| Armor Crushing | Every hit decreases enemy defense |
| Dark Ritual | Hero spends entire day to perform the ritual and regain full mana. Can only be used at the beginning of the day. |
| Encourage | Special combat ability to encourage troops on a battlefield, making their turns to come faster. |
| Holy Charge | Attack enemy creatures on long distance. |
| Magic Bond | Special combat ability. Caster binds himself to the target with Magic Bonds so that each further spell landed on that target has its effect doubled. |
| Melt Artifact | Special combat ability. Allows to melt artifacts equipped on friendly creatures to regain mana in combat. |
| Prayer | Special combat ability. Temporary rises morale, initiative, attack and defense of friendly units. |
| Remote control | At the beginning of the combat one of the enemy War Machines comes under your control. |
| Spirit Link | Spirit link with the target creature to gain mana every time the creature suffers damage. |
| Unsummon | Special combat ability. Randomly unsummons part of the target summoned or gated stack. |