From wmnabors@flash.net Fri Jul 10 12:38 EDT 1998 Date: Fri, 10 Jul 1998 11:45:05 -0500 From: William Nabors Reply-To: wmnabors@flash.net X-Sender: "William Nabors" (Unverified) X-Mailer: Mozilla 4.04 [en]C-FLASHNET (Win95; I) MIME-Version: 1.0 To: George Ruban , wmnabors@flash.net Subject: Re: any willing GMers? Content-Transfer-Encoding: 7bit Content-Type: text/plain; charset=us-ascii Content-Length: 5219 George Ruban wrote: > > Just curious - how long does it take you to respond to email normally? > I had almost given up hope. No normally I can respond within 2 days but I was on vacation and I had just gotten back. > Nope, no group. Solo, or not at all. Ok, that's ok. > Can you tell me something about yourself? Role-playing experience is most important - how long have > you been playing, Since about 16 and I am 26 now so 10 years :-) > what styles, what systems, I have played D&D, ADND, Marvel. and really that is it. I have learn the basics of Champions but have yet to play it. I can understand it because of it's slight similarities to the Marvel system (but to greater detail). I like any kind of fantasy, super-hero, or futuristic genre. I am not much in the horror, or gothic systems. >what you like and don't like - but if there are any personal "hot buttons" I shouldn't touch > on, that would be good to know up front, since I don't know you > personally. For example, if you are sensitive about political issues, > I can avoid corrupt politician scenarios. Wow! most GM's is like it or leave it. Well, I would ask that you avoid any religious (or as much as possible) scenarios. I am a christian and don't want to get into a religious debate in a PBEM. :-) > Your age and profession might be important as well, for the same reasons. I am 26 and work in high School as a Sign Language Interpreter for the Deaf. > Don't worry, there will be plenty of that in the game play. I like > mysteries, hope you do too. If they are sovable yes. :-) > Interesting. If you don't mind, the city will be Boston. That's where > I live, and it will be easier for me to set up scenarios there. If you > don't know it, so much the better - it will be new to your character, > after all. But take a look at maps of Boston on the World Wide Web. I will probably keep it unknown to me except some generalities I will look up. Because this would be a city my character fled to so it would be unfamiliar ground (the human form may do research but the other 2 forms would be unaware of some of the info.) > I hope she has a reason to fight crime - I don't want this to be an > entirely defensive game, Chetax versus the Government Agents, and > innocent bystanders better get out of the way. No, Chetax may avoid some situations but will always join in a situation where it seems a weaker individual is being abused or taken advantage of (like she was). And any animal abuse will strick up rage in her. > Sensual, huh? How sensual? As I mentioned, I won't go much farther > than, say, your standard James Bond movie... the human form is a 20 in comeliness (beauty) so it is the top of human maximum. She also has a skill in seduction so when she needs info she uses both to get it. ;-) James Bond level is fine (maybe even less). She's not easy or slutty > What do you mean "stationed"? Oh, I just meant she staying in the city of your chosing and not really moving around from city to city (unless she is found then things may be different) >Is she still working for someone? No > Does she have any memory of a human family or relatives? dim memories. most were erased. the human was a prostitute so she doesn't have a life she wants to remember and had no one who would miss her the cheetah would remember her life in Africa > In your stats math, consider defense as well as offense. What will > happen if Chetax is shot at by your standard Army grunt, SPD 2, DEX > 11, +1 skill level, 1 1/2d6 Killing Damage Autofire rifle? Chetax > should be designed that this is not *too* big a problem - but from the > description, she probably should not be able to bounce all those > bullets off of her chest, either. I will give the PD and ED which is good. But I am still unsure how to generate the fighting stats. I will give you the full char sheet tommorow and then if you could tell me what my stuff would be. > Please include notes on her personality and especially her history in > your next email, with her stats. Anything you don't specify, I will > feel free to specify! So, for example, if you want the engineer to be > madly in love with her, specify as much, or you might be surprised to > find him devoted to his wife, dog, station wagon, and 2.5 kids! I will in the next email with the char stats and history. > Also include notes on "what happened yesterday", that is, exactly at > what point in this history we are at now. Has Chetax fought any normal > crooks yet? Super-villains? Govt agents? Gotten in the newspapers > yet? ok, will do. > > Assume the world is a "toned-down" version of the Marvel or standard > Champions world. In other words, there are no Superman or Green > Lantern level heroes that can push planets around, or destroy cities > with a single muscle movement (or at least as far as you know). There > are super heroes, but world governments, armies, are generally seen as > more powerful. Heroes are more on the power level of Spiderman, > Batman, Daredevil (I hope Chetax is designed on 100 points + > disads!). 100pts + 150 disads (250 total) is that ok? I should give you the response by tonight (Fri) or tommorow (sat) william