Basic Leadership Increases moral of all creatures in hero's army by 1.
Advanced Leadership Increases moral of all creatures in hero's army by 2.
Expert Leadership Increases moral of all creatures in hero's army by 3.
Artifical Glory War Machines and Gollems are now affected by positive morale effects (negative morale does not apply though).
Diplomacy Allows to effectively negotiate with hostile creatures. Increases chances and reduces costs of creatures that wish to join your army.
Encourage The knight recieves special combat ability to encourage his troops on a battlefield, making their turns to come faster.
Estates Hero contributes 250 gold pieces per day to your cause.
Fast and Furious Combat movement speed of all units in hero army is increased by +1.
Forest Guard Emblem Adds +2 to Ranger's Offence permanently. War Dancers joins Ranger's army to fight at his or her cause. The number of War Dancers depends upon the number of the week.
Gating Mastery Gating ability becomes more potent, bringing 20% more reinforcements than normal.
Herald Of Death All neutral creatures which joined Necromancer's army will be automatically transformed into the undead creatures of respective level.
Recruitment Increases weekly growth of 1st, 2nd and 3rd level creatures by +3, +2 and +1 respectively. Hero must be stationed within the friendly town for the last day of the week for effect to take place.
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