0-LEVEL SORCERER AND WIZARD SPELLS (Cantrips) CT Range Duration
  Arcane Mark Inscribes a personal rune (visible or invisible). 1 action 0 ft. Permanent
  Dancing Lights Figment torches or other lights. 1 action Medium 1 minute
  Daze Creature loses next action. 1 action Close 1 round
  Detect Magic Detects spells and magic items within 60 ft. 1 action 60 ft. Concentration, up to 1 minute/level
  Detect Poison Detects poison in one creature or small object. 1 action Close Instantaneous
  Disrupt Undead Deals 1d6 damage to one undead. 1 action Close Instantaneous
  Flare Dazzles one creature (-1 attack). 1 action Close Instantaneous
  Ghost Sound Figment sounds. 1 action Close 1 round/level
  Light Object shines like a torch. 1 action Touch 10 minutes/level
  Mage Hand 5-pound telekinesis. 1 action Close Concentration
  Mending Makes minor repairs on an object. 1 action 10 ft. Instantaneous
  Open/Close Opens or closes small or light things. 1 action Close Instantaneous
  Prestidigitation Performs minor tricks. 1 action 10 ft. 1 hour
  Ray of Frost Ray deals 1d3 cold damage. 1 action Close Instantaneous
  Read Magic Read scrolls and spellbooks. 1 action Personal 10 minutes/level
  Resistance Subject gains +1 on saving throws. 1 action Touch 1 minute
           
  1st-LEVEL SORCERER AND WIZARD SPELLS      
  Alarm Wards an area for 2 hours/level. 1 action Close 2 hours/level
  Animate Rope Makes a rope move at your command. 1 action Medium 1 round/level
  Burning Hands 1d4 fire damage/level (max: 5d4). 1 action 10 ft. Instantaneous
  Cause Fear One creature flees for 1d4 rounds. 1 action Close 1d4 rounds
  Change Self Changes your appearance. 1 action Personal 10 minutes/level
  Charm Person Makes one person your friend. 1 action Close 1 hour/level
  Chill Touch 1 touch/level deals 1d6 damage and possibly 1 Str damage. 1 action Touch Instantaneous
  Color Spray Knocks unconscious, blinds, or stuns 1d6 weak creatures. 1 action Close Instantaneous
  Comprehend Languages Understands all spoken and written languages. 1 action Personal 10 minutes/level
  Detect Secret Doors Reveals hidden doors within 60 ft. 1 action 60 ft. Concentration, up to 1 minute/level
  Detect Undead Reveals undead within 60 ft. 1 action 60 ft. Concentration, up to 1 minute/ level
  Endure Elements Ignores 5 damage/round from one energy type. 1 action Touch 24 hours
  Enlarge Object or creature grows +10%/level (max +50%). 1 action Close 1 minute/level
  Erase Mundane or magical writing vanishes. 1 action Close Instantaneous
  Expeditious Retreat Doubles your speed. 1 action Personal 1 minute/level
  Feather Fall Objects or creatures fall slowly. See text Close Until landing or 1 round/level
  Grease Makes 10-ft. square or one object slippery. 1 action Close 1 round/level
  Hold Portal Holds door shut. 1 action Medium 1 minute/level
  Hypnotism Fascinates 2d4 HD of creatures. 1 action Close 2d4 rounds
  Identify Determines single feature of magic item. 8 hours Touch Instantaneous
  Jump Subject gets +30 on Jump checks. 1 action Touch 1 minute/level
  Mage Armor Gives subject +4 armor bonus. 1 action Touch 1 hour/level
  Magic Missile 1d4+1 damage; +1 missile/two levels above 1st (max +5). 1 action Medium Instantaneous
  Magic Weapon Weapon gains +1 bonus. 1 action Touch 1 minute/level
  Message Whispered conversation at distance. 1 action Medium 10 minutes/level
  Mount Summons riding horse for 2 hr./level. 1 full round Close 2 hours/level
  N.'s Magic Aura Grants object false magic aura. 1 action Touch 1 day/level
  N.'s Undetectable Aura Masks magic item's aura. 1 action Touch 1 day/level
  Obscuring Mist Fog surrounds you. 1 action 30 ft. 1 minute/level
