| Basic Offence | Increases damage dealt by your creatures in melee combat by 5%. |
| Advanced Offence | Increases damage dealt by your creatures in melee combat by 10%. |
| Expert Offence | Increases damage dealt by your creatures in melee combat by 15%. |
| Archery | Increases damage dealt by hero's creatures in ranged combat by 20%. |
| Chilling Steel | The hero enhances weapons of all troops in his or her army to strike with additional ice powers (Not only undead creatures receive these enchantments). |
| Critical Strike | Critical Strike improves Demonic Strike ability. There's a 40% chance that Demonic Strike performed by Demon Lord would deal double damage to a target. |
| Forest Rage | All Rampart creatures in Ranger's army gains +1 to maximum damage. |
| Frenzy | Minimum and maximum damage inflicted by each creature under hero's control is increased by 1. Especially effective for armies of low level creatures. |
| Power of Haste | Hero acquires Haste spell and the ability to cast it with mass effect. (costs nothing) |
| Retribution | Troops under hero's control deal increased amount of damage according to their moral state. |
| Tactics | Allows you to rearrange your creatures just before combat in additional area. |
| Wildfire | Ballista under hero command negates enemy defense and deals additional elemental fire damage. |