0-LEVEL DRUID SPELLS (Orisons)        
  Create Water Creates 2 gallons/level of pure water. vs 1 action Close Instantaneous
  Cure Minor Wounds Cures 1 point of damage. vs 1 action Touch Instantaneous
  Detect Magic Detects spells and magic items within 60 ft. vs 1 action 60 ft. Concentration, up to 1 minute/level
  Detect Poison Detects poison in one creature or small object. vs 1 action Close Instantaneous
  Flare Dazzles one creature (-1 attack). v 1 action Close Instantaneous
  Guidance +1 on one roll, throw, or check. vs 1 action Touch 1 minute or until discharged
  Know Direction You discern north. vs 1 action Personal Instantaneous
  Light Object shines like a torch. vmd 1 action Touch 10 minutes/level
  Mending Makes minor repairs on an object. vs 1 action 10 ft. Instantaneous
  Purify Food and Drink Purifies 1 cu. ft./level of food or water. vs 1 action 10 ft. Instantaneous
  Read Magic Read scrolls and spellbooks. vsf 1 action Personal 10 minutes/level
  Resistance Subject gains +1 on saving throws. vsmd 1 action Touch 1 minute
  Virtue Subject gains 1 temporary hp. vsd 1 action Touch 1 minute
             
  1st-LEVEL DRUID SPELLS        
  Animal Friendship Gains permanent animal companions. vsm 1 action Close Instantaneous
  Calm Animals Calms 2d4 +1/level HD of animals, beasts, and magical beasts. vs 1 action Close 1 minute/level
  Cure Light Wounds Cures 1d8 +1/level damage (max +5). vs 1 action Touch Instantaneous
  Detect Animals or Plants Detects species of animals or plants. vs 1 action Long Concentration, up to 10 minutes/level
  Detect Snares and Pits Reveals natural or primitive traps. vs 1 action 60 ft. Concentration, up to 10 minutes/level
  Endure Elements Ignores 5 damage/round from one energy type. vs 1 action Touch 24 hours
  Entangle Plants entangle everyone in 40-ft.-radius circle. vsd 1 action Long 1 minute/level
  Faerie Fire Outlines subjects with light, canceling blur, concealment, etc. vsd 1 action Long 1 minute/level
  Goodberry 2d4 berries each cure 1 hp (max 8 hp/24 hours). vsd 1 action Touch 1 day/level
  Invisibility to Animals Animals can't perceive one subject/level. sd 1 action Touch 10 minutes/level
  Magic Fang One natural weapon of subject creature gets +1 bonus to attack and damage. vsd 1 action Touch 1 minute/level
  Obscuring Mist Fog surrounds you. vs 1 action 30 ft. 1 minute/level
  Pass without Trace One subject/level leaves no tracks. vsd 1 action Touch 10 minutes/level
  Shillelagh Cudgel or quarterstaff becomes +1 weapon (1d10 damage) for 1 minute/level. vsd 1 action Touch 1 minute/level
  Summon Nature's Ally I Calls creature to fight. vsd 1 full round Close 1 round/level
             
  2nd-LEVEL DRUID SPELLS        
  Animal Messenger Sends a Tiny animal to a specific place. vsm 1 action Close 1 day/level
  Animal Trance Fascinates 2d6 HD of animals. vs 1 action Close Concentration
  Barkskin Grants +3 natural armor bonus (or higher). vsd 1 action Touch 10 minutes/level
  Charm Person or Animal Makes one person or animal your friend. vs 1 action Close 1 hour/level
  Chill Metal Cold metal damages those who touch it. vsd 1 action Close 7 rounds
  Delay Poison Stops poison from harming subject for 1 hour/level. vsd 1 action Touch 1 hour/level
  Fire Trap Opened object deals 1d4 +1/level damage. vsm 10 minutes Touch Permanent until discharged
  Flame Blade Touch attack deals 1d8 +1/two levels damage. vsd 1 action Touch 1 minute/level
  Flaming Sphere Rolling ball of fire, 2d6 damage, lasts 1 round/level. vsmd 1 action Medium 1 round/level
  Heat Metal Hot metal damages those who touch it. vsd 1 action Close 7 rounds
  Hold Animal Holds one animal helpless; 1 round/level. vs 1 action Medium 1 round/level
  Lesser Restoration Dispels magic ability penalty or repairs 1d4 ability damage. vs 3 rounds Touch Instantaneous
  Produce Flame 1d4 +1/two levels damage, touch or thrown. vs 1 action Touch 1 round/level
  Resist Elements Ignores 12 damage/round from one energy type. vsd 1 action Touch 1 minute/level
  Soften Earth and Stone Turns stone to clay or dirt to sand or mud. vsd 1 action Close Instantaneous
  Speak with Animals You can communicate with natural animals. vs 1 action Personal 1 minute/level
  Summon Nature's Ally II Calls creature to fight. vsd 1 full round Close 1 round/level
  Summon Swarm Summons swarm of small crawling or flying creatures. vsmd 1 full round Close Concentration + 2 rounds
  Tree Shape You look exactly like a tree for 1 hour/level. vsd 1 action Personal 1 hour/level
  Warp Wood Bends wood (shaft, handle, door, plank). vs 1 action Close Instantaneous
  Wood Shape Rearranges wooden objects to suit you. vsd 1 action Touch Instantaneous
             