  Protection from Chaos +2 AC and saves, counter mind control, hedge out elementals and outsiders. 1 action Touch 1 minute/level
  Protection from Evil +2 AC and saves, counter mind control, hedge out elementals and outsiders. 1 action Touch 1 minute/level
  Protection from Good +2 AC and saves, counter mind control, hedge out elementals and outsiders. 1 action Touch 1 minute/level
  Protection from Law +2 AC and saves, counter mind control, hedge out elementals and outsiders. 1 action Touch 1 minute/level
  Ray of Enfeeblement Ray reduces Str by 1d6 points +1 point/two levels. 1 action Close 1 minute/level
  Reduce Object or creature shrinks 10%/level (max 50%). 1 action Close 1 minute/level
  Shield Invisible disc gives cover and blocks magic missiles. 1 action Personal 1 minute/level
  Shocking Grasp Touch delivers 1d8 +1/level electricity. 1 action Touch Until discharged
  Silent Image Creates minor illusion of your design. 1 action Long Concentration
  Sleep Put 2d4 HD of creatures into comatose slumber. 1 action Medium 1 minute/level
  Spider Climb Grants ability to walk on walls and ceilings. 1 action Touch 10 minutes/level
  Summon Monster I Calls outsider to fight for you. 1 full round Close 1 round/level
  T.'s Floating Disk 3-ft.-diameter horizontal disk that holds 100 lb./level. 1 action Close 1 hour/level
  True Strike Adds +20 bonus to your next attack roll. 1 action Personal 1 round
  Unseen Servant Creates invisible force that obeys your commands. 1 action Close 1 hour/level
  Ventriloquism Throws voice for 1 min./level. 1 action Close 1 minute/level
           
  2nd-LEVEL SORCERER AND WIZARD SPELLS      
  Alter Self As change self, plus more drastic changes. 1 action Personal 10 minutes/level
  Arcane Lock Magically locks a portal or chest. 1 action Touch Permanent
  Blindness/Deafness Makes subject blind or deaf. 1 action Medium Permanent
  Blur Attacks miss subject 20% of the time. 1 action Touch 1 minute/level
  Bull's Strength Subject gains 1d4+1 Str for 1 hr./level. 1 action Touch 1 hour/level
  Cat's Grace Subject gains 1d4+1 Dex for 1 hr./level. 1 action Touch 1 hour/level
  Continual Flame Makes a permanent, heatless torch. 1 action Touch Permanent
  Darkness 20-ft. radius of supernatural darkness. 1 action Touch 10 minutes/level
  Darkvision See 60 ft. in total darkness. 1 action Touch 1 hour/level
  Daylight 60-ft. radius of bright light. 1 action Touch 10 minutes/level
  Detect Thoughts Allows "listening" to surface thoughts. 1 action 60 ft. Concentration, up to 1 minute/level
  Endurance Gain 1d4+1 Con for 1 hr./level. 1 action Touch 1 hour/level
  Flaming Sphere Rolling ball of fire, 2d6 damage, lasts 1 round/level. 1 action Medium 1 round/level
  Fog Cloud Fog obscures vision. 1 action Medium 10 minutes/level
  Ghoul Touch Paralyzes one subject, who exudes stench (-2 penalty) nearby. 1 action Touch 1d6+2 rounds
  Glitterdust Blinds creatures, outlines invisible creatures. 1 action Medium 1 round/level
  Hypnotic Pattern Fascinates 2d4+1 HD/level of creatures. 1 action Medium Concentration + 2 rounds
  Invisibility Subject is invisible for 10 min./level or until it attacks. 1 action Personal or touch 10 minutes/level
  Knock Opens locked or magically sealed door. 1 action Medium Instantaneous
  L.'s Trap Makes item seem trapped. 1 action Touch Permanent
  Levitate Subject moves up and down at your direction. 1 action Personal or close 10 minutes/level
  Locate Object Senses direction toward object (specific or type). 1 action Long 1 minute/level
  Magic Mouth Speaks once when triggered. 1 action Close Permanent until discharged
  M.'s Acid Arrow Ranged touch attack; 2d4 damage for 1 round + 1 round/three levels. 1 action Long 1 round +1 round/three levels
  Minor Image As silent image, plus some sound. 1 action Long Concentration+2 rounds
