> fanghelp /\ /\ // \..../ \\ / \ \ -\ /- / =================================\ | | /================================= Red Fang | \__/ | Help Info \ / ==================================\ \""/ /================================== \ "" / \____/ Hail, Red Fang Goblins! You may get help on the following topics with these commands: fanghelp emotes -- A list of emotes fanghelp titles -- A list of titles fanghep tribes -- Tribes of the goblins, and how to enter one fanghelp history -- A brief history of the Red Fang fsay -- Speak in the language of the Kalad Goblins > fanghelp emotes /\ /\ // \..../ \\ / \ \ -\ /- / =================================\ | | /================================= Red Fang | \__/ | Emotions \ / ==================================\ \""/ /================================== \ "" / \____/ Hail, Red Fang Goblins! You have these Red Fang Emotes: flist -- Get a list of other Red Fang on fgrowl -- Growl like a grunt flaugh -- A vicious laugh fint -- Intimidate your enemies fspit -- Spit at those foul humans -- More -- 20/41 -- ( t b r n a q x ! h ?) -- fgrin -- Grin with treacherous intent fbark -- Bark out an order fcross -- Cross your arms in defiance fsnarl -- Snarl viciously fflex -- Show off that goblin strength fblaze -- Blaze your eyes in fury fwar -- Shout a war cry fhowl -- Howl like a wolf fsalute -- Show the proper respect fnod -- Acknowledge someone with this fspin -- Spin a dagger or knife you have ftrack -- Look for tracks like a goblin fblood -- Wipe the blood off your face fdrool -- Drool about something frest -- Rest on the ground fbored -- Pick your nose fwait -- Doodle on the ground while you wait fyawn -- Yawn like a goblin fwipe -- Wipe the blood from your weapon -- More -- 40/41 -- ( t b r n a q x ! h ?) -- Mail any ideas you have to Mhyrkhaan. > fanghelp titles /\ /\ // \..../ \\ / \ \ -\ /- / =================================\ | | /================================= Red Fang | \__/ | Titles \ / ==================================\ \""/ /================================== \ "" / \____/ Hail, Red Fang Goblins! You have these Red Fang Titles: Grim Soldier of the Red Fang Vicious Soldier of the Red Fang Ferocious Soldier of the Red Fang Fierce Soldier of the Red Fang Grim Sergeant of the Red Fang -- More -- 20/37 -- ( t b r n a q x ! h ?) -- Vicious Sergeant of the Red Fang Ferocious Sergeant of the Red Fang Fierce Sergeant of the Red Fang Grim Lieutenant of the Red Fang Vicious Lieutenant of the Red Fang Ferocious Lieutenant of the Red Fang Fierce Lieutenant of the Red Fang Grim Captain of the Red Fang Vicious Captain of the Red Fang Ferocious Captain of the Red Fang Fierce Captain of the Red Fang Ruthless Major of the Red Fang Dreaded Lieutenant-Colonel of the Red Fang Treacherous Colonel of the Red Fang Merciless General of the Red Fang ...and a secret title for the one who is the greatest... > fanghelp tribes These are the Kaladian Goblin tribes. You can chose to become one. The command to do so is listed at the bottom of the file. The Red Hand - This is the most dominant of the Kalad goblin tribes. It was the strongest when it fought the humans in the race wars, but when defeat was unavoidable, it fled with the remaining tribes into the mountains and desert. The Redhand goblins are fierce and treacherous, often to the point of foolhardiness. This tribe typically consists of those goblins whos skin is green and eyes are red. Their colors are red, and their symbol is a bloody hand. The Black Tooth - This tribe is a fair sized tribe who take refuge in the desert steppe of the Great Waste of Kalad. They are very loyal to the goblin race, and hold ritual and ceremony very high in their lives. These goblins typically have dark black skin and black eyes. Their colors are black and white, and their symbol is a black tooth in a white circle. -- More -- 20/92 -- ( t b r n a q x ! h ?) -- The Iron Rock - This tribe live deeper in the mountain caverns of the Hespyre mountains. They are solid and dependable goblins, whos loyalty to the race has never been questioned. Its leader has always been wise and noble. These goblins usually have black skin and red eyes. Their colors are black and green. Their symbol is a giant iron club. The Bone Smasher - This tribe is a very wild and sometimes uncontrolable tribe. But their ferocity as warriors is unmatched. Their bravery is unquestionable, but their intelligence leaves something to be desired. Often enough these goblins land themselves in more trouble than they can handle. Yet, they can be used effectivly in raids and war. They typically have grey skin and black eyes. Their colors are red and black. Their symbol is a skull and crossbones. The Bloody Fist - This tribe are similar to the Bone Smasher tribe in traits, but are more disciplined. They are the most anti-human of all the tribes, and like other demi-humans hardly better. They belive that goblins are the only -- More -- 40/92 -- ( t b r n a q x ! h ?) -- true race, and that all others should be slaves to them. They are usually green skin in color and with yellow eyes. Their colors are black and yellow, and their symbol is that of a bloody clenched fist. The Black Blade - This is possibly the most cunning and intelligent tribe of all. However, they are not very good at brute fighting skills. Yet, it makes them no less dangerous, as they prefer other more intelligent