#AREA   Corellia~



#AUTHOR Palleon~

#RANGES
0 103 0 103
$

#FLAGS
0

#ECONOMY 0 6010152

#MOBILES
#700
Human Citizen~
Human Citizen~
A Human Citizen is walking down the road here.
~
~
69 0 0 Z
35 0 12 7d10+350 3d4+2
9 0
8 8 1
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
7 7 0 0 0 0 16 0
131072 0 0 0 0 0 0 0
#701
Rwookana~
Rwookana~
Rwookana is here waiting to sell you some food.
~
~
167772227 0 0 Z
100 0 -150 20d10+1000 10d4+2
2 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
1 0 0 0 3 2 0
20 20 0 0 0 0 0 0
131072 0 0 0 0 0 0 0
#702
Corsec Officer~
Corsec Officer~
A Corsec Agent is here looking for Illegal Activity.
~
You see a tall Corellian Male.  He looks around the room carefully, even
though it appears he hasn't moved.
~
1025 0 100 Z
50 0 -25 10d10+500 5d4+2
5 0
8 8 1
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
10 10 0 0 0 0 0 0
131072 0 0 0 0 0 0 0
#703
Electronics Store Owner~
Store Owner~
The Store Owner is here to help you decide on a purchase.
~
~
50331715 4194344 0 Z
50 0 -25 10d10+500 5d4+2
15 0
8 8 2
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 66732255 66732255 0
10 10 0 0 2048 0 0 0
131072 0 0 0 0 0 0 0
> greet_prog 100~
say Hello there $n, What can I get you today?
~
|
#704
Manufactured Goods Owner~
Manufactured Goods Owner~
The shop owner is here waiting to sell you something.
~
~
167772227 4194344 0 Z
5 0 87 1d10+50 0d4+2
6 0
8 8 1
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 66732255 66732255 0
1 1 0 0 0 0 0 0
131072 0 0 0 0 0 0 0
> greet_prog 100~
say Hello there $n, What can I get you today?
~
|
#705
Drall Citizen~
Drall Citizen~
A Drall Citizen walks along here.
~
~
69 0 100 Z
35 0 12 7d10+350 3d4+2
12 0
8 8 1
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
7 7 0 0 0 0 0 0
131072 0 0 0 0 0 0 0
#706
Selonian Citizen~
Selonian Citizen~
A Selonian Citizen walks down the road here.
~
~
69 0 0 Z
40 0 0 8d10+400 4d4+2
8 0
8 8 2
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
8 8 0 0 0 0 5 0
131072 0 0 0 0 0 0 0
#707
Sajsh~
Sajsh~
Sajsh is here.
~
~
50331651 0 0 Z
100 0 -150 20d10+1000 10d4+2
0 0
8 8 0
18 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 66732255 66732255 0
20 20 0 0 2048 0 0 0
0 0 0 0 0 0 0 0
> speech_prog blacksun~
say Hmm...Blacksun...just one moment please.
mpecho Sajsh enters his backroom for a moment.
say I'm afraid i can't help you...but his gentleman can.
mpmload 702
mpforce corsec say You're Under Arrest!
mpechoat $n You are taken to jail!
mptransfer $n 750
mppurge corsec
~
|
#708
Blacksun Dealer~
Dealer~
A Dealer is here.
~
~
184549443 0 0 Z
105 0 -162 21d10+1050 10d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 66732255 66732255 0
21 21 0 0 2048 0 0 0
0 0 0 0 0 0 0 0
#709
Male Refresher Attendant~
Refresher Attendant~
A Refresher Attendant is here to insure privacy.
~
~
184549443 4194344 0 Z
105 0 -162 21d10+1050 10d4+2
0 0
8 8 1
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 66732255 66732255 0
21 21 0 0 2048 0 0 0
0 0 0 0 0 0 0 0
> greet_prog 100~
if sex($n) == 1 
nod $n
else
say Get out of here you pervert!
mptransfer $n 725
endif
~
> speech_prog shower 100~
say Oh yes sir, right this way!
give towel $n
mptransfer $n 728
~
|
#710
Female Refresher Attendant~
Refresher Attendant~
A Refresher Attendant is here to assure privacy.
