Game References
This page is where we make reference to all the various genre and gameplay items that UT Mecha makes use of, for ease of people whom want to be a part of the mod team and fans of UT Mecha.
Our inspirations are here. Treat them kindly.
GIANT ROBOTS AND MECHA
A Hymn Before Battle\Gust Front by John Ringo- While the Galactic tech level of the books is rather high for the game, it does give a good idea of powered armor combat, especially weapons and safety systems. Some of the more advanced Blue Steel powered armor is pretty close to a GalTech combat suit.
Starship Troopers by Robert Heinlein- If there is a better book that makes powered armor tech accessible, I don't know what it is. The great grandfather book of true powered armor technology. Also, for very retro powered armor tech, pick up any of the Lensman books.
Patlabor/Patlabor 2- Two great movies, based off a parody "giant robot" series, gives an idea of the scale of the robots. The robots are pretty reasonable, and Patlabor 2 also gives a sense of the politics of the world.
SHOGO:Mobile Armor Division- Yea, the game scale kinda sucked and there were some playability issues. But, it's one of the better anime-type "giant robot" games out there.
Heavy Gear 2- RUN, do not walk, and GET this game if you're a fan of mecha combat. Activision hit the proverbial "nail on the head" with this game, an adaptation of Dream Pod 9's superb game universe.
CORPORATE WARFARE-
Neuromancer and Count Zero by William Gibson- Before he went Hollyweird and was writing bad scripts for the X-Files, William Gibson wrote some of THE best cyberpunk sci-fi ever. If you want to see what proxy wars look like in a hard-core cybernetic universe, these are the books.
Soldier- A good sense of how some corporations treat their operatives.
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Edited on 3/30/01.