks like the Earthbound Dinosaur you fought earlier in the game, but this one is leagues more powerful than its Earth counterpart (however, it also gives 4,000 experience, so if you want a level or two...). "In the City, Walk South across the street, then cross to the houses on the Right. Enter the first house (of the 2 houses, it is the one on the Left), and talk to the woman inside. This is the boy's mother, and will be happy that he is safely returned. Her reward to you is a Capsule Corporation Capsule. Don't worry, you WILL use this... *** Quest #14 Completed *** "A Capsule, eh? I wonder what this is for...in order to find out, return to the Top of the area, where you first entered the City, and enter the house on the Left (next to the little girl and the man in a business suit). Inside, you'll find a researcher that is obsessed with Capsule Corporation Capsules. ***** Quest #15: Find Capsules ***** Reward(s): 1500 Experience "The first Capsule is the reward for completing the 'Saved Lost Boy' quest (see above). You should probably complete that quest before beginning this one. "Now you've got a capsule, you might as well make it a pair...exit the lost boy's house and cross the Street, heading Up at the Bank and walking behind it. You'll find several patches of Tall Grass, which you should shoot with a Ki Blast (or you could try out your new Kamehame-Ha to take out several at once). Underneath the grass is a Green Flight Charge and another Capsule. Take both capsules to the man in the house near the Entrance and he will trade take them from you. Your reward for helping him is 1500 experience. *** Quest #15 Completed *** "Your next stop is the Bank, directly south of the Capsule-Fanatic's house. The people outside will tell you that it was just robbed. Gee, I wonder who could have robbed the bank...possibly the 3 guys that are walking around, wearing bandannas to hide their faces, and carrying guns? Perhaps? ***** Quest #16: Stop the Bank Robbers ***** Reward(s): 1,000 Experience per Robber (3 robbers, 3,000 total) 1,500 Experience (completion of the Quest) "Find all 3 robbers (which shouldn't be hard, as they are usually all in front of the bank) and beat them. Gosh, ain't that hard? *** Quest #16 Completed *** "All that's left to do is to travel Down, then Right through the military base. King Kai will contact you telepathically, telling you to hurry because the rest of Earths' Warriors are getting beat down. Before you go, though, you can blow up a few rocks in front of one of the buildings to replenish your Flight Charges, and talk to the Nurse to have your health restored. If you want to gain a couple level-ups before entering the fray, go fight the Namekian Dinosaur (kill it, leave the screen, then return). At any rate, it's time to face off against your betters, Kakorotto! ======================================== ___________________Nappa and the Irrepressable Vegita (Me!)_____________ ======================================== "Are you ready to fight? Make sure you've filled your stock of Herbs (and have as many Senzu Beans as possible), because Nappa and I aren't very easy to overcome! ***** Quest #17: Defeat Nappa ***** Reward(s): 20,000 Experience "Talk to Gohan and Kuririn to find that they are the only ones left alive. Beautiful...talk to Nappa to initiate the fight with him, then duke it out. He's a little slower than Gokuu, but is extremely powerful and can throw Ki blasts at you. Do be sure to beat him, as this request is kinda sorta required to beat the game... *** Quest #17 Completed *** "Upon beating Nappa, the man himself (that would be me, Vegita) will step up to the plate. Gee, is that a quest? Yeah, I think it is. ***** Quest #18: Defeat Vegita ***** Reward(s): 30,000 Experience "Here I am, are you ready? Imagine Nappa's fight...now think about the fact that you're fighting someone much stronger, even faster - if you haven't gotten all of the speed increases, then he's just as fast as you (if not faster) - and much, MUCH cooler than you are. Sadly, though, it is required for me to lose in order to move on in the game. Very well, you can win this fight...the fight is fairly simple - you pound on me for a while, then I say how I'm not going to go any easier. Then you have to point on me again. When I fall down, you win. *** Quest #18 Completed *** "Yay, Gokuu beat me. Of course, as I quickly demonstrate, I wasn't ACTUALLY beaten (ha ha!), and power up to my Oozaru (giant monkey) form to tick you off even more. This form stomps on Gokuu, causing Gohan and Kuririn to