  Mirror Image Creates decoy duplicates of you (1d4 +1/three levels, max 8). 1 action Personal 1 minute/level
  Misdirection Misleads divinations for one creature or object. 1 action Close 1 hour/level
  Obscure Object Masks object against divination. 1 action Touch 8 hours
  Protection from Arrows Subject immune to most ranged attacks. 1 action Touch 10 minutes/level or until discharged
  Pyrotechnics Turns fire into blinding light or choking smoke. 1 action Long 1d4+1 rounds or 1d4+1 rounds after creatures leave the smoke cloud
  Resist Elements Ignores 12 damage/round from one energy type. 1 action Touch 1 minute/level
  Rope Trick Up to eight creatures hide in extradimensional space. 1 action Touch 1 hour/level
  Scare Panics creatures up to 5 HD (15-ft. radius). 1 action Medium 1 round/level
  See Invisibility Reveals invisible creatures or objects. 1 action Medium 10 minutes/level
  Shatter Sonic vibration damages objects or crystalline creatures. 1 action Close Instantaneous
  Spectral Hand Creates disembodied glowing hand to deliver touch attacks. 1 action Medium 1 minute/level
  Summon Monster II Calls outsider to fight for you. 1 full round Close 1 round/level
  Summon Swarm Summons swarm of small crawling or flying creatures. 1 full round Close Concentration + 2 rounds
  T.'s Hideous Laughter Subject loses actions for 1d3 rounds. 1 action Close 1d3 rounds
  Web Fills 10-ft. cube/level with sticky spider webs. 1 action Medium 10 minutes/level
  Whispering Wind Sends a short message one mile/level. 1 action One mile/level Until discharged
           
  3rd-LEVEL SORCERER AND WIZARD SPELLS      
  Blink You randomly vanish and reappear for 1 round/level. 1 action Personal 1 round/level
  Clairaudience/Clairvoyance Hear or see at a distance for 1 min./level. 1 action See text 1 minute/level
  Dispel Magic Cancels magical spells and effects. 1 action Medium Instantaneous
  Displacement Attacks miss subject 50%. 1 action Touch 1 round/level
  Explosive Runes Deals 6d6 damage when read. 1 action Touch Until discharged
  Fireball 1d6 damage per level, 20-ft. radius. 1 action Long Instantaneous
  Flame Arrow Shoots flaming projectiles (extra damage) or fiery bolts (4d6 damage). 1 action Medium 1 round/Instantaneous
  Fly Subject flies at speed of 90. 1 action Touch 10 minutes/level
  Gaseous Form Subject becomes insubstantial and can fly slowly. 1 action Touch 2 minutes/level
  Gentle Repose Preserves one corpse. 1 action Touch 1 day/level
  Greater Magic Weapon +1/three levels (max +5). 1 action Close 1 hour/level
  Gust of Wind Blows away or knocks down smaller creatures. 1 action Medium 1 round
  Halt Undead Immobilizes undead for 1 round/level. 1 action Medium 1 round/level
  Haste Extra partial action and +4 AC. 1 action Close 1 round/level
  Hold Person Holds one person helpless; 1 round/level. 1 action Medium 1 round/level
  Illusory Script Only intended reader can decipher. 1 minute or longer Touch 1 day/level
  Invisibility Sphere Makes everyone within 10 ft. invisible. 1 action Personal or touch 10 minutes/level
  Keen Edge Doubles normal weapon's threat range. 1 action Close 10 minutes/level
  L.'s Tiny Hut Creates shelter for 10 creatures. 1 action 20 ft. 2 hours/level
  Lightning Bolt Electricity deals 1d6 damage/level. 1 action Medium Instantaneous
  Magic Circle against Chaos As protection spells, but 10-ft. radius and 10 min./level. 1 action Touch 10 minutes/level
  Magic Circle against Evil As protection spells, but 10-ft. radius and 10 min./level. 1 action Touch 10 minutes/level
  Magic Circle against Good As protection spells, but 10-ft. radius and 10 min./level. 1 action Touch 10 minutes/level