~
~
167772227 4194344 0 Z
105 0 -162 21d10+1050 10d4+2
0 0
8 8 2
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 66732254 66732254 0
21 21 0 0 2048 0 0 0
0 0 0 0 0 0 0 0
> greet_prog 100~
if sex($n) == 2
nod $n
else
say Get out of here you pervert!
mptransfer $n 725
endif
~
> speech_prog shower 100~
say Yes maam, right this way.
give towel $n
mptransfer $n 729
~
|
#711
Governor~
Governor~
The Governor is here moping. 
~
~
1258291203 40 0 Z
105 0 -162 21d10+1050 10d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 66732255 66732255 0
21 21 0 0 2048 0 0 0
131072 0 0 0 0 0 0 0
> speech_prog hello 100~
say You there, maybe you can help...
say The first bank of Coruscant was supposed to deliever a much
say needed loan days ago..without it Coronet City will be ruined..
~
> act_prog package 100~
if ovnuminv(10217) >= 1
say Thank you! Perhaps now Coronet has a chance...
mpwithdraw 2500
say Here, take a portion of it for helping me...
give 2500 credit $n
mpgain $n 5 5000
else
endif
mpat 10299 drop all
mpat 10299 mppurge
~
|
#712
Jail Guard~
Jail Guard~
A Jail Guard is here.
~
~
184549443 4194344 0 Z
100 0 -150 20d10+1000 10d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 66732255 66732255 0
20 20 0 0 0 0 0 0
131072 0 0 0 0 0 0 0
> rand_prog 3~
unlock e
open e
e
say 'You're free to go.
w
~
|
#799
human man~
a newly created human man~
Some god abandoned a newly created human man here.
~
~
1 0 0 Z
1 0 0 0d0+0 0d0+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#0


#OBJECTS
#700
a wristwatch~
a a wristwatch~
A a wristwatch is here.~
~
13 0 0
0 0 0 0
1 0 0
#701
Duraplast~
Some Duraplast~
Some peices of Duraplast from a droid lie here...~
~
64 0 1
0 0 0 0
3 150 15
#702
Durasteel~
Durasteel~
Someone has left some Durasteel laying around.~
~
67 0 1
0 0 0 0
3 175 17
#703
Lens~
Lens~
Someone has left a lens laying here!~
~
62 0 1
0 0 0 0
1 75 7
#704
Glitterstim~
Glitterstim~
Someone has left some spice here...~
~
78 16 0
0 100 0 0
3 5000 1000
#705
Towel~
A Towel~
Someone has left a towel laying here.~
~
9 0 18433
0 0 0 0
5 0 0
#706
Jail Key~
jail key~
The key to Coronet City Jail is here!~
~
18 33554432 1
0 0 0 0
1 0 1
#707
A Loveable Cuddly Palleon Doll!~
a A Loveable Cuddly Palleon Doll!~
A A Loveable Cuddly Palleon Doll! is here.~
~
8 0 16385
0 0 0 0
1 0 0
#799
a pebble~
a a pebble~
A a pebble is here.~
~
13 0 0
0 0 0 0
1 0 0
#0


#ROOMS
#700
Coronet City Landing Pad~
You are standing on the main landing platform for Coronet City.  To keep
the noise down from the many ships landing and taking off, the pad is
located relativly far out from the city, but a shuttle is available to the
north to transport you to the city.
~
0 52 1
D0
~
~
0 -1 701
S
#701
Shuttle Stop: Landing Area~
You are on the shuttle platform, awaiting arrival of the shuttle "Solo" to
take you to the main city.   The shuttle is named after one of the more
famous Corellians, Han Solo.  With the Diktat gone, the people decided to
honor the people that helped win the independance.
~
0 4 1
D2
~
~
0 -1 700
S
#702
Shuttle "Solo"~
You are on the Shuttle "Solo".  It is not designed to be a comfort ship, it
is small with only a few benches and overhead handholds.  The ride is
never long, except when complications arise...