freak out. This is followed by that irritating Monk, Yajirobee, cutting my tail off. Unfortuntely, the mini-orb (which transformed me into my Oozaru form) is still floating above, which causes Gohan to transform as well. Gohan thrashes me, causing me to finally lose. From here, Gokuu is sent to the Emergency Room, while Gohan, Kuririn, and Bulma give chase to me as I escape to Namek. Gokuu, once healed, also heads towards Namek. This, logically, takes us to the next leg of your journey... ============= _____________________Namek, Part 1______________________________________ ============= "Welcome to Namek, where the water is green, the ground and trees are blue, and everything is stronger than what you found on Earth. Man, maybe it's because those Namkians are green, eh? I mean, it's not easy being green... (bad pun) "All right, so where do we go from here? Well, by travelling up (through the small path), you will find a Namekian standing next to a ruined house. This Namekian has been traumatized by Frieza's attacks on the planet, and can only think of the trees and how they need to be saved. Great, a friggin' tree-hugging Namekian...no, Gokuu, don't help him, no- ***** Quest #19: Save the Saplings ***** Reward(s): 7,000 "...phooey, stupid goody-goody. Gokuu, you ARE allowed to say no. You do NOT have to help everyone you see with every problem the have, ok? Yeesh! Well, this quest can be a little confusing if you don't know what you're looking for or what to do with them - which are, of course, 3 Namekian Saplings that need to be planted in the ground. Let's go get the first one, then. Travel Right, past the Pterodactyl on the upper ledge and beyond the crying Namekian, until you find one of Freiza's Henchmen (he's blue) standing next to a Green Flight Charge and the first Sapling. Kill the henchman (which can be difficult due to his strength, so be careful), then walk up to the tree and take it (just like you were picking up an item). Since you can grab all 3 trees before having to plant them (unlike the Spirits in the HFIL, which had to be taken one-at-a-time), you might as well continue on and get the remaining 2 before returning. "Grab the Flight Charge if you need it, and fly straight up onto the higher ground. Continue your path upwards, walking around the large rocks until you find a small path leading to an even higher level (it has a rock, removable by a Ki Blast, blocking the top). Shoot the rock out of the way, and take out the Pterodactyl and Dinosaur located up there. Further up on this plateau, you will find a Green Henchman standing next to a Red Flight Charge and the 2nd Sapling. Kill one and grab the other two (I think you should know which from which), and continue along the path as it turns to the Left. "Along this path, you'll come across another Pterodactyl along the narrow ledge. Press onward, taking out the 'dactyl as you go, until the ledge opens up into a larger area. Here you will find another Dinosaur, another Pterodactyl, and another Green Henchman guarding the 3rd (and final) sapling. "3 of these things are not like the other, 3 of these things are kinda the same...but 1 of these things is not like the others, which one could it be? It's time to play our game!" (End Sesame Street song.) Grab the tree, then return to the Namekian house. "You'll find 3 holes in the ground around this house. Simply walk Up around them and act as if you were picking up and item from above; Gokuu will plant a sapling in the hole. You get 7,000 experience, and a feeling of great accomplishment...after all, you just successfully relocated 3 trees for no bleedin' reason at ALL! Way to go, Gokuu, you're so good at wasting time I think I'm going to remove an EYE! G'AHH!!!! [In Summary - the 3 trees are located in the Upper-Left, Upper-Right, and Lower-Right corners of this screen. Find them and place them in the 3 holes around the Namekian's house.] *** Quest #19 Completed *** "Aside from the token level-building (which, by the way, these enemies give MAD experience, so I would suggest doing so), there are quite a few herbs located throughout this area. The best place to restock is one of the 2 Namekian houses with a Child located inside. One is Up and Left of the Saplings you just planted, the other is off to the Right (Up from the crying Namekian, Right from the breakable Rock and Pterodactyl, and Up-Left from where you found the first Sapling). Walk into either house, then exit (causing all monsters and items to be recreated on the screen), pick up an herb or two, then re-enter (and exit) the house. Since there are herbs close to either house while monsters are not, you can safely replenish Gokuu's life and restock his herbs without danger of being attacked. "Oh yeah, one last thing - inside of the house that the Sapling Namekian was next to resides another Namekian. This one apparently has his composure perfectly intact, as he recognizes you as not one of the ones that attacked the villages or his people. He laments his inability to protect his temple or its artifacts, and how they desperately need to be replaced. Oh joy, Gokuu's going to go on ANOTHER Quest... ***** Quest #20: Namekian Artifacts ***** Reward(s): 30,000 Experience Speed Increase Passage to the Ginyuu Squad Opens Well, your first step is to...step into the next area! If you want to gain levels, feel free to do so. In my boredom, I worked Gokuu up to level 25, but I wouldn't suggest going THAT far...level 17-18 is plenty. When you're ready to move on, head to the Upper-Left corner of the screen (where the 3rd Sapling was) and take the pathway up into the next area. ============= _______________________Namek, Part 2____________________________________ ============= "After walking up the small path, you'll find...a very large temple with Porunga's face adorning the sides. Porunga, by the way, is the name of the giant, Namekian Dragon that sprouts from the Dragon Balls. This is the Temple that the Namekians had been talking about, but your priority is finding those artifacts. There is an herb here if you need healing, so grab it, leave the screen, come back, and grab it again (repeated healing! yay!). You can fly over the temple and skip a portion of the walking here, but assuming you don't have any Flight Charges (which, by now, you should have plenty), let's take the walking route. From the entrance of the Temple, start walking left. From here, you can either immediately walk Up, taking the small path, or you can walk to the Lower-Left and take a slightly longer route. Frankly, I don't see why you would take the longer route, since you have to fight the same enemies, it's longer, and there is more stuff in your way (making it harder to dodge and attack). "Anywho, climb the small paths, taking out henchmen as you go. The path will wind to the Left, then double-back to the right, taking you above the Temple. As you walk, you'll notice a Red Gem on the level above you. If you can fly up there and grab it, then do so - it's the first Namekian Artifact - but if you cannot, you'll just have to keep walking Right. When you reach the Right side of the temple, where the path leads Down again, King Kai will contact you and tell you that TenShinHan, Piccolo, Yamcha, and Chao-Zu have all arrived to receive special training from him. He also tells you that getting the Dragon Balls would be good, so that you could wish Piccolo back to life. With Piccolo alive, the Earth's Dragon Balls would be restored again, and then they could be used to bring EVERYONE back to life. That's nice, King Kai, but what does this have to do with ME? Hello, Vegita here, ruler of all Saiya-Jins, powerful fighter, great cook...hello? "Fine, he doesn't care. Jerk. Keep moving Down along the path, and it will eventually come to a dead-end...but there is a Green Flight Charge here, and a plateau directly above you with another Green Flight Charge as well. Might as well fly up there, eh? Take out the Pterodactyl on that level, blast the Rock on the Right to reveal an Herb, and grab the Flight Charge as you move up to the next level. There's another Flight Charge on this level, as well as another Henchman and a Path that leads Up and to the Left. As you could (and most likely would) assume, this path takes you to the Red Artifact. Now then, return to the Upper-Right section of this map, flying up to the final height. Here you will find a Green Henchman, a Dinosaur, a Green Flight Charge, the Blue Artifact, and a blastable Rock. This rock is concealing a Senzu Bean, so if you want to replenish your stock of those, leave the screen, fly back up here, and nab a few more. There is nothing else to do in this area, aside from gaining a few levels or getting those Senzu Beans, so progress into the Temple itself so you can find the last artifact and complete your mission. =================== _________________________The Namekian Temple____________________________ =================== "This place is big, that's for sure, and is loaded with Teleport Pads of varying colors. The trick here is to know which teleporters to take, since they always