  3rd-LEVEL DRUID SPELLS        
  Call Lightning Directs lightning bolts (1d10/level) during storms. vs 10 minutes, plus 1 action per bolt called Long 10 minutes/level
  Contagion Infects subject with chosen disease. vs 1 action Touch Instantaneous
  Cure Moderate Wounds Cures 2d8 +1/level damage (max +10). vs 1 action Touch Instantaneous
  Diminish Plants Reduces size or blights growth of normal plants. vsd 1 action See text Instantaneous
  Dominate Animal Subject animal obeys silent mental commands. vs 1 action Medium 1 round/level
  Greater Magic Fang One natural weapon of subject creature gets +1 bonus to attack and damage per three caster levels (max +5) vsd 1 action Close 1 hour/level
  Meld into Stone You and your gear merge with stone. vsd 1 action Personal 10 minutes/level
  Neutralize Poison Detoxifies venom in or on subject. vsmd 1 action Touch Instantaneous
  Plant Growth Grows vegetation, improves crops. vsd 1 action See text Instantaneous
  Poison Touch deals 1d10 Con damage, repeats in 1 min. vsd 1 action Touch Instantaneous
  Protection from Elements Absorb 12 damage/level from one kind of energy. vsd 1 action Touch 10 minutes/level or until discharged
  Remove Disease Cures all diseases affecting subject. vs 1 action Touch Instantaneous
  Snare Creates a magical booby trap. vsd 3 rounds Touch Until triggered or broken
  Speak with Plants You can talk to normal plants and plant creatures. vs 1 action Personal 1 minute/level
  Spike Growth Creatures in area take 1d4 damage, may be slowed. vsd 1 action Medium 1 hour/level
  Stone Shape Sculpts stone into any form. vsmd 1 action Touch Instantaneous
  Summon Nature's Ally III Calls creature to fight. vsd 1 full round Close 1 round/level
  Water Breathing Subjects can breathe underwater. vsmd 1 action Touch 2 hours/level
             
  4th-LEVEL DRUID SPELLS        
  Antiplant Shell Keeps animated plants at bay. vsd 1 action 10 ft. 10 minutes/level
  Control Plants Talk to and control plants & fungi. vsd 1 action Close 1 minute/level
  Cure Serious Wounds Cures 3d8 +1/level damage (max +15). vs 1 action Touch Instantaneous
  Dispel Magic Cancels magical spells and effects. vs 1 action Medium Instantaneous
  Flame Strike Smites foes with divine fire (1d6/level). vsd 1 action Medium Instantaneous
  Freedom of Movement Subject moves normally despite impediments. vsmd 1 action Personal or touch 10 minutes/level
  Giant Vermin Turns insects into giant vermin. vsd 1 action Close 1 minute/level
  Quench Extinguishes nonmagical fires or one magic item. vsd 1 action Medium Instantaneous
  Reincarnate Brings dead subject back in a random body. vsd 10 minutes Touch Instantaneous
  Repel Vermin Insects stay 10 ft. away. vsd 1 action 10 ft. 10 minutes/level
  Rusting Grasp Your touch corrodes iron and alloys. vsd 1 action Touch See text
  Scrying Spies on subject from a distance. vsmfd 1 hour See text 1 minute/level
  Sleet Storm Hampers vision and movement. vsmd 1 action Long 1 round/level
  Spike Stones Creatures in area take 1d8 damage, may be slowed. vsd 1 action Medium 1 hour/level
  Summon Nature's Ally IV Calls creature to fight. vsd 1 full round Close 1 round/level
             
  5th-LEVEL DRUID SPELLS        
  Animal Growth One animal/two levels doubles in size, HD. vs 1 action Medium 1 minute/level
  Atonement Removes burden of misdeeds from subject. vsmfdx 1 hour Touch Instantaneous
  Awaken Animal or tree gains human intellect. vsfx One day Touch Instantaneous
  Commune with Nature Learn about terrain for one mile/level. vs 10 minutes Personal Instantaneous
  Control Winds Change wind direction and speed. vs 1 action 40 ft./level 10 minutes/level
  Cure Critical Wounds Cures 4d8 +1/level damage (max +20). vs 1 action Touch Instantaneous
  Death Ward Grants immunity to all death spells and effects. vsd 1 action Touch 10 minutes/level
  Hallow Designates location as holy. vsmd One day Touch Instantaneous
  Ice Storm Hail deals 5d6 damage in cylinder 40 ft. across. vsmd 1 action Long Instantaneous
  Insect Plague Insect horde limits vision, inflicts damage, and weak creatures flee. vsd 1 full round Long 1 minute/level
  Summon Nature's Ally V Calls creature to fight. vsd 1 full round Close 1 round/level
  Transmute Mud to Rock Transforms two 10-ft. cubes/level. vsmd 1 action Medium Permanent
  Transmute Rock to Mud Transforms two 10-ft. cubes/level. vsmd 1 action Medium Permanent
  Tree Stride Step from one tree to another far away. vsd 1 action Personal 1 hour/level or until expended
  Unhallow Designates location as unholy. vsm One day Touch Instantaneous
  Wall of Fire Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 +1/level. vsmd 1 action Medium Concentration + 1 round/level
  Wall of Thorns Thorns damage anyone who tries to pass. vs 1 action Medium 10 minutes/level
             
