Battletech
Mechs
Type
Move Range Off. Def. Cost Notes Mod
Light 4 3 6 3 53 See below 50%
Medium 3 5 7 4 106 See below 50%
Heavy 2 7 8 5 211 See below 50%
Assault 2 5 9 6 278 See below 50%
Aerospace Fighters
Type
Move Range Off. Def. Cost Notes  
Light 8 3 5 2 53 Flying, limited turning, below 50%
Medium 7 5 6 3 106 Flying, limited turning, below 50%
Heavy 6 7 7 4 211 Flying, limited turning, below 50%
Vehicles
Type
Move Range Off. Def. Cost Notes  
Light 3 3 6 2 35 See below 50%
Medium 2 5 7 3 70 See below 50%
Heavy 1 7 8 4 140 See below
50%
Each unit may also choose one of the following options:
+1 Off
+1 Def
1 hex area affect
Or instead, any two of these following options:
+1 Range
+1 Move
Start the game with one extra card
Jump jets (mechs only)
Transport 1 (vehicles only)
Note: All Mechs move as infantry, but are also amphibious and cannot enter buildings.
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