take you to the same place, and simply following the right order. For simpler purposes, I will tell you how to get to each Teleporter, as well as what color it is. "Start out by walking straight up, stopping in front of the oversized statue of a Namekian Warrior holding a 1-Star Dragon Ball (not real, though). Directly below this statue is a white square; this is the first Teleport Pad. If you want to grab any Flight Charges, there are 2 Red Ones on opposite sides of the room here. When you're ready, step onto the White Teleport Pad. This takes you to a Room with a hand holding a Tablet directly North from here. There are several tablets like this located throughout the Temple, and do nothing but hold Namekian Wisdom for you. If you want to read 'em, go right ahead. "To continue - walk Down and Right around the torches, following the flames (take out the Henchmen if you wish). The path here will go Up and Right; you will want to take the Right path. Continue moving past the Green Teleport Pad (and the Green Flight Charge...it's the Green section!), beat up the Blue Henchman, and Follow the Hall as it banks and goes Up. Your path will meet with another Namekian Statue Warrior, this one Holding a 2-Star Dragon Ball. Directly below the statue is a Namekian Statue of a Hand, pointing right. That's a clue, folks - there's a hidden passage in the Right Wall. Walk through the Wall to find a hidden area. What's inside this area? Why yes, it's the 3rd and Final Artifact! Now you can finish the blasted quest! "Exit the secret passage and walk Down, returning to the Green Telepad you passed. This will take you to a new room, one with 2 teleporters - one green, one blue - at the bottom of the screen. Ignore these, heading up towards the next Namekian Warrior Statue (3-star Dragon Ball in hand). Take a left at the statue, entering another North-South Hallway. This hallway has a Namekian Hand Statue and a henchman. Head Down to the Orange Teleporter. In the next area you're taken to (with a Namekian Tablet directly Up from here), started heading Down. You'll see the next Namekian Warrior Statue (with the 4-Star Dragon Ball), and a Namekian Hand pointing Left. Ignore the hand and the statue and take out the 2 Henchmen, then move to Yellow Transport Pad (which is Down and Right from the Hand Statue). "This puts you in a North-South hallway that quickly branches left, as well as continuing down. Start heading Left, ignoring the 1st passage leading up, the Orange Teleport Pad, and the 2nd passage leading up. At the end of this corridor is a White Teleport Pad; this is the one you want to take (you're almost there, folks!). Inside this room is a Henchmen that almost immediately attacks you, as well as 2 Namekian Statues (that do NOT attack you), holding the 6- and 7-star Dragon Balls. Walk straight up, between the 2 Statues, to another White Teleport Pad. Take it and you will be shifted to a room with an oversized statue of Saichourou (the Namekian Guru), with 3 squares of different color (Red, Green, Blue) around him. Hmm...Red, Green, and Blue - why, you have artifacts that match those colors! Move to each spare and press the A BUTTON next to them to place each Artifact. When you do, you'll gain your rewards and a new Teleport Pad will appear on the Left Side of the Screen (which is White). [In Summary - Get the 2 Artifacts outside, and get the 3rd one by taking the WHITE teleport pad in the first Temple Room. Follow the Path Right and up, walking through the wall that is next to the Namekian Hand Statue, to find the 3rd Artifact. Take the GREEN teleport pad, then the ORANGE teleport pad next to the Namekian Hand Statue. From here, head Down and Right to find the YELLOW Transport Pad; take it to the next room. Walk Down, then Right as far as you can go to find another WHITE Teleport Pad. Take that, then walk straight up in this room to find yet another WHITE Teleport Pad. This takes you to the Artifact Room. If you ever get lost, keep trying Teleport pads - one will eventually send you back to the beginning of the temple, allowing you restart the area.] *** Quest #20 Completed *** "Gokuu comments on how he heard a sound coming from the left; walk left to find a new (White) Teleport Pad. There is another teleport pad in this room, in the Upper-Right, but you do NOT want to take that pad - it brings you back to the beginning of the Temple. Gokuu even comments in the game how he has a bad feeling about the pad...this should tell you NOT to take it, and instead take the White Pad instead. You'll be taken