Basic Defense Decreases damage dealt to your creatures in melee combat by 10%.
Advanced Defense Decreases damage dealt to your creatures in melee combat by 20%.
Expert Defense Decreases damage dealt to your creatures in melee combat by 30%.
Chilling Bones Enhances all undead troops under Necromancer's control with powerful ice enchantments. Any enemy creature which engages in melee combat with undead troops will receive ice damage.
Demonic Retaliation Additional fire damage to enemy creatures would be dealt on retaliation strikes.
Evasion Decreases damage dealt to your creatures by ranged attacks by 20%.
Hold Ground Troops under hero's control get an additional +2 defense bonus carrying out the Defend command.
Last Stand All troops under hero's control are blessed with amazing vitality. If enemy creature attacks hero's troops and kills them all, the last of the troops will survive an attack with 1 hit point.
Power of Stone Hero acquires Stoneskin spell and the ability to cast it with mass effect. Costs nothing
Protection Decreases damage dealt to your creatures by magic attacks by 15%.
Seal of Protection Hero gains +2 Defense permanently.
Toughness Increases hit points of all your creatures by 2. Especially effective for armies of great number.
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