  Magic Circle against Law As protection spells, but 10-ft. radius and 10 min./level. 1 action Touch 10 minutes/level
  Major Image As silent image, plus sound, smell and thermal effects. 1 action Long Concentration+3 rounds
  Nondetection Hides subject from divination, scrying. 1 action Touch 1 hour/level
  Phantom Steed Magical horse appears for 1 hour/level. 10 minutes 0 ft. 1 hour/level
  Protection from Elements Absorb 12 damage/level from one kind of energy. 1 action Touch 10 minutes/level or until discharged
  Secret Page Changes one page to hide its real content. 10 minutes Touch Permanent
  Sepia Snake Sigil Creates text symbol that immobilizes reader. 10 minutes Touch Permanent or until discharged; until released or 1d4 days +1 day/level
  Shrink Item Object shrinks to one-twelfth size. 1 action Touch 1 day/level
  Sleet Storm Hampers vision and movement. 1 action Long 1 round/level
  Slow One subject/level takes only partial actions, -2 AC, -2 melee rolls. 1 action Close 1 round/level
  Stinking Cloud Nauseating vapors, 1 round/level. 1 action Medium 1 round/level
  Suggestion Compels subject to follow stated course of action. 1 action Close 1 hour/level or until completed
  Summon Monster III Calls outsider to fight for you. 1 full round Close 1 round/level
  Tongues Speak any language. 1 action Touch 10 minutes/level
  Vampiric Touch Touch deals 1d6/two caster levels; caster gains damage as hp. 1 action Touch Instantaneous/1 hour
  Water Breathing Subjects can breathe underwater. 1 action Touch 2 hours/level
  Wind Wall Deflects arrows, smaller creatures, and gases. 1 action Medium 1 round/level
           
  4th-LEVEL SORCERER AND WIZARD SPELLS      
  Arcane Eye Invisible floating eye moves 30 ft./round. 10 minutes Unlimited 1 minute/level
  Bestow Curse -6 to an ability; -4 on attacks, saves, and checks; or 50% chance of losing each action. 1 action Touch Permanent
  Charm Monster Makes monster believe it is your ally. 1 action Close 1 day/level
  Confusion Makes subject behave oddly for 1 round/level. 1 action Medium 1 round/level
  Contagion Infects subject with chosen disease. 1 action Touch Instantaneous
  Detect Scrying Alerts you of magical eavesdropping. 1 action 120 ft. 24 hours
  Dimension Door Teleports you and up to 500 lb. 1 action Long Instantaneous
  Dimensional Anchor Bars extradimensional movement. 1 action Medium 1 minute/level
  Emotion Arouses strong emotion in subject. 1 action Medium Concentration
  Enervation Subject gains 1d4 negative levels. 1 action Medium Instantaneous
  E.'s Black Tentacles 1d4 +1/level tentacles grapple randomly within 15 ft. 1 action Medium 1 hour/level
  Fear Subjects within cone flee for 1 round/level. 1 action Close 1 round/level
  Fire Shield Creatures attacking you take fire damage; you're protected from heat or cold. 1 action Personal 1 round/level
  Fire Trap Opened object deals 1d4 +1/level damage. 10 minutes Touch Permanent until discharged
  Hallucinatory Terrain Makes one type of terrain appear like another (field into forest, etc.). 10 minutes Long 2 hours/level
  Ice Storm Hail deals 5d6 damage in cylinder 40 ft. across. 1 action Long Instantaneous
  Illusory Wall Wall, floor, or ceiling looks real, but anything can pass through. 1 action Close Permanent
  Improved Invisibility As invisibility, but subject can attack and stay invisible. 1 action Personal or touch 1 minute/level
  L.'s Secure Shelter Creates sturdy cottage. 10 minutes Close 2 hours/level
  Lesser Geas Commands subject of 7 HD or less. 1 action Close 1 day/level or until discharged
  Locate Creature Indicates direction to familiar creature. 1 action Long 10 minutes/level
  Minor Creation Creates one cloth or wood object. 1 minute 0 ft. 1 hour/level