~
0 536871948 1
S
#703
DONT BE HERE~
DONT BE HERE
~
0 536870916 1
S
#704
Coronet City Shuttle Platform~
This is the landing platform of the shuttle "Solo" on the Coronet City side
of things.  To the North lies Treasure Ship Row and the rest of the city.
~
0 4 1
D0
~
~
0 -1 705
S
#705
Treasure Ship Row~
You are walking down Treasure Ship Row.  A myriad of aliens surround you,
some familar, some not.  Shops are everywhere, but watch your pockets. 
Thieves run amok down the streets.
~
0 0 1
D0
~
~
0 -1 723
D1
~
~
0 -1 715
D2
~
~
0 -1 704
D3
~
~
0 -1 706
S
#706
Treasure Ship Row~
You are walking down Treasure Ship Row.  Many of the once-thriving stores
now lay empty around you.  However, to the north lies a seemingly
functional food stand. 
~
0 0 1
D0
~
~
0 -1 707
D1
~
~
0 -1 705
D2
~
~
1 -1 708
D3
~
~
0 -1 709
S
#707
Food Stand~
This food stand is run by Rwookana, a female wookiee from kashyyyk trying
to work her way back home.  She sells a variety of foods, most of them
fresh... 
~
0 1036 1
D2
~
~
0 -1 706
S
#708
Shattered Building~
This building was annililated in a grenade explosion during the cival war. 
What remains of the walls are weak and crumbling.  There is a message
etched into one of the walls:  Danger. 
~
0 8 1
D0
~
~
1 -1 706
S
#709
Treasure Ship Row~
You are walking down Treasure Ship Row.  Blaster marks line the buildings
here.  However, a building to the north appears functional...on closer
inspection it appears to be a workshop, however abandoned.  Perhaps they
were able to escape before the fighting.
~
0 0 1
D0
~
~
1 -1 710
D1
~
~
0 -1 706
D3
~
~
0 -1 711
S
#710
Abandoned Workshop~
This workshop appears old and abandoned.  However, there are a few
functional power ports and desks, and you could probobly construct many
items here.  It even looks like you could refine some spice, but watch out
for Corsec...
~
0 100664332 1
D2
~
~
1 -1 709
S
#711
Treasure Ship Row~
A few people have tried to recover the once swarming reputation of Treasure
Ship Row again in this area.  The buildings around you are all occupied,
and a hotel lies to your west. 
~
0 0 1
D0
~
~
1 -1 713
D1
~
~
0 -1 709
D2
~
~
1 -1 714
D3
~
~
1 -1 712
S
#712
The Pearl Diver~
The Pearl Diver is a venture by the Pearl Diver's that dive for gems off
the coast of Coronet City, in an attempt to make a little more money.  You
can sit down, relax, and take a load off here, while listening to the
Modal Notes playing over the commsystem.
~
0 8389644 1
D1
~
~
1 -1 711
S
#713
Electronics Shop~
This is the newly constructed Electronics Shop.  Taking advantage of the
Workshop nearby, the owner figured a flood of engineers would soon enter
the city, and they would certainly need supplies, and this is a great
place to buy them!
~
0 1036 1
D2
~
~
1 -1 711
S
#714
Manufactured Goods~
For the same reasons that the electronics store sprung up, the Manufactured
Goods store also came to life.  Trying to capitalize on the workshop, they
sell many items, so the engineers  don't have to scour the galaxy for
them.
~
0 1036 1
D0
~
~
1 -1 711
S
#715
Treasure Ship Row~
You are walking down Treasure Ship Row.  While the major stores relocated
on the west side, a fair number stand here as well.  To the north and
south here lie damaged buildings, abandoned and usless. To the east lies a
few more stores.
~
0 0 1
D0
~
~
1 -1 716
D1
~
~
0 -1 718
D2
~
~
0 -1 717
D3
~
~
0 -1 705
S
#716
Collapsing Building~
This building is falling apart at this very moment.  It's support beams are
all cracked or shattered, and there's no telling how long this will stay
up.  You had better leave very quickly before you are killed.
