From wmnabors@flash.net Tue Jul 14 21:55 EDT 1998 Date: Tue, 14 Jul 1998 17:26:25 -0500 From: Terp Reply-To: wmnabors@flash.net X-Sender: "Terp" (Unverified) X-Mailer: Mozilla 4.04 [en]C-FLASHNET (Win95; I) MIME-Version: 1.0 CC: wmnabors@flash.net Subject: Cheetah Content-Transfer-Encoding: 7bit Content-Type: text/plain; charset=us-ascii Content-Length: 2182 George, I am going to send the individual forms as seperate e-mails just to help keep my sanity :-) and easier organization. This is what I came up with. I think the only change is I took of the extra HKA for claw and combined it with bite like you said. Also you had said something about the Disads and me not supposed to get a Creature bonus, but other disads would be more appropriate acutally. Do you think you would be able to list the "more" appropriate disads that add to 114 (for fleshing out the character) or would that be too much hassle? I could do it but I am out of town and without my champions book. If you can wait on the game until next monday then I should be completely ready. I guess you call the shot on that one. Animal form Cheetah (standard stats in "HERO Betiary") val Char pts ---------------------------- 17 Str 7 22 Dex 36 18 Con 16 12 Body 4 6 Int -4 5 Ego -10 18 Pre 8 10 Com -- 9 PD 6 7 ED 3 4 Spd 8 9 Rec 4 36 End -- 31 Stun 1 --- 79 cost Skills End ------------------------------------------------------------ 16 1d6+1 HKA, reduced penetration (-1/4) -bite/claw 2 3 +1 PD, +1 ED Armor 24 Running +12" (18" total) 1/5" 10 Tracking scent 6 +2 to all perceptions (12-) 4 +2 to hearing & smell Perceptions (14-total) 3 Climbing 13- 5 Concealment 11- 3 Stealth 13- 10 +2 w/ H-to-H combat ----- 84 Total Skills & Powers Total Cost 163 Disads ------- Physical limitation: no fine manipulation 15 Creature Bonus 114 You don't get a Creature Bonus - those are for NPC's. You would however get plenty of limitations due to being an animal - Distinctive Appearance, Hunted: Zoo, Psychological Limitation: Wild Animal, Physical Limitation - can not communicate, etc., so I will let that slide. From wmnabors@flash.net Tue Jul 14 21:55 EDT 1998 Date: Tue, 14 Jul 1998 20:58:05 -0500 From: Terp Reply-To: wmnabors@flash.net X-Sender: "Terp" (Unverified) X-Mailer: Mozilla 4.04 [en]C-FLASHNET (Win95; I) MIME-Version: 1.0 To: George Ruban CC: wmnabors@flash.net Subject: Human form Content-Transfer-Encoding: 7bit Content-Type: text/plain; charset=us-ascii Content-Length: 2851 I appreciate all the advice. I am still a newbie and don't know how to take advantage of the powers. > > personalities. > > ... > > the Cheetah--a normal animal. If sees a forest or tree filled park > > will dash off to it (no matter the situation) in hopes that it may be > > home. > > Wait a moment. So you, the player, aren't planning to have any control > over the Cheetah form? Then you shouldn't pay any points for it! The > below discussion assumes that you would have control over the characer > in all 3 forms. If you can't use the Cheetah to do anything useful, > I'll give it to you for nothing, 0 points! Keep the human as the > first alternate form in the multiform, take the Cheetah as 0. Actually, I have control over the Cheetah but I had put that as a "flaw" that the cheetah will sometimes want to run away. I guess we could put it as a disad or I could just roleplay it? With my 11 points I want to spend on skills on this human character but once again I won't have access to a champions book until this saturday. So if you don't mind pausing the game process or if you know of a few good skills that would go with a spy/computer hacker then I am willing to hear suggestions (you've had some pretty good ones so far) :-) HUMAN FORM Alexis Val Char base pts -------------------------------------------- 10 Str 10 -- 15 Dex 10 15 10 Con 10 -- 10 Body 10 -- 23 Int 10 13 10 Ego 10 -- 23 Pre 10 13 20 Com 10 5 4 PD 2 2 4 ED 2 2 3 Spd 2.5 5 5 Rec 4 2 20 End 20 0 20 