G.Ballblue's
Audio HQ
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Evolution and Beyond #2
Got AudioHQ's first ever tutorial posted up today.  You've probably noticed the new selection under Start. :P

As for sound submissions:  I didn't get any e-mails over the past week (bah) so I don't know if my e-mail works.  I checked my junk folder, but alas, still no e-mails to be found.  Please, send me an e-mail if you get the chance, at
[email protected] .  Make sure the topic of the e-mail is "Testing E-Mail".

New sounds can be found in the Sounds! section, naturally.
Quick Note:  There seems to be a problem with the two new sounds appearing in the Sounds! page.  Hopefully this will be sorted out; I can't seem to find an explanation as to why they're not appearing...
For the time being, you can get the sounds be clicking on them here.

MACHINEGUN0001.wav:  Nothing too deep here.  I was in the mood for something with a nice loud bang to this, and despite that I used very few samples, I think the result was rather pleasing.  Intended for anything that shoots big bullets.

APARMY0000.wav:  What the hell is an AP. Army you're asking?  It's essentially the real name of the "Five Seven" from Counter-Strike.  For those of you who still don't know what I'm talking about, it's supposed to be a generic gunshot sound.  Best used with handguns.
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