Basic Sorcery Speeds up hero's casting in combat. Interval between two consecutive spell casts is reduced by 10%.
Advanced Sorcery Speeds up hero's casting in combat. Interval between two consecutive spell casts is reduced by 20%.
Expert Sorcery Speeds up hero's casting in combat. Interval between two consecutive spell casts is reduced by 30%.
Arcane Training Reduces casting costs of all spells by 20%.
Caster Certificate Showing excellent progress in the field of sorcery, the hero is granted +2 Spell Power permanently and +100 temporary Spell Points.
Chaotic spells Mana cost of spells cast by the hero is randomly reduced by up to 50% (actual reduction is determined while casting is in progress).
Counterspell Special combat ability. Negates all effects of the next spell cast by the enemy, but drains twice the mana cost of that spell.
Exploding Corpses As Demon Lord consumes corpses to restore Spell Points, corpses would suddenly explode in a burst of fire, damaging all adjacent units including those under hero's control.
Insights Adds +2 to hero's Spell Power permanently. Also hero receives a new spell in his or her spell book.
Mysticism Doubles spell ponts regeneration
Spellproof Bones All undead troops under Necromancer's command receive a 20% resistance to all Destructive Magic spells.
Wisdom Allows a hero to learn magic spells of the third circle regardless of actual skills in respective schools of magic.
Hosted by www.Geocities.ws

1