~
0 12 1
D2
~
~
1 -1 715
> entry_prog 5~
mpecho The building collapses with you inside!
mpdamage $n 499
mpecho You escape at the last second, with massive injuries.
mptransfer all 715
~
> rand_prog 5~
mpecho A peice of duraplast falls and hits you in the head!
mpdamage all 100
~
|
S
#717
Smoking Ruins~
Unlike the other damaged buildings in this sector, this building appears to
have recently been damaged, shown by the smoke still coming from it. 
There isn't much left, the entire building is slagged.
~
0 0 1
D0
~
~
0 -1 715
S
#718
Treasure Ship Row~
You continue your walk down Treasure Ship Row.  To the north lies a Curio
Shop, where you may purchase items not commonly sold in other stores.  To
the west lies a few shattered buildings, and to the east lies an ATM.
~
0 0 1
D0
~
~
1 -1 719
D1
~
~
0 -1 720
D2
~
~
1 -1 721
D3
~
~
0 -1 715
S
#719
Curio Shop~
This Curio Shop is run by Sajsh.  He sells items which may be hard to find,
or terribly expensive, at lower and reasonable prices. 
~
0 1036 1
D2
~
~
1 -1 718
S
#720
ATM Machine~
This is an ATM machine, where you can withdraw or store money (a good thing
to do with all the thieves laying about).  A camera watches over the area,
not so close that it can see your codes, but enouth that it can detect
trouble.
~
0 1284 1
D3
~
~
0 -1 718
S
#721
Abandoned Building~
This is anouther abandoned building that had no owner after the war.  A few
bats and people in rags hang around in the corner trying to catch a
breeze.
~
0 1036 1
D0
~
~
1 -1 718
D10
~
blacksun~
526336 526336 722
S
#722
Blacksun Underground~
You have entered a secret Blacksun lair.  Kept well hidden from Corsec, you
can buy and sell many things here....blasters, spice, and other illegal
items.  A guard is here...making sure no Corsec get in..and no snitchers
get out...
~
0 1036 1
D0
~
~
0 -1 721
S
#723
Diktat Road~
You are walking along Diktat Road.  To the south lies Treasure Ship Row,
and to the north lies the rest of Coronet.  You think you see Corona
House, but you can't be sure at this distance. 
~
0 4 1
D0
~
~
0 -1 724
D2
~
~
0 -1 705
S
#724
Diktat Road~
You are travelling down Diktat Road.  To the west lies an apartment
building, perhaps you could purchase an apartment?  To the south lies
Treasure Ship Row.
~
0 0 1
D0
~
~
0 -1 738
D2
~
~
0 -1 723
D3
~
~
0 -1 725
S
#725
Apartment Complex~
You stand in a large apartment complex.  There are only 2 rooms per floor,
starting at 100,000 credits.  To the northwest lies a public male's
refresher, and to the southwest a females. 
~
0 1036 1
D1
~
~
0 -1 724
D4
~
~
0 -1 730
D7
~
~
0 -1 726
D9
~
~
0 -1 727
S
#726
Male's Refresher~
This is the males refresher.  There are two sinks against one wall, and if
you ask the attendant, you can take a nice shower.  The attendant can also
give you a towel, soap etc.  Dont' worry about privacy, the attendant
keeps all females out.
~
0 1036 1
D8
~
~
0 -1 725
S
#727
Female's Refresher~
You are in the females refresher.  There are two sinks over against the
wall, and if you need a good shower, just ask the attendant.  Don't worry,
the attendant will also keep any guys out. 
~
0 1036 1
D6
~
~
0 -1 725
S
#728
Shower~
You are standing in the shower.  You feel a lot more relaxed and healthy as
the water washes your wounds away.
~
0 12 1 0 0 1
D0
~
~
0 -1 726
> rand_prog 100~
mpechoat $n The warm water soothes your pain.
feel heal $n
~
|
S
#729
Shower~
You are standing in the shower.  You feel relaxed and soothed as the water
washes over your body. 