  Minor Globe of Invulnerability Stops 1st- through 3rd-level spell effects. 1 action 10 ft. 1 round/level
  O.'s Resilient Sphere Force globe protects but traps one subject. 1 action Close 1 minute /level
  Phantasmal Killer Fearsome illusion kills subject or deals 3d6 damage. 1 action Medium Instantaneous
  Polymorph Other Gives one subject a new form. 1 action Medium Permanent
  Polymorph Self You assume a new form. 1 action Personal 1 hour/level
  Rainbow Pattern Lights prevent 24 HD of creatures from attacking or moving away. 1 action Medium Concentration+1 round/level
  R.'s Mnemonic Enhancer Prepares extra spells or retains one just cast. (Wizard only.) 10 minutes Personal Instantaneous
  Remove Curse Frees object or person from curse. 1 action Touch Instantaneous
  Scrying Spies on subject from a distance. 1 hour See text 1 minute/level
  Shadow Conjuration Mimics conjuring below 4th level. 1 action See text See text
  Shout Deafens all within cone and deals 2d6 damage. 1 action Close Instantaneous
  Solid Fog Blocks vision and slows movement. 1 action Medium 1 minute/level
  Stoneskin Stops blows, cuts, stabs, and slashes. 1 action Touch 10 minutes/level or until discharged
  Summon Monster IV Calls outsider to fight for you. 1 full round Close 1 round/level
  Wall of Fire Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 +1/level. 1 action Medium Concentration + 1 round/level
  Wall of Ice Ice plane creates wall with 15 hp +1/level, or hemisphere can trap creatures inside. 1 action Medium 1 minute/level
           
  5th-LEVEL SORCERER AND WIZARD SPELLS      
  Animal Growth One animal/two levels doubles in size, HD. 1 action Medium 1 minute/level
  Animate Dead Creates undead skeletons and zombies. 1 action Touch Instantaneous
  B.'s Interposing Hand Hand provides 90% cover against one opponent. 1 action Medium 1 round/level
  Cloudkill Kills 3 HD or less; 4-6 HD save or die. 1 action Medium 1 minute/level
  Cone of Cold 1d6 cold damage/level. 1 action Close Instantaneous
  Contact Other Plane Ask question of extraplanar entity. 10 minutes Personal Concentration
  Dismissal Forces a creature to return to native plane. 1 action Close Instantaneous
  Dominate Person Controls humanoid telepathically. 1 action Medium 1 day/level
  Dream Sends message to anyone sleeping. 1 minute Unlimited See text
  Fabricate Transforms raw materials into finished items. See text Close Instantaneous
  False Vision Fools scrying with an illusion. 1 action Close 1 minute/level
  Feeblemind Subject's Int drops to 1. 1 action Medium Instantaneous
  Greater Shadow Conjuration As shadow conjuration, but up to 4th level and 40% real. 1 action See text See text
  Hold Monster As hold person, but any creature. 1 action Medium 1 round/level
  L.'s Secret Chest Hides expensive chest on Ethereal Plane; you retrieve it at will. 10 minutes See text 60 days or until discharged
  Lesser Planar Binding Traps outsider until it performs a task. 10 minutes Close Instantaneous
  Magic Jar Enables possession of another creature. 1 action Medium 1 hour/level or until the character returns to the character's body
  Major Creation As minor creation, plus stone and metal. 10 minutes Close See text
  Mind Fog Subjects in fog get -10 Wis, Will checks. 1 action Medium 30 minutes/+2d6 rounds
  Mirage Arcana As hallucinatory terrain, plus structures. 1 action Long Concentration+1 hour/level
  M.'s Faithful Hound Phantom dog can guard, attack. 1 action Close 1 hour/caster level or until discharged, then 1 round/caster level
  Nightmare Sends vision dealing 1d10 damage, fatigue. 10 minutes Unlimited Instantaneous
  Passwall Breaches walls 1 ft. thick/level. 1 action Close 1 hour/level
  Permanency Makes certain spells permanent; costs XP. 2 rounds See text Permanent