Stun 20 0 --- 58 pts Skills End/Roll ----------------------------------------------- 5 Computer Programing (INT)* 16- 3 Criminology (INT)* 15- 3 Security System (INT)* 15- 3 Concealment (INT)* 16- 3 Acting (PRE)* 15- 5 Seduction (PRE)* 16- 3 Disguise (PRE)* 15- 2 W/F Small Arms 3 Animal Handling (GEN)* 12- 3 Breakfall (DEX)* 13- 8 One "all skill" skill level (marked *) 41 Total Skills 9 Concealed light bulletproof vest Armor (+7Pd, +5Ed), IIF, 12- activation (doesn't cover head, limbs) --- 50 Skills + Powers 49 Char 11 Unspent! -- 110 From wmnabors@flash.net Tue Jul 14 21:55 EDT 1998 Date: Tue, 14 Jul 1998 20:52:18 -0500 From: Terp Reply-To: wmnabors@flash.net X-Sender: "Terp" (Unverified) X-Mailer: Mozilla 4.04 [en]C-FLASHNET (Win95; I) MIME-Version: 1.0 To: George Ruban CC: wmnabors@flash.net Subject: Cheetax stats Content-Transfer-Encoding: 7bit Content-Type: text/plain; charset=us-ascii Content-Length: 4353 I think most of this is the same as you suggested. I like your ideas better, and it has helped me to look harder for setting up a character. --------------- Felinoid Form (Base Form) Name: Chetax val Char Base Pts --------------------------------------------- 28 Str 10 18 23 Dex 10 39 19 Con 10 18 18 Body 10 16 08 Int 10 -2 08 Ego 10 -4 18 Pre 10 8 08 Com 10 -1 06 PD 06 0 04 ED 04 0 05 Spd 3.3 17 10 Rec 10 0 40 End 38 1 40 Stun 42 -1 Characteristics Cost = 106 Run (6"): 11" Pts Skill End/Roll --------------------------------------------------------- 3 Acrobatics (DEX)**+ 17- 3 Climbing (DEX) 14- 3 Breakfall (DEX) 14- 3 Shadowing (INT)**+ 14- 3 Stealth (DEX)** 15- 3 Survival (GEN)+ 12- 3 Animal Handling (GEN) 11- 6 2 (3 point - "tight group") skill levels, marked *, among Acrobatics, Stealth, Breakfall, Shadowing 3 1 (3 point - "tight group") skill level, marked +, among Acrobatics, Shadowing, Survival 30 Total skill cost [I think I understand the "skills level" thing, and I will check it out when I get back in town and get access to my Champions book.] > As mentioned above, you also don't need "Instant Change" if all you > want is the ability to get back the Human's clothes when you change > into the Human - "last set of clothes" can come for free with the > Multiform. Ok. So I could dress for a mission in human form. Change to Base form and then when I am past the fighting part I could revert back to human form and would be dressed in whatever clothing I had prepared (even equipment)? If yes then let's toss "instant Change" Pts Power ----------------------------------------------------------- 10 Elemental Control - "Cheetah powers" ["Cheetah powers"-is that is what is below? The EC is just a cheaper way of putting them together?] 10 Enhanced Perception: +4 all senses, +4 extra hearing and smell 10 Running +10", 16" total 10 HKA (1D6+1K, 2.5D6 with STR) 11 Armor +8pd, +6ed 07 +20 STR, No figured, Only for strike, 1/2 END (1 END) (9.5D6 strike) Multiform 33 I. Cheetah 11 II. Human 05 Ultraviolet Vision 107 Total Powers Cost 137 Total skill + power cost. 106 = Characteristic cost ---- 243 = total character cost Disads ------ Dependent NPC (the Geneticist trying to help Chetax) [Normal, 8 or less, Useful non-combat] 5 Hunted by CIA [11 or less, more pow, NCI] 25 Enraged when Life is Taken in Combat [uncommon, 14 or less, 8 or less] 13 Distinctive features - Cheetah "Lon Chaney Wolfman" [concealable (with major effort), Causes Strong reaction (fear,etc)] 15 Secret ID 15 Hate CIA [uncommon,strong] 10 Code against Killing (she tries) [common, strong] 15 Accidental change (when Felinoid form is confused or frustrated) Random form* [Uncommon, 11 or less] 10 *Random. Primarily will be to Human form but occasionally to whatever is least convienent Vulnerability to cold attacks [common, 1 1/2 stun] 10 Hatred to cruelty to animals [uncommon, total] 15 Susceptability to extremely loud noises, extremely sharp odors [uncommon, 1d6 STUN per occurence or per minute] 5 ---- 143