~
0 12 1 0 0 1
D2
~
~
0 -1 727
> rand_prog 100~
mpechoat $n The warm water soothes your wounds.
feel heal $n
~
|
S
#730
Apartment Complex~
You are on the second floor of the local apartment complex.  There are two
rooms available here, just like all the others.  The price is 100,000
credits. 
~
0 1036 1
D1
~
~
0 -1 732
D3
~
~
0 -1 731
D4
~
~
0 -1 733
D5
~
~
0 -1 725
S
#731
An Empty Apartment~
Standing in a vortex, not much can be seen. Flashes of dark colors are all
around flashing like strobe lights. It feels as if this place is a highway
of light the way that everything is flying around. This place would be the
perfect place for one to calm  themselves and meditate to the ways of the
force. A small chair floats in the middle of the room waiting for someone
to sit in it. No sounds at all can be heard in this place, wherever this
place is. It is so quiet that one could possibly   create a light saber.
~
0 10486796 1
D1
~
~
0 -1 730
S
#732
Empty Apartment~
You stand in a rather drab apartment.  There is a bed, a sink, and a small
refresher, but not too much else.  You'd be lucky to get a few holonet
channels in this place. 
~
0 10486796 1
D3
~
~
0 -1 730
S
#733
Apartment Complex~
You are on the third floor of the apartment building.  It is very hot up
here, maybe the cooling system is damaged.  There are two apartments here,
each costing 100,000 credits. 
~
0 1036 1
D1
~
~
0 -1 735
D3
~
~
0 -1 734
D4
~
~
0 -1 736
D5
~
~
0 -1 730
S
#734
Empty Apartment~
You stand in a rather drab apartment.  There is a bed, a sink, and a small
refresher, but not too much else.  You'd be lucky to get a few holonet
channels in this place. 
~
0 10486796 1
D1
~
~
0 -1 733
S
#735
Empty Apartment~
You stand in a rather drab apartment.  There is a bed, a sink, and a small
refresher, but not too much else.  You'd be lucky to get a few holonet
channels in this place. 
~
0 10486796 1
D3
~
~
0 -1 733
S
#736
Apartment Complex~
This is the fourth and final floor of the Apartment Complex.  There are two
rooms here, each costing 100,000 credits.  Off the the side you see a
repairman working on what appears to be an allmost 80 year old cooling
system...
~
0 1036 1
D1
~
~
0 -1 747
D3
~
~
0 -1 737
D5
~
~
0 -1 733
S
#737
Home Of Zlece~
You stand in a rather drab apartment.  There is a bed, a sink, and a small
refresher, but not too much else.  You'd be lucky to get a few holonet
channels in this place. 
~
0 9438220 1
D1
~
~
0 -1 736
S
#738
Diktat Road~
You continue you walk down Diktat Road.  To the north lies Corona House,
the capital building.  To the south lies Treasure Ship Row 
~
0 0 1
D0
~
~
0 -1 739
D2
~
~
0 -1 724
S
#739
Diktat Road~
You continue your walk down Diktat Road.  Far to the south lies Treasure
Ship Row, and about half a kilometer to your north lies Corona House.  To
the east lies the local prison. 
~
0 0 1
D0
~
~
0 -1 741
D1
~
~
0 -1 740
D2
~
~
0 -1 738
S
#740
Entrance to Coronet City Jail~
This is the Coronet City Jail.  It is not very big, it only has one cell. 
Lately, the government has taken to summary execution for most
crimes...your lucky if you end up here. 
~
0 1036 1
D1
~
~
41943079 706 750
D3
~
~
0 -1 739
S
#741
Diktat Road~
This is the end of Diktat Road.  To the north is Corona House, residence of
the governor.  Far away to the south lies Treasure Ship Row.  As you walk
along, you almost stumble on an open manhole.
