flatx=(screenwidth/2)+(x/z)

flaty=(screenheight/2)+(y/z)

simple parallel lines

^Y
|
| /^Z
|/____>X


x,y,z
10,10,10
100,10,10

10,10,100
100,10,100

Calculated...
1,1
10,1

0.1,0.1
1,0.1



axis is like so
     (z)
      |+
      |
-     |    +
------------(x)
      |
      |
      |-


Try z negative...


x,y,z
10,10,-10
100,10,-10

10,10,-100
100,10,-100

x,y
-1,-1


Not working...

Modify Eqs.

clx=150+(x/(z/100))
cly=100+(y/(z/1000))

for tex...

cly% = 100 + ((npy%) / ((npz% + 1) / 100))
clyii% = 100 + ((npyi%) / ((npzi% + 1) / 100))
clx% = 150 + ((npx%) / ((npz% / 100) + 1))
clxii% = 150 + ((npxi%) / (((npzi%) / 100) + 1))