  Persistent Image As major image, but no concentration required. 1 action Long 1 minute/level
  Prying Eyes 1d4 floating eyes +1/level scout for you. 1 minute One mile 1 hour/level
  R.'s Telepathic Bond Link lets allies communicate. 1 action Close 10 minutes/level
  Seeming Changes appearance of one person/two levels. 1 action Close 12 hours
  Sending Delivers short message anywhere, instantly. 10 minutes See text 1 round
  Shadow Evocation Mimics evocation less than 5th level. 1 action See text See text
  Stone Shape Sculpts stone into any form. 1 action Touch Instantaneous
  Summon Monster V Calls outsider to fight for you. 1 full round Close 1 round/level
  Telekinesis Lifts or moves 25 lb./level at long range. 1 action Long Concentration
  Teleport Instantly transports you anywhere. 1 action Personal and touch Instantaneous
  Transmute Mud to Rock Transforms two 10-ft. cubes/level. 1 action Medium Permanent
  Transmute Rock to Mud Transforms two 10-ft. cubes/level. 1 action Medium Permanent
  Wall of Force Wall is immune to damage. 1 action Close 1 minute/level
  Wall of Iron 30 hp/four levels; can topple onto foes. 1 action Medium Instantaneous
  Wall of Stone 20 hp/four levels; can be shaped. 1 action Medium Instantaneous
           
  6th-LEVEL SORCERER AND WIZARD SPELLS      
  Acid Fog Fog deals acid damage. 1 action Medium 1 round/level
  Analyze Dweomer Reveals magical aspects of subject. 8 hours Close 1 round/level
  Antimagic Field Negates magic within 10 ft. 1 action 10 ft. 10 minutes/level
  B.'s Forceful Hand Hand pushes creatures away. 1 action Medium 1 round/level
  Chain Lightning 1d6 damage/level; secondary bolts. 1 action Long Instantaneous
  Circle of Death Kills 1d4 HD/level. 1 action Medium Instantaneous
  Contingency Sets trigger condition for another spell. At least 10 minutes Personal 1 day/level or until discharged
  Control Water Raises, lowers, or parts bodies of water. 1 action Long 10 minutes/level
  Control Weather Changes weather in local area. 10 minutes Two miles 4d12 hours
  Disintegrate Makes one creature or object vanish. 1 action Medium Instantaneous
  Eyebite Charm, fear, sicken or sleep one subject. 1 action Close 1 round/three levels
  Flesh to Stone Turns subject creature into statue. 1 action Medium Instantaneous
  Geas/Quest As lesser geas, plus it affects any creature. 1 action Close 1 day/level or until discharged
  Globe of Invulnerability As minor globe, plus 4th level. 1 action 10 ft. 1 round/level
  Greater Dispelling As dispel magic, but +20 on check. 1 action Medium Instantaneous
  Greater Shadow Evocation As shadow evocation, but up to 5th level. 1 action See text See text
  Guards and Wards Array of magic effects protect area. 30 minutes Anywhere within the area to be warded 2 hours/level
  Legend Lore Learn tales about a person, place, or thing. See text Personal See text
  Mass Haste As haste, affects one/level subjects. 1 action Close 1 round/level
  Mass Suggestion As suggestion, plus one/level subjects. 1 action Medium 1 hour/level or until completed
  Mislead Turns you invisible and creates illusory double. 1 action Close 1 round/level
  M.'s Lucubration Recalls spell of 5th level or less. (Wizard only.) 1 action Personal Instantaneous
  Move Earth Digs trenches and build hills. See text Long Instantaneous
  O.'s Freezing Sphere Freezes water or deals cold damage. 1 action See text See text
  Permanent Image Includes sight, sound, and smell. 1 action Long Permanent
  Planar Binding As lesser planar binding, but up to 16 HD. 10 minutes Close Instantaneous
  Programmed Image As major image, plus triggered by event. 1 action Long Permanent until triggered, then 1 round/level