~
0 0 1
D0
~
~
0 -1 751
D2
~
~
0 -1 739
D5
~
~
16777216 -1 742
S
#742
Sewers~
You are walking in the slimy and filthy sewers.  Apparently the
waste-processing abilities in Coronet are not quite up to par....why would
anyone want to be down here anyways? 
~
0 9 1
D3
~
~
0 -1 743
D4
~
~
16777216 -1 741
D8
~
~
0 -1 746
S
#743
Sewers~
You are walking in the slimy and filthy sewers.  Apparently the
waste-processing abilities in Coronet are not quite up to par....why would
anyone want to be down here anyways? 
~
0 9 1
D0
~
~
0 -1 744
D1
~
~
0 -1 742
S
#744
Sewer~
You are walking in the slimy and filthy sewers.  Apparently the
waste-processing abilities in Coronet are not quite up to par....why would
anyone want to be down here anyways? 
~
0 9 1
D2
~
~
0 -1 743
D9
~
~
0 -1 745
S
#745
Along Eastern wall~
You are walking in the slimy and filthy sewers.  Apparently the
waste-processing abilities in Coronet are not quite up to par....why would
anyone want to be down here anyways? 
~
0 9 1
D6
~
~
0 -1 744
S
#746
Sewer~
You are walking in the slimy and filthy sewers.  Apparently the
waste-processing abilities in Coronet are not quite up to par....why would
anyone want to be down here anyways? 
~
0 9 1
D1
~
~
0 -1 748
D7
~
~
0 -1 742
S
#747
&OB&ra&Rl&rd&Oar&ro&Rv&r'&Os &rJ&Oed&ri &rC&Ro&rn&Ocl&ra&Rv&re&w~
You stand in a rather drab apartment.  There is a bed, a sink, and a small
refresher, but not too much else.  You'd be lucky to get a few holonet
channels in this place. 
~
0 9438220 1
D3
~
~
0 -1 736
S
#748
Sewer~
You are walking in the slimy and filthy sewers.  Apparently the
waste-processing abilities in Coronet are not quite up to par....why would
anyone want to be down here anyways? 
~
0 9 1
D3
~
~
0 -1 746
D6
~
~
0 -1 749
S
#749
Sewer~
You are walking in the slimy and filthy sewers.  Apparently the
waste-processing abilities in Coronet are not quite up to par....why would
anyone want to be down here anyways? 
~
0 9 1
D9
~
~
0 -1 748
S
#750
Jail Cell~
This is Coronet Cities only jailcell.  The door has a very small window,
with many bars, just enouth to circulate some air and get a peek at the
outside, but not enouth to even fit your head though.  You may be here a
while, but there are several cots you can lay on so you can think about
what you did.
~
0 8397836 1
D3
~
~
41943073 706 740
S
#751
Before Corona House~
You are standing before the grandest house in all of Coronet City, Corona
House.  Here, the governor lives and tries to help rebuild his
once-thriving planet. 
~
0 4 1
D0
~
~
0 -1 752
D2
~
~
0 -1 741
S
#752
Inside Corona House~
You now stand inside Corona House.  While much of the house is off-limits,
you may visit the Governor in his meeting room to the north, to discuss
problems, and perhaps offer a gift...
~
0 8 1
D0
~
~
0 -1 753
D2
~
~
0 -1 751
S
#753
Meeting Room~
This is the Governor's Meeting Room.  If you wish to discuss anything with
him, now may not be the best time, he looks rather distressed.  Perhaps
you should say hello. 
