1st-LEVEL PALADIN SPELLS        
  Bless Allies gain +1 attack and +1 on saves against fear. vsd 1 action 50 ft. 1 minute/level
  Bless Water Makes holy water. vsm 1 minute Touch Instantaneous
  Bless Weapon Weapon gains +1 bonus. vs 1 action Touch 1 minute/level
  Create Water Creates 2 gallons/level of pure water. vs 1 action Close Instantaneous
  Cure Light Wounds Cures 1d8 +1/level damage (max +5). vs 1 action Touch Instantaneous
  Detect Poison Detects poison in one creature or small object. vs 1 action Close Instantaneous
  Detect Undead Reveals undead within 60 ft. vsmd 1 action 60 ft. Concentration, up to 1 minute/ level
  Divine Favor You gain attack, damage bonus, +1/three levels. vsd 1 action Personal 1 minute
  Endure Elements Ignores 5 damage/round from one energy type. vs 1 action Touch 24 hours
  Magic Weapon Weapon gains +1 bonus. vsfd 1 action Touch 1 minute/level
  Protection from Evil +2 AC and saves, counter mind control, hedge out elementals and outsiders. vsmd 1 action Touch 1 minute/level
  Read Magic Read scrolls and spellbooks. vsf 1 action Personal 10 minutes/level
  Resistance Subject gains +1 on saving throws. vsmd 1 action Touch 1 minute
  Virtue Subject gains 1 temporary hp. vsd 1 action Touch 1 minute
             
  2nd-LEVEL PALADIN SPELLS        
  Delay Poison Stops poison from harming subject for 1 hour/level. vsd 1 action Touch 1 hour/level
  Remove Paralysis Frees one or more creatures from paralysis, hold, or slow. vs 1 action Close Instantaneous
  Resist Elements Ignores 12 damage/round from one energy type. vsd 1 action Touch 1 minute/level
  Shield Other You take half of subject's damage. vsf 1 action Close 1 hour/level
  Undetectable Alignment Conceals alignment for 24 hours. vs 1 action Close 24 hours
             
  3rd-LEVEL PALADIN SPELLS        
  Cure Moderate Wounds Cures 2d8 +1/level damage (max +10). vs 1 action Touch Instantaneous
  Discern Lies Reveals deliberate falsehoods. vsd 1 action Close Concentration, up to 1 round/level
  Dispel Magic Cancels magical spells and effects. vs 1 action Medium Instantaneous
  Greater Magic Weapon +1/three levels (max +5). vsmd 1 action Close 1 hour/level
  Heal Mount As heal on warhorse or other mount. vs 1 action Touch Instantaneous
  Magic Circle against Evil As protection spells, but 10-ft. radius and 10 min./level. vsmd 1 action Touch 10 minutes/level
  Prayer Allies gain +1 on most rolls, and enemies suffer -1. vsd 1 action 30 ft. 1 round/level
  Remove Blindness/Deafness Cures normal or magical conditions. vs 1 action Touch Instantaneous
             
  4th-LEVEL PALADIN SPELLS        
  Cure Serious Wounds Cures 3d8 +1/level damage (max +15). vs 1 action Touch Instantaneous
  Death Ward Grants immunity to all death spells and effects. vsd 1 action Touch 10 minutes/level
  Dispel Evil An affected evil creature deals half damage with any physical attack and receives a -4 to all attack rolls. Outsiders and extra-planar entities must also make a save v-spell or be forcibly hurled back to their plane of origin.  There is no save for the first affect. Creatures more than twice the level or hit dice of the caster are unaffected by the dismissing power. vsd 1 action 1 creature,Touch 1 round/level
  Freedom of Movement Subject moves normally despite impediments. vsmd 1 action Personal or touch 10 minutes/level
  Holy Sword Weapon becomes +5, does double damage against evil. vs 1 action Touch 1 round/level
  Neutralize Poison Detoxifies venom in or on subject. vsmd 1 action Touch Instantaneous
Hosted by www.Geocities.ws

1