Executioner OmniMech


Mass: 95 Tons
Chassis: Standard
Power Plant: 380 XL
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: 4

 
Jump Capacity: 120 Meters

Armor: Ferro-Fibrous
Armament:

 
26.5 Tons Pod Space Available

Manufacturer: Unknown
----------- Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
-
Overview:
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"What weighs ninety-five tons, can run at more than 80 kilometers per hour, can jump 120 meters, and carries a Gauss rifle?"
"I don't know, but I'm getting out of here."

This bit of low "MechWarrior humor" may never make it to the network holocoms, but it accurately reflects the Inner Sphere's inability to deal with the Executioner. Though some Inner Sphere 'Mechs are better armored and others carry more weapons, none can match the Executioner with a skilled pilot in one-on-one combat. This OmniMechs exceptional maneuverability allows it to position itself better than other large 'Mechs, and its speed lets it swiftly pursue smaller 'Mechs. Such a 'Mech would be a treasure for the dueling warriors on Solaris.
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Capabilities:
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Most Clan MechWarriors who pilot a Executioner choose the primary configuration because of the exceptional firepower of the Gauss rifle. This weapon combines with the pair of large lasers to deliver harsh punishment to opposing 'Mechs.
For extended missions where low ammunition supplies might cause problems, the Clans normally outfit the Executioner with three large pulse lasers in the left arm and four extended-range medium lasers in the right. The Executioner's sixteen double heat sinks allow it to use this array of lasers and still keep its heat under control.

Somewhat similar in performance to the standard version is Configuration B, which carries the huge Ultra-20 autocannon in the left arm and an extended range particle projection cannon in the right. An extended-range medium laser and anti-missile system round out this variant's weaponry.

Configuration C, the fire-support version of the Executioner, is relatively uncommon. Its most distinguishing feature is the enhanced targeting incorporated into all its weapons systems. The LRM -20 rack has an Artemis IV fire control system, and the Ultra-20 autocannon links directly to the sophisticated targeting computer.

A highly unusual design for the Executioner has also been spotted on Pinnacle. Configuration D features two SRM-6 launchers affixed to its left arm. The right arm is a triangular pod with a large pulse laser at the top, a row of three medium pulse lasers below it, and a row of five small pulse lasers at the bottom. This configuration has no right hand, of course, and also requires the removal of the lower right arm actuator.
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Deployment:
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The Executioner sees common service only with Clan Ghost Bear. The other Clans treat the design as a maverick, using it only for independent actions or in concert with other service branches, such as infantry.
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Variants:
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There are five known Configurations.
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Type: Executioner (Primary)
Technology Base: Clan
Tonnage: 95 Tons
Battle Value:
-
Equipment

Mass

Internal Structure: Standard

9.5

Engine:------380 XL

20.5

Cruising MP:

4

-

-

Running MP:

6 [8]

-

-

Jumping MP:

4

-

-

Heat Sinks:

16 [32]

-

6

Gyro: - -

4

Cockpit: - -

3

Armor Factor:

259

-

13.5

-

Internal Structure

Armor Value

-

 
Head
Center Torso
Center Torso (rear)
.
R / L Torso
R / L Torso (rear)
.
R / L Arm
R / L Leg

3

9

-

30

37

-

-

9

-

20

20

-

-

10

-

16

32

-

20

40

-

Weight and Space Allocation
Location
Fixed
Spaces Remaining
Head
1 Ferro-Fibrous
0
Center Torso
2 Ferro-Fibrous
0
Right Torso
2 Engine
Double Heat Sink
2 Ferro-Fibrous
6
Left Torso
2 Engine
4 MASC
6
Right Arm
1 Ferro-Fibrous
7
Left Arm
1 Ferro-Fibrous
7
Right Leg
2 Jump Jets
0
Left Leg
2 Jump Jets
0
Weapons and Ammo

Location

Critical

Tonnage

Gauss Rifle

LA

6

12

Ammo (Gauss) 16

LA

2

2

2 ER Large Lasers

RA

2

8

2 Machine Guns

RT

2

1.5

Ammo (MG) 100

RT

1

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