~
0 1032 1
D2
~
~
0 -1 752
S
#754
Citadel Way~
~
0 0 1
D0
~
~
0 -1 755
D2
~
~
0 -1 753
S
#755
Citadel Way~
~
0 4 1
D0
~
~
0 -1 756
D2
~
~
0 -1 754
S
#756
Citadel Way~
~
0 0 1
D0
~
~
0 -1 757
D2
~
~
0 -1 755
S
#757
Citadel Way~
~
0 0 1
D0
~
~
0 -1 758
D2
~
~
0 -1 756
S
#758
Citadel Way~
~
0 0 1
D0
~
~
0 -1 759
D2
~
~
0 -1 757
S
#759
Citadel Way~
~
0 0 1
D0
~
~
0 -1 760
D2
~
~
0 -1 758
S
#760
Citadel Way~
~
0 0 1
D0
~
~
0 -1 761
D2
~
~
0 -1 759
S
#761
Citadel Way~
~
0 0 1
D0
~
~
0 -1 762
D2
~
~
0 -1 760
S
#762
Before the Emperors Citadel~
~
0 0 1
D2
~
~
0 -1 761
S
#763
Tarkin Road~
~
0 0 1
D1
~
~
0 -1 764
D3
~
~
0 -1 717
S
#764
Tarkin Road~
~
0 0 1
D1
~
~
0 -1 765
D3
~
~
0 -1 763
S
#765
Tarkin Road~
~
0 0 1
D1
~
~
0 -1 766
D3
~
~
0 -1 764
S
#766
Tarkin Road~
~
0 0 1
D1
~
~
0 -1 767
D3
~
~
0 -1 765
S
#767
Tarkin Road~
~
0 0 1
D1
~
~
0 -1 768
D3
~
~
0 -1 766
S
#768
Tarkin Road~
~
0 0 1
D1
~
~
0 -1 769
D3
~
~
0 -1 767
S
#769
Tarkin Road~
~
0 0 1
D1
~
~
0 -1 770
D3
~
~
0 -1 768
S
#770
Tarkin Road~
~
0 0 1
D1
~
~
0 -1 771
D3
~
~
0 -1 769
S
#771
Tarkin Road~
~
0 0 1
D1
~
~
0 -1 772
D3
~
~
0 -1 770
S
#772
Tarkin Road~
~
0 0 1
D3
~
~
0 -1 771
S
#773
Citadel Way~
~
0 0 1
D0
~
~
0 -1 727
D2
~
~
0 -1 774
S
#774
Citadel Way~
~
0 0 1
D0
~
~
0 -1 773
D2
~
~
0 -1 775
S
#775
Citadel Way~
~
0 0 1
D0
~
~
0 -1 774
D2
~
~
0 -1 776
S
#776
Citadel Way~
~
0 0 1
D0
~
~
0 -1 775
D2
~
~
0 -1 777
S
#777
Citadel Way~
~
0 0 1
D0
~
~
0 -1 776
D2
~
~
0 -1 778
S
#778
Citadel Way~
~
0 0 1
D0
~
~
0 -1 777
D2
~
~
0 -1 779
S
#779
Citadel Way~
~
0 0 1
D0
~
~
0 -1 778
D2
~
~
0 -1 780
S
#780
Citadel Way~
~
0 0 1
D0
~
~
0 -1 779
D2
~
~
0 -1 781
S
#781
Citadel Way~
~
0 0 1
D0
~
~
0 -1 780
D2
~
~
0 -1 782
S
#782
Tarkin Road~
~
0 0 1
D0
~
~
0 -1 781
S
#783
Tarkin Road~
~
0 0 1
D3
~
~
0 -1 784
S
#784
Tarkin Road~
~
0 0 1
D1
~
~
0 -1 783
D3
~
~
0 -1 785
S
#785
Tarkin Road~
~
0 0 1
D1
~
~
0 -1 784
D3
~
~
0 -1 786
S
#786
Tarkin Road~
~
0 0 1
D1
~
~
0 -1 785
D3
~
~
0 -1 787
S
#787
Tarkin Road~
~
0 0 1
D1
~
~
0 -1 786
D3
~
~
0 -1 788
S
#788
Tarkin Road~
~
0 0 1
D1
~
~
0 -1 787
D3
~
~
0 -1 789
S
#789
Tarkin Road~
~
0 0 1
D1
~
~
0 -1 788
D3
~
~
0 -1 790
S
#790
Tarkin Road~
~
0 0 1
D1
~
~
0 -1 789
D3
~
~
0 -1 791
S
#791
Tarkin Road~
~
0 0 1
D1
~
~
0 -1 790
D3
~
~
0 -1 792
S
#792
Tarkin Road~
~
0 0 1
D1
~
~
0 -1 791
S
#793
North Gate~
~
0 4 1
D0
~
~
0 -1 794
D2
~
~
0 -1 727
S
#794
Before Throne City~
The small road you stand upon cuts through the barren byss desert. It
begins in its north end at a small port town. In the South it ends at the
walled throne city. The emporers citidel raises far above the city to the
south dissapearing into the clouds. 