  Project Image Illusory double can talk and cast spells. 1 action Medium 1 round/level
  Repulsion Creatures can't approach you. 1 action Up to 10 ft./level 1 round/level
  Shades As shadow conjuration, but up to 5th level and 60% real. 1 action See text See text
  Stone to Flesh Restores petrified creature. 1 action Medium Instantaneous
  Summon Monster VI Calls outsider to fight for you. 1 full round Close 1 round/level
  T.'s Transformation You gain combat bonuses. 1 action Personal 1 round/level
  True Seeing See all things as they really are. 1 action Touch 1 minute/level
  Veil Changes appearance of group of creatures. 1 action Long Concentration + 1 hour/level
           
  7th-LEVEL SORCERER AND WIZARD SPELLS      
  Banishment Banishes 2 HD/level extraplanar creatures. 1 action Close Instantaneous
  B.'s Grasping Hand Hand provides cover, pushes, or grapples. 1 action Medium 1 round/level
  Control Undead Undead don't attack you while under your command. 1 action Close 1 minute/level
  Delayed Blast Fireball 1d6 fire damage/level; you can delay blast for 5 rounds. 1 action Long Up to 5 rounds
  D.'s Instant Summons Prepared object appears in your hand. 1 action See text Permanent until discharged
  Ethereal Jaunt You become ethereal for 1 round/level. 1 action Personal 1 round/level
  Finger of Death Kills one subject. 1 action Close Instantaneous
  Forcecage Cube of force imprisons all inside. 1 action Close 2 hours/level
  Greater Scrying As scrying, but faster and longer. 1 action See text 1 hour/level
  Insanity Subject suffers continuous confusion. 1 action Medium Instantaneous
  Limited Wish Alters reality-within spell limits. 1 action See text See text
  Mass Invisibility As invisibility, but affects all in range. 1 action Long 10 minutes/level
  M.'s Magnificent Mansion Door leads to extradimensional mansion. 1 action Close 2 hours/level
  M.'s Sword Floating magic blade strikes opponents. 1 action Close 1 round/level
  Phase Door Invisible passage through wood or stone. 1 action Touch One usage/two levels
  Plane Shift Up to eight subjects travel to another plane. 1 action Touch Instantaneous
  Power Word, Stun Stuns creature with up to 150 hp. 1 action Close See text
  Prismatic Spray Rays hit subjects with variety of effects. 1 action Close Instantaneous
  Reverse Gravity Objects and creatures fall upward. 1 action Medium 1 round/level
  Sequester Subject is invisible to sight and scrying. 1 action Touch 1 day/level
  Shadow Walk Step into shadow to travel rapidly. 1 action Touch 1 hour/level
  Simulacrum Creates partially real double of a creature. 12 hours Touch Instantaneous
  Spell Turning Reflect 1d4+6 spell levels back at caster. 1 action Personal Until expended or 10 minutes/ level
  Statue Subject can become a statue at will. 1 action Touch 1 hour/level
  Summon Monster VII Calls outsider to fight for you. 1 full round Close 1 round/level
  Teleport without Error As teleport, but no off-target arrival. 1 action Personal and touch Instantaneous
  Vanish As teleport, but affects a touched object. 1 action Touch Instantaneous
  Vision As legend lore, but quicker and strenuous. 1 action Personal See text
           
  8th-LEVEL SORCERER AND WIZARD SPELLS      
  Antipathy Object or location affected by spell repels certain creatures. 1 hour Close 2 hours/level
  B.'s Clenched Fist Large hand attacks your foes. 1 action Medium 1 round/level
  Binding Array of techniques to imprison a creature. 1 minute Close See text
  Clone Duplicate awakens when original dies. 10 minutes 0 ft. Instantaneous
  Demand As sending, plus you can send suggestion. 10 minutes See text 1 round
  Discern Location Exact location of creature or object. 10 minutes Unlimited Instantaneous
