To: wmnabors@flash.net Subject: Re: any willing GMers? > Hey, > > any of you willing to GM a PBEM? I really want to actually play > Champions since I learned it. I got started in a game but it fizzled > out before really getting started. > > I am willing to play a solo game (I have 2 characters that make a good > loner type) or with a group. > > e-mail me if you want. > or Have you found a Champions GM yet? If not, send me your loner writeups, with notes on which you would prefer to play, and the campaign style you would like, and we'll see if we fit. Here's what I can tell you about my style: I haven't GM'd in a while (7 years), but once played a fair bit. Experienced with different systems and genres, including D&D, Call of Cthulhu, Traveller, several home brew systems. I like complicated plots, social and character interaction, different problems which have different solutions (not only "bash the bad guys", though that is, of course, popular, to be true to the genre :-) ), some problems which seem insurmountable at first, but yield to hard work, persistence, and cleverness. Characters should have interesting personalities - even minor NPCs will have personalities, less detailed than the main NPCs, and definitely less so than your PC, but at least one human quirk each. I expect a good personality, motivation, and history for your character - not necessarily all at once, it can evolve and develop over the sessions. I prefer characters with Codes versus Killing or at least Reluctance to Kill - not Dark Champions style. Similarly, your character should have a reason to get involved, to be a "good guy." (this can be a cynical reason, if you prefer - Luke Cage or Booster Gold does super-hero work for the money - but that means that if he sees a crime going down, he'll prevent it, because it will be good publicity). No PC Mortal Kombat/Lobo ("Ive got powers just to be tough") types. I don't like gratuitous descriptions of sex and violence - I'm grown up, so your characters can be too, but we'll generally "draw a curtain" over any scenes which would get a movie over an R rating. I prefer more human power levels to cosmic Superman/Silver Surfer power levels. I like deathtraps, so don't be *too* afraid if your character gets captured. The superhero genre demands dramatic reversals! I exploit character disadvantages fully, and will expect you to - any Limitation or Disadvantage points you or the NPCs have will be earned. Your character will be important in the game world - I won't have huge super hero and villain teams slugging it out while you merely watch. My favorite comic book was Spider-Man, I once collected it from the beginning through a bit before the clone saga, which I did not like. My exposure to the official Champions Universe is limited to what I can glean from the Web - I haven't bought any campaign books. I like criticism - if you, as the player, not the character, like or don't like something, please tell me, and I will try to react to that. I like the World Wide Web - if you don't mind, I'd like to put up these adventures, and I might even use the Web to show you pictures and similar game props. No commitments. We'll respond to emails when we can, but will give warnings if we won't be able to respond for long periods. If for some reason we can't go on with the game, we'll send an email, and call it off. If all that sounds reasonable, send me your loner ideas. I have one starting scenario ready, that can evolve into a campaign, or that can end there if your character presents more interesting ideas. ==================================================================== George Ruban Personal Web page: http://www.geocities.com/SiliconValley/Vista/2013 ====================================================================