~
0 0 1
D0
~
~
0 -1 795
D2
~
~
0 -1 793
S
#795
Road To Throne City~
The small road you stand upon cuts through the barren byss desert. It
begins in its north end at a small port town. In the South it ends at the
walled throne city. The emporers citidel raises far above the city to the
south dissapearing into the clouds.
~
0 0 1
D0
~
~
0 -1 796
D2
~
~
0 -1 794
S
#796
Road To Throne City~
The small road you stand upon cuts through the barren byss desert. It
begins in its north end at a small port town. In the South it ends at the
walled throne city. The emporers citidel raises far above the city to the
south dissapearing into the clouds. 
~
0 0 1
D0
~
~
0 -1 797
D2
~
~
0 -1 795
S
#797
Road To Throne City~
The small road you stand upon cuts through the barren byss desert. It
begins in its north end at a small port town. In the South it ends at the
walled throne city. The emporers citidel raises far above the city to the
south dissapearing into the clouds.
~
0 0 1
D2
~
~
0 -1 796
D7
~
~
0 -1 798
S
#798
Road To Throne City~
The small road you stand upon cuts through the barren byss desert. It
begins in its north end at a small port town. In the South it ends at the
walled throne city. The emporers citidel raises far above the city to the
south dissapearing into the clouds. 
~
0 0 1
D7
~
~
0 -1 799
D8
~
~
0 -1 797
S
#799
Before a Small Town~
You stand on a roadway just outside of a small port town on byss. Far to
the south lines the new seat of the empire: the rebuilt throne city and
emporers citadel.
~
0 4 1
D8
~
~
0 -1 798
S
#0


#RESETS
M 1 701 1 707
G 1 302 100
G 1 304 100
G 1 303 100
G 1 32261 100
M 1 703 1 713
G 1 7320 100
G 1 32210 100
G 1 26005 100
G 1 32234 100
D 0 713 2 0
M 1 704 1 714
G 1 703 100
G 1 702 100
G 1 701 100
D 0 714 0 0
M 1 700 1 718
M 1 705 1 718
M 1 706 1 718
D 0 718 0 0
D 0 718 2 0
M 1 700 2 705
M 1 705 2 705
M 1 706 2 705
M 1 700 3 709
M 1 706 3 709
M 1 705 3 709
M 1 21052 4 706
D 0 706 2 0
M 1 707 1 719
G 1 56 100
G 1 6400 100
G 1 21422 100
G 1 32238 100
D 0 719 2 0
M 1 702 1 701
E 1 60 1 16
M 1 708 1 722
G 1 6608 100
G 1 704 100
G 1 32230 100
M 1 705 4 724
M 1 706 4 724
M 1 700 4 724
M 1 709 1 726
G 1 705 100
M 1 710 1 727
G 1 705 100
M 1 700 5 739
M 1 705 5 739
M 1 706 5 739
M 1 711 1 753
M 1 702 3 710
D 0 710 2 0
M 1 702 4 721
D 0 721 0 0
M 1 712 1 740
G 1 706 1
O 1 706 1 740
D 0 740 1 2
S


#SHOPS
 701    0  0  0  0  0   120  90         0 23    ; Rwookana
 703    0  0  0  0  0   100  90         0 23    ; Store Owner
 704    0  0  0  0  0   120  90         0 23    ; Manufactured Goods Owner
 707    0  0  0  0  0   110  90         0 23    ; Sajsh
 708    5 78  0  0  0   120  80         0 23    ; Dealer
0


#REPAIRS
0


#SPECIALS
M  702 spec_customs_spice
M  702 spec_police_jail
S


#$