to a new hallway leading up. Move up through the corridor, grab the Green Flying Charge (and ignore the White Telepad, as it will just put you back in the Artifact Room), and head out of the Temple through the top of the screen. This takes you to the next area, in which resides: ================ ___________________________The Ginyuu Squad_____________________________ ================ "Immediately outside, you'll find myself standing about (oh, and those 2 little runts as well, Gohan and Kuririn). Talk to them if you wish, DEFINITELY talk to me (you'd BETTER), and then head Up and Left. As Gohan and Kuririn informed you, Freiza is lookin' to get the Dragon Balls, and now his elite fighting force 'The Ginyuu Squad' are here. By walking Up and Left, you'll find a funny lookin' purple dude with 2 horns - this is Ginyuu, a powerful fighter in his own right, with the ability to swap bodies with other people. Unfortunately, Ginyuu doesn't actually do that in this game (a pity), so you're relegated to simple combat. "Talk to Ginyuu, and he'll tell you that he want the rest of his team to fight you while he works on a victory pose. Great, the guy's loopy as well as powerful...anyways, you might as well beat up the rest of his team, eh? I would suggest, before taking on the Ginyuu Squad, that you head left and clear out the enemies (and restock your Herbs, if you need it). Hey, if you have to run away, it's nice to have those other enemies out of the way so you can do so safely right? Head straight up to find Rikuum (Recoome), the first member of the Ginyuu Squad. ***** Quest #21: Defeat Rikuum (Recoome) ***** Reward(s): 40,000 Experience "Rikuum won't seem interested in fighting you at first, but Gokuu pushes onward, prompting Rikuum to attack. From here, you fight. Beat up this nincompoop, please...after all, it's just another fight! *** Quest #21 Completed *** "Moving up, you'll see Baata at the end of a small pathway on top of a plateau. Talk to the blue-foo' and initiate another fight. ***** Quest #22: Defeat Baata (Burter) ***** Reward(s): 70,000 Uh...why is this a quest, anyways? *** Quest #22 Completed *** "Walk down the slope and head right to find the 3rd Mouseketeer...er, Ginyuu Squad Member, Jiisu. You know the drill - talk and fight. ***** Quest #23: Defeat Jiisu (Jeice) ***** Reward(s): 70,000 Blah blah blah. *** Quest #23 Completed *** "Upon defeating the last member of the Ginyuu Squad (you can fight Rikuum, Jiisu, and Baata in any order, so long as you fight all 3), Ginyuu himself will challenge you. ***** Quest #24: Defeat Captain Ginyuu ***** Reward(s): 90,000 Experience No more irritating fools Gokuu progresses to the area where Furiza's ship is "Dur hur hur. Lookit me, I'm a member of the GINYUU SQUAD! Aren't I coo! I kan spel reel gud, two! HO HO HO!!! 1337 5p34k 4-3VR! Man, I wonder if Ginyuu realizes that being the Captain of a bunch of complete dorks makes him an even bigger dork... *** Quest #24 Completed *** "With the Ginyuu Squad now toast, Gokuu says he wants a better challenge. He says he sees Furiza's ship off in the distance (lord knows how, since he can only fly a little ways off of the ground in this game), and immediately flies off, landing just outside of an outpost. ================= _____________________________Furiza's Henchmen__________________________ ================= "Here you are, Gokuu, standing just outside of a location simply LOADED with Furiza's henchmen. What's the most logical thing to do, being a hero and all? Why, simple - go on a killing spree, taking out everyone you see. Heck, it doesn't matter if they're simply a part of nature (Pterodactyls) or lowly soldiers who might have been drafted into Furiza's group without wanting to... you need to start killing people! I mean, you're the hero of the story, so it's perfectly justified if you kill MORE people than the villain could possibly hope to. Heck, you could even take them out in particularly gruesome ways, like drowning them in a firetruck by filling the cab with water, and it's perfectly acceptable - heck, it's downright ENCOURAGED - because you are the HERO. "...in case you ever wondered why I dislike the 'good guys', this is why. They're such freakin' hypocrites, it's annoying. Well, back to the game! "Gokuu, your only objectives left are to locate Furiza's ship, beat up Furiza himself, and NOT chuck this game in disgust. Let's ignore that 3rd option for now, since it would do little good for my FAQ. You start out in the Lower-Left corner of the screen, next to a building and a Blue