
| The classic Russian puzzle game of NES and Gameboy fame is back. Ah for the hours (and even days) wasted playing the seemingly endless levels trying to make it even farther than before, only to get your butt conquered even faster because you can't keep your eyes open one more minute. What fun! Can the CD-i version help re-live those days? Hmmm... |
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From the moment I picked up this game, it rekindled those days, much to my chagrin. However, much to my surprize, there was something more to the game than just the old gameplay. The designers went and added some eye-candy for the player and their audience. Some really nice high defninition, semi-animated naturescapes were added to make each level seem different, and to give the feeling that you really had acomplished something with each level progression. |
| The real let down was the slight change in the control of the each falling object. Button 1 controls rotation of the piece, while button 2 makes it drop. While this may seem easy to get used to, the rotation is not clockwise or counter-clockwise, it follows this pattern (0,180,90,270), basicly flip-floping. Believe me, it takes some time to get used to. From the audio perspective, it's great. New music, and it changes with each level to suit the mood of the landscape, but not offensive or too distracting. Plus, the clinking & clanking of the blocks is not overly intrusive. |
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Overall, a good game. Decently exectuted, a mediocre problem re-learning the controls, and enough new to at least garner a few more days of play, even for the most hardened Tetris vetran. If you're looking for a new way to play the classic, or if you're just a newbie and wanting a decent puzzle game... it's a good time for all. |
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Number of Players : 1 or 2 Requires DV Cart : Yes Rec. Controler: 3-Button Pad Graphics :
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