Imperial Guard
 
INFANTRY  
Troops  
Name Move Rng. Off. Def. Pts. Weapons Notes  
Tactical 1 3 4   6 Lasguns    
Assault 2 1 4   6 Pistols/Swords Jump Packs 0.25
Heavy 1 5 6   15 Heavy Weapons    
Personal Guard 1 3 4   6 Lasguns    
Catachan Devils 1 3 4   6 Lasguns    
Hive Gang 1 1 4   5 Shotguns    
Penitent 1 3 4 -1 5 Lasguns    
Human Bomb 1   8 -2 4 Bomb Harness 1 hex area, 1 shot -1
Beastmen 1   3   3 Swords/Clubs    
Ratling Snipers 1 5 4 -1 9 Sniper Rifle Scout 0.5
Grey Knights 1 2 7 2 40 Various Teleport 1
Command Units  
Name Move Rng. Off. Def. Pts. Weapons Notes  
Company HQ 1 1 5   7 Pistols/Swords Receives one BattleCard 0.25
Commissar 1 1 5   7 Pistols/Swords Receives one BattleCard 0.25
Confessor 1 1 4   5 Pistols Receives one BattleCard 0.25
Adeptus Psyker 1 1 4   5 Bolt Pistols Receives one BattleCard 0.25
Inquisitor 1 2 7 3 35 Various Receives one BattleCard 0.25
Colonel 1 1 6   10 Pistols Receives one BattleCard 0.25
Yarrick 1 2 6 4 35 Storm Bolter Receives one BattleCard 0.25
Al'Rahem 1 1 4 2 10 Bolt Pistols Receives one BattleCard 0.25
Chenkov 1 1 4 2 10 Bolt Pistols Receives one BattleCard 0.25
Gun Batteries  
Name Move Rng. Off. Def. Pts. Weapons Notes  
Mole Mortar 1 10 3   17 Mole Mortar Indirect, 1 hex area, move or fire 0.5
Rapier 1 3 6   9 Laser Destroyer Move or fire -0.5
Tarantula 1 5 6   17 Lascannons Fires twice, move or fire 0.25
Thudd Gun 0.5 5 4   11 Thudd Gun Indirect, 1 hex area, move or fire 0.5
CAVALRY  
Name Move Rng. Off. Def. Pts. Weapons Notes  
Bikes 3 1 4 1 9 Bolters    
Rough Riders 2 1 4   5 Hunting Lance    
WALKERS  
Name Move Rng. Off. Def. Pts. Weapons Notes  
Ogryns 1 1 6 1 11 Ripper Gun    
Sentinel 2.5 3 5 1 14 Autocannon    
Robots 1 5 4 2 15 Autocannon    
VEHICLES  
Name Move Rng. Off. Def. Pts. Weapons Notes  
Basilisk 1.5 10 5 2 75 Earth Shaker 2 attacks, Indirect, 1 hex, move or fire 1
Bombard 1 10 4 2 40 Siege Mortar Indirect, 1 hex area, move or fire 0.5
Chimera 2 2 5 4 35 Multi-Laser Carries 2 troop stands 0.5
Chimerax 2 3 5 4 40 Autocannon Carries 2 troop stands 0.5
Chimedon 2 3 7 4 70 Battlecannon Carries 2 troop stands 0.5
Chimerro 2 3 6 4 61 Multi-laser Carries 2 troop stands 0.75
Gorgon 1 1 7 6 122 Mine Thrower 1 hex area, transport(5) 1.25
Hydra 1 6 8 2 40 Autocannon Move or fire -0.5
Land Speeder 3 1 8   23 Multimelta skimmer 0.25
Leman Russ 2 5 6 4 53 Battlecannon    
Manticore 1 12 6 2 70 Rockets 1 hex, move or fire  
Marauder bomber 5 1 8 4 140 Bombs 1 hex area, flyer 1
Mole 2   1 4 30 None Tunneler. Holds 10 stands 2.75
Predator 2 5 6 4 53 Autocannon    
Rhino 2 1 3 3 13 Bolters carries 2 stands 0.5
Termite 2   1 3 7 None Tunneler. Holds 2 stands 0.75
Thunderbolt  5 2 7 3 61 Autocannon Flyer 0.25
Vindicator 2 3 8 4 70 Thunderer    
Whirlwind 2 8 5 3 61   Indirect, 1 hex, move or fire 0.5
SUPER-HEAVY VEHICLES  
Name Move Rng. Off. Def. Pts. Weapons Notes  
Baneblade 1 5 9 6 184 Battlecannon    
Capitol Imperialis 1 2 8 5 160 Cannon Transport(10) 1.5
Hellbore 2   1 5 106 None Tunneler. Holds 20 stands 4.5
Leviathan 1 8 10 5 319 Doomsday Cannon transport(8) 0.25
Shadow Sword 1 6 9 6 211 Volcano Cannon    
Storm Blade 1 3 9 6 184 Plasma Blastgun 2 attacks 0.5
Storm Hammer 1 4 9 6 160 Cannon    
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