Tyr Infantry Support Tank


Mass: 45 tons
Movement Type: Hover
Power Plant: Type 170 Fusion
Cruising Speed: 97 kph
Flank Speed: 151 kph
Armor: Forging MHC07
Armament:

 
1 Type 22g Extended Range Large Laser
2 Pattern J4 Streak-4 SRM Launchers

Manufacturer: Joint Equipment Systems
------- Primary Factory: Alshain
Communications System: Neil 500
Targeting and Tracking System: RCA Econotrac
-
Overview:
-
Since moving into the Inner Sphere, the Ghost Bears have focused a great deal of effort into normalizing relations with the dominant Rasalhagian population whose worlds they now share. Limited self-governance by the Rasalhagian citizenry, considered a major step in the right direction, has surprisingly fostered a population that continues to resent Clan occupation to a significant extent. After having spent centuries under Combine rule only to know freedom for an all-too-brief period, many Rasalhagians continue to resist what they see as a new oppressor, no matter how benign.

As part of the ongoing effort to combat this-and to increase the productivity of the Clan's lower castes-Khan Bjorn Jorgensson directed much of his Ghost Bears' considerable resources toward the restoration and upgrading of Rasalhagian industries, rather than merely focusing on relocated Clan facilities. Companies like Joint Weapons Systems, ill regarded by even the Inner Sphere for the poor quality of their conventional vehicle products, found a new lease on life in the Ghost Bear plan. In 3063, the Tyr became Joint Equipment Systems' "comeback" vehicle, and one of the first Clan/Inner Sphere co-ventures of the new Ghost Bear Dominion. 
-
Capabilities:
-
The Tyr is not simply an olive branch to the Rasalhagian spirit, but an effective military craft. Designed as a conventional infantry transport and support vehicle, the Tyr outperforms similar craft, including the Inner Sphere Goblin and even the new Hell's Horses' Hephaestus. Lessons from a decade among Spheroids-and the ancient feud with the Hell's Horses Clan-taught the Bears that infantry forces can prove a decisive factor in many battles, but only if the infantry can reach the field quickly and in relative safety.

The Tyr assured they would do both and still benefit from powerful support fire over extended range. With a top speed of over 150 kilometers per hour, enough armor to withstand a direct hit from a Gauss rifle and cargo space for a full Point of battle-armored infantry, the Tyr is swift and sturdy for its size. The use of Clan-made weaponry (particularly the far-reaching ER large laser and two compact Streak 4-racks, all mounted in the Tyr's turret) give this vehicle a powerful enough punch to keep hostile armor, infantry and even BattleMechs at bay long enough to deploy the Tyr's vital cargo in the field. 
-
Deployment:
-
The majority of Tyrs produced to date have been assigned to the Claws of the Ghost Galaxy, where they are seeing extensive use in their intended roles of infantry transport and support; the rest have been assigned to PGCs.

A Tyr has recently been seen in use by the Second Kavalleri Infantry, with whom the Com Guards gifted a Level I of Purifier battle armor to in '65 as a part of ComStar's continuing effort to appease the Rasalhagian population and military in the Republic-a move ironically similar to Ghost Bear designs. Whether this vehicle was taken in a raid or not has not yet been determined. 
-
Type: Tyr Infantry Support Tank
Technology Base: Clan
Movement Type: Hover
Tonnage: 45 tons
Battle Value: 1,020
-
Equipment

Mass

Internal Structure:

4.5

Engine: 170

9

Type Engine:

Fusion

-

-

Crusing MP:

9

-

-

Flanking MP:

14

-

-

Heat Sinks:

12

-

-

Control Equipment:

2.5

Life Equipment:

4.5

Power Amplifier:

0

Turret:

1

Armor Factor:

104

-

6.5

-

Armor Value

-

-

 
Front

21

R / L Side

21 / 21

Rear

21

Turret

20

-

-

-

-

-

-

-

-

-
Weapons and Ammo

Location

Tonnage

ER Large Laser

Turret

4

2 Streak SRM 4

Turret

4

Ammo (Streak) 50

Body

2

Cargo

Body

5


WizKids, LLC has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game.  WizKids, LLC has granted permission to Ghost Bear Mania to use such names, logos, and/or marks for promotional and informational purposes on its website but does not endorse, and is not affiliated with Ghost Bear Mania in any official capacity whatsoever.

Hosted by www.Geocities.ws

1