| Basic Destructive Magic | Allows to learn Destructive Magic spells of the third circle and makes Destructive Magic more effective overall. |
| Advanced Destructive Magic | Allows to learn Destructive Magic spells of the fourth circle and makes Destructive Magic even more effective. |
| Expert Destructive Magic | Allows to learn Destructive Magic spells of the fifth circle and makes Destructive Magic ultimately powerful. |
| Ancient Smithy | Additional elemental fire damage is dealt to enemy units on all melee and ranged attacks. |
| Deadly Cold | Makes Necromancer's spells Ice Bolt and Frost Ring more powerful. Now these spells will surely kill at least one creature, if that creature has no Immunity to Cold. |
| Demonic Flame | Demonic Flame improves Demonic Fire ability. Fire damage dealt to enemy creatures by Demonic Fire ability is increased by 50%. |
| Magic Cushion | Damage dealt by enemy spells is reduced by 20%. |
| Master of Fire | Grants armor-damaging effect to Fireball and Armageddon spells. |
| Master of Ice | Grants freezing effect to Ice Bolt and Frost Ring spells. |
| Master of Lightnings | Grants stunning effect to Lightning Bolt and Chain Lightning spells. |
| Secrets of destruction | Hero gains +2 Knowledge permanently and randomly acquires one damaging spell of 1st to 3rd circle that is not yet in hero's spellbook. |
| Sun Fire | The hero calls upon the forces of nature to affect enemy casters. Any time enemy creature is going to cast a spell it will receive fire damage. Inflicted damage equals hero's level. |