ways of defeating foes, and for the most part, they do win. Next to the Redeye, they are possibly the highest in rank. These goblins are typically black in color and have yellow eyes. Their symbol is two crossed daggers and their colors are silver and black. The Grinning Skull - This tribe also in the desert stepps of the Waste along with the Black Tooth tribe. They are also fiercly loyal to the goblin cause, and were among the toughest of the warriors. Their bravery and durability is legendary. They are typically pale green in color, and with black eyes. THeir colors are brown and white, and their symbol is of a skull with a grin. -- More -- 60/92 -- ( t b r n a q x ! h ?) -- A massive leathery-winged male daemon arrives. The black sails ruffle as they catch the wind. Each tribe has many clans within them, and are identified by a specific name. Here follows some of the names of clans in each tribe: Clan names in the tribes: Red Eye: Black Tooth: Iron Rock: Bone Smasher: T'Sarn Ha'Gash Boldar Rancor Og'Tog Zagnug Elbog Bazakur Fume Argon Yur'Nash Olgnar Ruzar Taktak Cush Un'Taro Ugblop Anaar Zolraag Guggug Bloody Fist: Black Blade Grinning Skull: Ussak Taranor Zaash Yel'Dagar Torak Enkish Rordak Rivinor Hack'Tak Ulhass Smine Gerleer Jag Vindicore Slake -- More -- 80/92 -- ( t b r n a q x ! h ?) -- Command to enter tribe: ftribe [clan name] of [clan tribe] Example: ftribe Ye'dagar of Bloody Fist You can toggle your display title with 'ftoggle' Display toggle: ftoggle 1 = Your name [clan name], fang title ftoggle 2 = Your name of [tribe name], fang title ftoggle 3 = Your name [clan name] of [tribe name], fang title > The black sails ruffle as they catch the wind. The black sails ruffle as they catch the wind. fanghelp history /\ /\ // \..../ \\ / \ \ -\ /- / =================================\ | | /================================= Red Fang | \__/ | History \ / ==================================\ \""/ /================================== \ "" / \____/ When the goblins were driven from their homes by the slaughtering humans, lead by their God Thanar, they sought refuge in the high mountains. The Thanar, intent of destroying all demi-humans, almost brought the extinction of the goblin race in Kalad. The few who survived were either taken in as slaves, or forced into isolation. It is just recently that the more radical Thanar force has been pushed down, as Kabal has recently open its ports to other worlds, tolerating other races more than it did once. However, the goblins have not forgotten the -- More -- 20/56 -- ( t b r n a q x ! h ?) -- atrocities done by the foul humans and their God Thanar. The strongest group of goblins known reside in the mountain pass just north of the Caravan Route, and they are known as the Red Hand. They raid occasional merchants that travel along the route. Although the Kabalian humans find this quite annoying, they have not been able to exterminate them completely, and are seeking perhaps to come to a peace with them. However, a dangerous and elite tribe of the Red Hand exists known as the Red Fang. They are the strongest, smartest and deadliest of all the Kaladian goblins. They are not the stupid stereo-type of goblins you normaly would hear. Driven by hate and anger for the destruction of their race by the humans, they have trained and educated themselves. They come from all across the land, bringing their trades and professions to help the cause of the Red Fang. They want only one thing, revenge. They utterly hate the Thanar, and despise most humans. Demi-humans, they trust somewhat, mainly because they too have suffered the wrath of the Thanar humans. The Red Fang is a raiding army of terrorists. They come at night, riding wolves, into Kabal, destroying the humans, and freeing their goblin brothers from slavery. Lead by the feared and notorious General, Brutakis, they have no mercy. They have sworn, upon their common goblin -- More -- 40/56 -- ( t b r n a q x ! h ?) -- The black sails ruffle as they catch the wind. blood, to never give up until the humans have paid for their crimes. If this is a cause you wish to serve, you may (sign in) to join our ranks. If you decide to betray us and our cause, you may (leave guild). To check the guilds you are a member of already, (list guilds). You can also (update membership) here. Be warned, we do not like those who join us, then betray us by disregarding our cause, like joining groups or guilds with our enemies. However, we know all humans are not like those who destroyed our race, so you can use your own judgement. Yet, do not forget our cause! Long live the Red Fang and the Goblin race!!! -------------------------------------------------------------------------------- Brutakis, the first Fang > The black sails ruffle as they catch the wind. > improve These are the skills you are able to improve one step here. Skill: Cost: Next level: Max level: ----------------------------------------------------------------------------- climb 829 copper layman superior journeyman sneak 643 copper eminent amateur superior journeyman animal handling 3 copper junior student superior journeyman wolf riding 1429 copper confident acolyte superior journeyman knife 1643 copper confident acolyte superior acolyte > learn For you there are no unknown skills in this guild. You might try to improve some or seek out new guilds elsewhere.