Viktor Dalanar  Rhylanor 
CHARACTER NAME PLAYER CAMPAIGN
1 Rogue Elf Neutral Good
CLASS AND LEVEL RACE ALIGNMENT EXPERIENCE POINTS
 

ABILITY NAME

ABILITY SCORE ABILITY MODIFIER   TOTAL WOUNDS/CURRENT HP NONLETHAL DAMAGE SPEED

STR
strength

15 +2

HP
hit points

7     30ft.

DEX
dexterity

20 +5

AC
armor class

18 = 10 + 3 + 0 + 5 + 0 + 0 + 0 + 0

CON
constitution

13 +1 TOTAL BASE ARMOR BONUS SHIELD BONUS DEX MODIFIER SIZE MODIFIER NATURAL ARMOR DEFLECT MODIFIER MISC MODIFIER
DAMAGE REDUCTION

INT
intelligence

15 +2

TOUCH
armor class

15

FLAT-FOOTED
armor class

13
SKILLS
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  Appraise¤ int 2 = 2 + 0 + 0
  Balance¤ dex 9 = 5 + 4 + 0
  Bluff¤ cha 1 = 1 + 0 + 0
  Climb¤ str 2 = 2 + 0 + 0
  (cc)Concentration¤ con 1 = 1 + 0 + 0
  Craft¤ int 2 = 2 + 0 + 0
  Decipher Script int 2 = 2 + 0 + 0
  Diplomacy¤ cha 5 = 1 + 4 + 0
  Disable Device int 2 = 2 + 0 + 0
  Disguise¤ cha 7 = 1 + 6 + 0
  Escape Artist¤ dex 9 = 5 + 4 + 0
  Forgery¤ int 8 = 2 + 6 + 0
  Gather Information¤ cha 1 = 1 + 0 + 0
  (cc)Handle Animal cha 1 = 1 + 0 + 0
  (cc)Heal¤ wis 3 = 3 + 0 + 0
  Hide¤ dex 9 = 5 + 4 + 0
  Intimidate¤ cha 1 = 1 + 0 + 0
  Jump¤ str 2 = 2 + 0 + 0
  (cc)Knowledge (arcana) int 2 = 2 + 0 + 0
  (cc)Knowledge (architecture & engineering) int 2 = 2 + 0 + 0
  (cc)Knowledge (dungeoneering) int 2 = 2 + 0 + 0
  (cc)Knowledge (geography) int 2 = 2 + 0 + 0
  (cc)Knowledge (history) int 2 = 2 + 0 + 0
  Knowledge (local) int 2 = 2 + 0 + 0
  (cc)Knowledge (nature) int 2 = 2 + 0 + 0
  (cc)Knowledge (nobility and royalty) int 2 = 2 + 0 + 0
  (cc)Knowledge (religion) int 2 = 2 + 0 + 0
  (cc)Knowledge (the planes) int 2 = 2 + 0 + 0

WIS
wisdom

17 +3         TOTAL DEX MODIFIER MISC MODIFIER

CHA
charisma

13 +1

INITIATIVE
modifier

+5 = 5 + 0
SAVING THROWS TOTAL   BASE SAVE   ABILITY MODIFIER   MAGIC MODIFIER   MISC MODIFIER   TEMP. MODIFIER

FORT
constitution

1 = 0 + 1 + 0 + 0 +

REFLEX
dexterity

7 = 2 + 5 + 0 + 0 +

WILL
wisdom

3 = 0 + 3 + 0 + 0 +
BASE ATTACK BONUS 0 SPELL RESISTANCE 0

GRAPPLE
modifier

2 = 0 + 2 + 0 + 0
TOTAL BASE ATT BONUS STRENGTH MODIFIER SIZE MODIFIER MISC MODIFIER
ATTACK ATTACK DAMAGE CRITICAL
Rapier -2 1d6+2 18-20/x2
RANGE TYPE NOTES
-   2lb, Med, dual wielding,
ATTACK ATTACK DAMAGE CRITICAL
Dagger -6 1d4+1 19-20/x2
RANGE TYPE NOTES
10   1lb, Med, dual wielding,   (cc) crossclass skill
¤ can be used untrained
                                   
POSSESSIONS   SKILLS
ITEM PG. LB. ITEM PG. LB.
Backpack (empty)   2 Bit and bridle   1
Blanket, winter   3 Cart   200
Footpad's boots   7 Dagger   1
5 x Dart   0 Disguise kit   8
Entertainer's outfit   4 Grappling hook   4
Horse, light   0 Cider, Tun   0
10 x rations, standard   0 Pouch, belt   3
Rapier   2 Rope, silk (50 ft.)   5
Sack (empty)   0 Saddle, Riding   30
Saddlebags   8 Studded leather armor   20
Tent   10 Thieves tools   1
   
   
   
   
 
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  Listen¤ wis 5 = 3 + 2 + 0
  Move Silently¤ dex 9 = 5 + 4 + 0
  Open Lock dex 9 = 5 + 4 + 0
  Perform¤ cha 1 = 1 + 0 + 0
  Profession wis 3 = 3 + 0 + 0
  (cc)Ride¤ dex 5 = 5 + 0 + 0
  Search¤ int 8 = 2 + 6 + 0
  Sense Motive¤ wis 3 = 3 + 0 + 0
  Sleight of Hand dex 9 = 5 + 4 + 0
  (cc)Speak Language int 2 = 2 + 0 + 0
  (cc)Spellcraft int 2 = 2 + 0 + 0
  Spot¤ wis 5 = 3 + 2 + 0
  (cc)Survival¤ wis 3 = 3 + 0 + 0
  Swim¤ str 2 = 2 + 0 + 0
  Tumble dex 5 = 5 + 0 + 0
  Use Magic Device cha 1 = 1 + 0 + 0
  Use Rope¤ dex 5 = 5 + 0 + 0
        =   +   +  
        =   +   +  
        =   +   +  
        =   +   +  
1-66lb. 67-133lb. 134-200lb. 200lb. 400lb. 400lb.   PLATINUM 36
  GOLD 0
LIGHT
LOAD
MEDIUM
LOAD
HEAVY
LOAD

LIFT OVER HEAD
EQUALS MAX LOAD

LIFT OFF GROUND
2x MAX LOAD

PUSH OR DRAG
5x MAX LOAD

SILVER 8
COPPER 0
FEATS, LANGUAGES & ABILITIES
  Sneak attack +1d6    
Feats Trapfinding    
Deceitful      
Armor Proficiency (light) Elf abilities    
  Immunity to sleep spells    
Languages +2 save bonus vs Enchantment spells    
Draconic Low-light vision    
Sylvan Proficient with longsword, rapier    
Common Proficient with most bows    
Elven      
       
Rogue abilities      
Appearance, Traits + Disadvantages

Viktor stands six feet tall, with a slender, willowy frame, common to the elves. His hair a ruddy brown, constantly dishelved, like the bark of a tree, and his eyes a somber green.

History

Viktor is the son of Count Petrov, one of the higher nobility of the Elvish city. He dispises nobility and can be discribed as moody, often taken for spoiled. Viktor took up the hobby of thievery early on and spends as much time as he can learning anything about the crafts and tools of the trade. His father, Count Petrov would be appauld, should he ever learn his son, the future Count, is nothing but a petty thief.

Goals

Viktor loves preforming, as well as stealing those items he wishes to own. Though his father would have him stay within the courts and politics of the County, Viktor wishes only to join a circus, or, perhaps, merely travel on his own, peddling preformances by day and thieving by night.

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