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The first part of the stage will look like the start of the regular Spark Man Stage except half of the platform above you is broken off. There will be a walking eyeball on the platform that will fall down. Take out the walking eyeball, then equip the Rush Coil to get on the platform above you.
When you climb the ladder, you will have to keep climbing the ladder to get to the next area, but there will be one of those spiders like in the Snake Man Stage. The way to kill it is equip the Gemini Laser(remember to immediately push up after you leave the pause screen so you won�t fall), and take a shot and the laser will bounce off of the walls and hit the spider. If you don�t get it in the first shot, just keep shooting until you kill it.
When you get to the next part of the stage, there will be a big energy pellet above you, if you need it, equip the Rush Coil, and bounce up there and get it. When you get up on the platform, there will be some of those guys with the electrical plugs for hands that throw sparks everywhere. Shoot it as soon as you get on the platform.
You should notice the little spinning orange objects on the wall. You will have to use these to get through the stage. You will use them starting here. Take out the plug hand that comes out, and then jump on the orange spinner and jump to the next platform. Of course, you can�t stay on the spinner for long, because you will fall off, so on every spinner that you encounter, jump off as soon as possible.
Then there will be another plug hand, along with a high platform, a spinner, and a spike pit below the right side of the spinner. But, the spinner is going in the opposite direction of the spike pit. Jump on the spinner and run far enough for you to jump to the platform to the right. But be careful not to run to far and fall in the spike pit.
There will be two orange spinners that you will have to jump on to get across a gap. There is one of the vents above the gap that the plug hands come out of, but when you jump across the gap, one won�t come out (or at least it should have come out before you try to jump on the spinner), so don�t worry about that. If one does come out, have the Top Spin equipped to kill the plug hand. Just jump on the spinners and get across the gap and then climb the ladder at the end. The next secton looks hard, but it isn�t. There are three spinners over a big spike pit. Just jump on the first spinner, then immediately jump to the next one, then immediately jump to the third one then jump and climb the ladder.
Before you reach the first doc robot, you will have to face a couple of the spring heads that shoot missles out of his head. Kill them and move on. |
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After you leave the room, pick up the big energy pellet and then you will have to slide into a narrow space where you will have to fall down and on the way you will have to avoid the spikes on the walls. When you slide through, you will have to aim Mega Man slightly to the right so you won�t hit the spikes. When you fall down to the next screen, aim him to the left so you won�t hit the spikes. When you fall to the next screen, aim him to the left again, just like in the screen before. Then it will be a straight drop down.
The whole next section is the electric bolts that go from the ceiling to the floor, along with the barbell looking things from the top man stage. To get through this part of the stage, just shoot the barbells, and carefully time your jumps through the lighting bolts. If a barbell forms next to a lightning bolt, make sure to shoot the barbell before you try to jump past the lightning bolt.
The next part is the chutes that drop the big blocks of compacted metal. A couple of them is next to a gap. Just run through fast and jump on the blocks and then jump past the gaps. Don�t waste any time trying to shoot the blocks. Then you will be at the next doc robot. |
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