Henchman. If you need to refill your Herb Supply, enter the building (there are 2 Herbs located within a pair of boxes, shoot them to open them), then exit and re-enter. Easy enough. "Welcome to the world of Startropics, folks! Yes, that's right - the age-old Nintendo game where Mike Jones hopped from island to island, beating up enemies with a Yo-Yo, is back in full-force! However, this time you play as Gokuu, and you don't really hop from island to island as you do just FLY. Thankfully, though, there are Flight Charges located on each island, so you can't possibly get stuck...aw, who am I kidding, this isn't ANYTHING like Startropics! No, Infogrames decides to copy a less-than-stellar game (Lagoon) than one of quality like Startropics. Feh...well, start flying to the left, beating up anything you see and stopping to pick up Herbs and Flight Charges. Exit this area to find Furiza's ship. "Ok, so here's the problem - this area is the last area that you can build levels in, so if you're not at level 25 then I suggest you GET there. The problem is that...well...this place is FULL of enemies, including the new-and- improved Henchmen. These guys are tougher than their teammates, and since there's a lot of 'em, you could be in for some trouble. Be prepared to do a lot of flying to the island area so you can refill your life and Herbs, then continue back again. If you kill all of Furiza's Croonies in this area (including the one on the island in the Upper-Right corner), you'll get a total of 240,000 experience. That means that no level-up should take THAT long to reach. Look at it this way - the most experience you need for any level-up in the game is 1,200,000 - that means you would only have to clear that screen 5 times in order to gain a level-up. C'mon, that would take what, 10 minutes? Yeesh, man, get in there and reach your maximum! "After hitting your peak, fly through the hole in the Top of Furiza's ship. You'll find Vegita, Gohan, and Kuririn again, all decked out in Saiya-Jin armor. They inform you that you need to hop in the healing tank before Furiza arrives (lord knows why, since you SHOULD be at peak health right now). Make sure you have a full stock of herbs (and, if you have any left, some Senzu to go with it), and walk off the Right side of the screen to enter the healing tank area. If you're not ready, then walk through the door on the back wall. At any rate, it's time to fight on one of the toughest scourges in the universe... ========================== _______________________________The Final Showdown: Furiza_______________ ========================== "...ok, it isn't QUITE time to fight Furiza. After healing, you'll find yourself in an open pasture with a few herbs and Flight Charges lying around. As you might have surmised, this IS a battle ground. Walk up and talk to Kuririn and Gohan to find out that Furiza already killed me (NOOO!!! ::cries::), and that the foul demon is over the hills in the North-East. King Kai will also contact you (telepathically) to let you know Piccolo has been wished back, and now the Dragon Balls are being collected. However, Namek is unstable, and will blow up soon, so he'd best beat Furiza soon! Therefore, head Up and Right to find Furiza, then talk to him to start the battle royale! ***** Quest #25: Defeat Furiza! ***** Reward(s): Form 1 - 300,000 Experience Form 2 - 500,000 Experience Form 3 - 600,000 Experience The fight is its own reward The end of the game Credits (c'mon, these are all rewards!) "Furiza starts out in his base form, the short (and weak) version. He is all white with purple spots on his body, and a pair of horns on his head. Oh yeah, and he's not very difficult. Punch him a few times and he'll power up (::snicker:: power UP! It's a riot!). Punch him a few more times and he'll go up to another form. Beat him down again and he will transform 1 last time, into his true form - the sleek, mostly-white-but-still-has-those-weird-purple- splotches form (maybe they are some sort of rash, or birthmarks?). "This is where things get interesting...sort of. The screen immediately changes to a heavily-destroyed Namekian landscape, with Furiza walking around. Kuririn walks up, trying to encourage Gokuu, only to gte killed by Furiza. This enfuriates Gokuu to the point of turning into a Super Saiya-Jin. Ah, you gotta love the mystical power-ups in the series, eh? Anywho, going SSj gives Gokuu another Speed increase. From here, it's just another fight, so get in there and duke it out! C'mon, kill the guy who killed me! Please? Pretty please?"