  Etherealness Travel to Ethereal Plane with companions. 1 action Touch 1 minute/level
  Greater Planar Binding As lesser planar binding, but up to 24 HD. 10 minutes Close Instantaneous
  Horrid Wilting Deals 1d8 damage/level within 30 ft. 1 action Long Instantaneous
  Incendiary Cloud Cloud deals 4d6 fire damage/round. 1 action Medium 1 round/level
  Iron Body Your body becomes living iron. 1 action Personal 1 minute/level
  Mass Charm As charm monster, but all within 30 ft. 1 action Close 1 day/level
  Maze Traps subject in extradimensional maze. 1 action Close See text
  Mind Blank Subject is immune to mental/emotional magic and scrying. 1 action Close 1 day
  O.'s Telekinetic Sphere As Otiluke's resilient sphere, but you move sphere telekinetically. 1 action Close 1 minute/level
  O.'s Irresistible Dance Forces subject to dance. 1 action Touch 1d4+1 rounds
  Polymorph Any Object Changes any subject into anything else. 1 action Close See text
  Power Word, Blind Blinds 200 hp worth of creatures. 1 action Close See text
  Prismatic Wall Wall's colors have array of effects. 1 action Close 10 minutes/level
  Protection from Spells Confers +8 resistance bonus. 1 action Touch 10 minutes/level
  Screen Illusion hides area from vision, scrying. 10 minutes Close 1 day
  Summon Monster VIII Calls outsider to fight for you. 1 full round Close 1 round/level
  Sunburst Blinds all within 10 ft., deals 3d6 damage. 1 action Long Instantaneous
  Symbol Triggered runes have array of effects. 1 action or 10 minutes Touch See text
  Sympathy Object or location attracts certain creatures. 1 hour Close 2 hours/level
  Trap the Soul Imprisons subject within gem. 1 action or see text Close Permanent
           
  9th-LEVEL SORCERER AND WIZARD SPELLS      
  Astral Projection Projects you and companions into Astral Plane. 30 minutes Touch See text
  B.'s Crushing Hand As Bigby's interposing hand, but stronger. 1 action Medium 1 round/level
  Dominate Monster As dominate person, but any creature. 1 action Medium 1 day/level
  Energy Drain Subject gains 2d4 negative levels. 1 action Close Instantaneous
  Foresight "Sixth sense" warns of impending danger. 1 action Personal or touch 10 minutes/level
  Freedom Releases creature suffering imprisonment. 1 action See text Instantaneous
  Gate Connects two planes for travel or summoning. 1 action Medium Instantaneous
  Imprisonment Entombs subject beneath the earth. 1 action Touch Instantaneous
  Meteor Swarm Deals 24d6 fire damage, plus bursts. 1 action Long Instantaneous
  M.'s Disjunction Dispels magic, disenchants magic items. 1 action Close Instantaneous
  Power Word, Kill Kills one tough subject or many weak ones. 1 action Close Instantaneous
  Prismatic Sphere As prismatic wall, but surrounds on all sides. 1 action 10 ft. 10 minutes/level
  Refuge Alters item to transport its possessor to you. 1 action Touch Permanent until discharged
  Shapechange Transforms you into any creature, and change forms once per round. 1 action Personal 10 minutes/level
  Soul Bind Traps newly dead soul to prevent resurrection. 1 action Close Permanent
  Summon Monster IX Calls outsider to fight for you. 1 full round Close 1 round/level
  Teleportation Circle Circle teleports any creature inside to designated spot. 10 minutes Touch 10 minutes/level
  Temporal Stasis Puts subject into suspended animation. 1 action Touch Permanent
  Time Stop You act freely for 1d4+1 rounds. 1 action Personal 1d4+1 rounds
  Wail of the Banshee Kills one creature/level. 1 action Close Instantaneous
  Weird As phantasmal killer, but affects all within 30 ft. 1 action Medium Instantaneous
  Wish As limited wish, but with fewer limits. 1 action See text See text
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