  6th-LEVEL DRUID SPELLS        
  Antilife Shell 10-ft. field hedges out living creatures. vsd 1 full round 10 ft. 10 minutes/level
  Find the Path Shows most direct way to a location. vsf 3 rounds Personal or touch 10 minutes/level
  Fire Seeds Acorns and berries become grenades and bombs. vsm 1 action/seed Touch 10 minutes/level or until used
  Greater Dispelling As dispel magic, but +20 on check. vs 1 action Medium Instantaneous
  Healing Circle Cures 1d8 +1/level damage in all directions. vs 1 action 20 ft. Instantaneous
  Ironwood Magical wood is strong as steel. vs 1 minute/lb. transformed Touch 1 day/level
  Liveoak Oak becomes treant guardian. vs 10 minutes Touch 1 day/level
  Repel Wood Pushes away wooden objects. vs 1 action Medium 1 minute/level
  Spellstaff Stores one spell in wooden quarterstaff. vsf 10 minutes Touch Permanent until discharged
  Stone Tell Talk to natural or worked stone. vsd 10 minutes Personal 1 minute/level
  Summon Nature's Ally VI Calls creature to fight. vsd 1 full round Close 1 round/level
  Transport via Plants Move instantly from one plant to another of the same species. vs 1 action Unlimited 1 round
  Wall of Stone 20 hp/four levels; can be shaped. vsmd 1 action Medium Instantaneous
             
  7th-LEVEL DRUID SPELLS        
  Changestaff Your staff becomes a treant on command. vsf 1 full round Touch 1 hour/level
  Control Weather Changes weather in local area. vs 10 minutes Two miles 4d12 hours
  Creeping Doom Carpet of insects attacks at your command. vs 1 full round Close 1 minute/level
  Fire Storm Deals 1d6 fire damage/level. vs 1 full round Medium Instantaneous
  Greater Scrying As scrying, but faster and longer. vs 1 action See text 1 hour/level
  Harm Subject loses all but 1d4 hp. vs 1 action Touch Instantaneous
  Heal Cures all damage, diseases, and mental conditions. vs 1 action Touch Instantaneous
  Summon Nature's Ally VII Calls creature to fight. vsd 1 full round Close 1 round/level
  Sunbeam Beam blinds and deals 3d6 damage. vsd 1 action Medium 1 round/level or until all beams are exhausted
  Transmute Metal to Wood Metal within 40 ft. becomes wood. vsd 1 action Long Instantaneous
  True Seeing See all things as they really are. vsm 1 action Touch 1 minute/level
  Wind Walk You and your allies turn vaporous and travel fast. vsd 1 action Touch 1 hour/level
             
  8th-LEVEL DRUID SPELLS        
  Animal Shapes One ally/level polymorphs into chosen animal. vsd 1 action Close 1 hour/level
  Command Plants Plants animate and vegetation entangles. v 1 action Close 1 day/level or 1 hour/level
  Finger of Death Kills one subject. vs 1 action Close Instantaneous
  Repel Metal or Stone Pushes away metal and stone. vs 1 action Medium 1 round/level
  Reverse Gravity Objects and creatures fall upward. vsmd 1 action Medium 1 round/level
  Summon Nature's Ally VIII Calls creature to fight. vsd 1 full round Close 1 round/level
  Sunburst Blinds all within 10 ft., deals 3d6 damage. vsmd 1 action Long Instantaneous
  Whirlwind Cyclone inflicts damage and can pick up creatures. vsd 1 action Long 1 round/level
  Word of Recall Teleports you back to designated place. v 1 action Unlimited Instantaneous
             
  9th-LEVEL DRUID SPELLS        
  Antipathy Object or location affected by spell repels certain creatures. vsmd 1 hour Close 2 hours/level
  Earthquake Intense tremor shakes 5-ft./level radius. vsd 1 action Long 1 round
  Elemental Swarm Summons 2d4 Large, 1d4 Huge elementals. vs 10 minutes Medium 10 minutes/level
  Foresight "Sixth sense" warns of impending danger. vsmd 1 action Personal or touch 10 minutes/level
  Mass Heal As heal, but with several subjects. vs 1 action Close Instantaneous
  Shambler Summons 1d4+2 shambling mounds to fight for you. vs 1 action Medium Seven days or seven months
  Shapechange Transforms you into any creature, and change forms once per round. vsf 1 action Personal 10 minutes/level
  Summon Nature's Ally IX Calls creature to fight. vsd 1 full round Close 1 round/level
  Sympathy Object or location attracts certain creatures. vsm 1 hour Close 2 hours/level
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