| The ships and bases of Starfleet are fitted with
very advanced computer systems which can store masses of information and
perform many tasks. Access to these computers, and to the data they contain
is strictly regulated, so that only authorised personnel can perform certain
tasks, or access certain data files.
Security Access Codes
Access to all Starfleet computer systems is highly
regulated. A standard set of authorization codes have been programmed into
the starboard and engineering computer cores of all ships in order to stop
any undesired access to the systems.
The codes are as follows:
Alpha-Two
Unlimited access to all ship's records, systems,
commands and computers.
Alpha-One
Unlimited access to all ship's records, systems
and computers. No access to ship localized command functions.
Beta-Two
Unlimited access to all ship's records, systems
and computers. Limited access to command functions (except if stated otherwise
by Commanding Officer).
Beta-One
Unlimited access to all ship's records, and computers.
Limited access to command functions (except if stated otherwise by Commanding
Officer). Access to ship systems is limited to duty related functions.
Delta-Two
Limited access to all ship's records, systems,
commands and computers. Access Limited to duty related functions.
Delta-One
Limited access to all ship's records, and computers.
Access limited to job related functions.
Different officers on a starfleet vessel, have
varying levels of security access, depending on their level of authority
or their duties. The following common positions, have been assigned standard
levels of security access. The final decision on an officers level of security
access, however, is decided by that officer's Commanding Officer.
The Commanding Officer reserves the previlege
of permitting limited access to any unspecified section of the ship to
any personnel whose functions, in the eyes of the CO, require it.
Position Access Level
Commanding Officer Alpha-Two
Executive Officer Alpha-Two
Chief Operations Officer Alpha-One
Intelligence Officer Beta-Two
Chief Medical Officer Beta-One
Mission Operations Officer Beta-One
Chief Engineering Officer Beta-Two
Tactical Officer Beta-One
Flight Control Officer Beta-One
Data Access Levels
Access to all Starfleet data is highly regulated.
A standard set of access levels have been programmed into the starboard
and engineering computer cores of all ships in order to stop any undesired
access to confidential data.
The access levels are as follows:
Level 5
Unlimited access to all classified, secret, top-secret,
ultra-secret Starfleet or Federation documents and records.
Level 4
Limited access to all classified, secret, top-secret
Starfleet or Federation documents and records. Access is limited on a 'need
to know' basis.
Level 3
Limited access to all classified and secret Starfleet
or Federation documents and records. Access is limited on a 'need to know'
basis.
Level 2
Limited access to all Starfleet or Federation
documents and records. Access is limited on a 'need to know' basis.
Level 1
Limited access to Starfleet or Federation documents
and records. Access is limited to job related elements.
The following guidelines have been set as standard,
by Starfleet Command:
Starfleet Rank Access Level
Admirals and Commodores Level
5
Captains, Commanders and certain
specific personnel (duty related) Level 4
Lieutenants, Lieutenants (j.g.)
and certain specific personnel (duty related) Level 3
All personnel in operational
duties Level 2
All personnel and civilians
in Starfleet service Level 1
Other Starfleet Security Codes
& Protocols
Blue Alert
Aboard Federation starships with the ability
of planetfall, blue alert is a state of readiness for landing operations.
Blue alert notifies the ship's crew to occupy Code Blue stations, and is
ordered prior to the starship's landing on a planet and prior to liftoff.
A starship commander should not order the start of descent until all decks
report that condition blue has been set.
Code 1
Starfleet designation for a declaration of war.
In 2267 the Enterprise received a Code 1 message from Starfleet Command
stating they were at war with the Klingon Empire. The starship then proceeded
to Organia, where the Klingons were expected to strike. See also: Code
Factor 1
Code 1 Emergency
Federation signal for a total disaster, requiring
an immediate response, also designated as a Priority 1 call.
Code 2
Starfleet encryption protocol.
Code 47
Term designating a Starfleet subspace communiqué
of extremely high sensitivity or secrecy.
Code 710
Interstellar code prohibiting a spacecraft from
approaching a planet.
Code Factor 1
Starfleet code meaning invasion status.
Code One Alpha Zero
Signal indicating the discovery of a space vehicle
in distress.
Coded Transponder Frequency
A specific subspace frequency and code that activated
a starship's transponder to send back its identifying code, permitting
allied vessels and authorities to accurately track the ship.
Condition Green
Covert Starfleet code used to secretly indicate
on a clear channel that the speaker is being held captive.
Fractal Encryption
Very sophisticated, virtually unbreakable computer
encryption technique.
Level 1 personnel sweep
Scan protocol initiated on a Starbase to locate
any personnel in an area of the station.
Phase 1 Search
Standard Starfleet procedure for a painstaking
search aboard a ship for an individual presumed injured and unable to respond.
Prefix Code
In a Federation starship's computer systems,
the prefix code was a security passcode appended to computer commands to
prevent unauthorized activation or control of key systems.
Red Alert
Aboard Federation starships and other vessels,
a state of maximum crew and systems readiness.
Transporter Code 14
Command for an object to be dematerialized, then
immediately re-materialized in a dissociated condition, effectively destroying
the object.
User Code Clearance
A code required to access the control systems
of a starship.
Yellow Alert
A state of significantly increased readiness
aboard Federation starships and other vessels.
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