B1F
A-3   Head left.
A-2   Go up the steps and stand on the button so a Trampoline appears. Move it
      two spaces down, one to the left and then jump on it. But while Link is 
      in mid flight land on the button close to him. Then collect the key that
      falls down and exit the room.
A-3   Now walk near all the Armos Knights and kill them with the Magical
      Boomerang until you find the one that is a statue. Then move this one on
      to the button in this room and then head down.
B-3   Make you way to the stairs going down and head down them.

B2F
B-3   Jump on the moving platform and when it gets to the other side, use the
      South Polarity of the Magna Glove to repel Link across the gap and to the
      doorway leading up to A-3.
A-3   Quickly head over the bridge and to the left.
A-2   To get all the statues in their right place stand on the lower button on
      your left then the left button below you then the top button on your left
      and then finally the right button below you. Now collect the Small Key
      and then go right, down, use the North Polarity to cling to the Magnetic
      Pole then take the moving platform to the stairs leading up.

B1F
B-3   Now head down using the Small Key on the locked door.
C-3   From the three blocks to the left of the Trampoline move the top and the
      bottom one right & then the middle one up. Then from the three blocks to
      the right of the Trampoline move the top and the bottom one right & then
      the middle one down. Then move the Trampoline left three spaces, up one
      and then jump on it to get to 1F, C-3.

1F
C-3   Go left.
C-2   Open the chest to get the Dungeon Map and the head right and drop down
      the hole.

B1F
C-3   Go through the locked door on the right.
C-4   Use Sassa Fruit to run fast and then Achichi Fruit to light all the
      torches. Once that's done you will have to fight another Ghini, this time
      with a Lantern that spreads flames. After a couple of swipes he will
      dissolve so then exit the room and go left.
C-2   This room would have been cursed, but since you killed the fire Ghini it
      is clear. Dive under the rollers to get to the stairs leading down.

B2F
C-2   Head left.
C-1   Kill the Knight close to you and then use the Magna Glove so the other
      two come over the gap, once they are both floating on top of the darkness
      stop and they will fall to their doom. Now cross the bridge, head up, hit
      the switch, head down over the bridge and then up.
B-1   Use the North Polarity to attract Link to the turning Magnetic Pole above
      and then when he is to the right of the Magnetic Pole let go. Now using
      Sassa Fruit and Roc's Feather jump up to the platform above and then left
      to the platform on your left. Now use the North Polarity to attract Link
      to the Magnetic Pole below and then when Link is to the left of it use
      the South Polarity to repel Link away from the Magnetic Pole. When Link
      is directly below the Magnetic Pole on the left quickly let go face up
      and use the South Polarity to repel Link over to the Platform with the
      Trampolines. Jump on the Blue Trampoline, kill the Stalfos and then jump
      back down the hole. Now jump on the Red Trampoline, make your way across
      the spikes and jump down the hole above.

B1F 
B-1   Head up.
A-1   Jump on the moving platform and then when it circles around the screen
      once jump up to the chest & open it to get the Winged Cloak. Now
      backtrack all the way to the room with the rollers and water (B1F C-2).
C-2   From there head right, up and then down the stairs.

B2F
B-3   Make your way up like before.
A-3   Go over the bridge and then jump down over the gaps on the right with the
      Winged Cloak to head right.
A-4   Kill all the Magnet Guys, move the Trampoline all the way up and then
      jump on it and try to land on the moving platform.

B1F
A-4   Walk so you are just above the ledge on the left and then face right, use
      the South Polarity and then jump down off the ledge. Now put the Magnetic
      Ball on to the button using the Magna Glove then open the chest that
      appears to get the Small Key. Now go left.
A-3   Move the statue on to the switch and then head down, down, left & then go
      down the stairs.

B2F
C-2   Use the Small Key on the Locked Block, wait until all the tiles stop
      flying and then using the Winged Cloak head down.
D-2   Go down, around the perimeter then up, drop down, kill the Moldorms &
      then head down.
E-2   Use Sassa Fruit and the Winged Cloak to get to the button and then jump
      back over the gap, move the block down out of the way and then head
      right.
E-3   In this room you will fight the Ghinis (see the Bestiary section for
      info). Once they have been killed....er... exorcised head right.
E-4   Go up the lower set of stairs, down the stairs to your right, up the
      stairs to your right, down the stairs below and open the chest for a
      measly 1 Rupee. Now go up the stairs, down the stairs above you, up the
      stairs above you, down the stairs to your right & then head up.
D-4   Use the North Polarity to attract Link towards the Magnetic Pole then
      when he is below it use the South Polarity to repel Link over to the
      platform below. Now using the Winged Cloak jump over to the other
      platform. Then face left and use the North Polarity to cling to the
      Magnetic Pole then when you are to the left of the pole use the South
      Polarity then quickly cling to the Magnetic Pole which will be just
      above you with the North Polarity. Then when you are above it repel
      yourself over to the weak floor above using the South Polarity. Then
      jump down and over to the moving platform and then jump and head up.
C-4   Kill all the enemies in the next room and then collect the Small Key.
      Then go back down.
D-4   Head back to the moving platform then jump to the right. Head as far
      right as possible then push up and you will move the block out of the
      way.  Now go up a screen and then head right through the locked door
      using a Small Key.
C-5   Flip over the gap and head up.
B-5   Go down the steps into the water and then head down.
C-5   Use a Sassa Fruit and jump down to land on the bottom switch, then jump
      up and land on the top one and then jump on the middle one. Go up the
      step that appeared, flip over the gap and head up.
B-5   Step on the switch and then jump on the Trampoline and hold down to land
      on the moving platform.

1F
B-5   Jump to the left from the platform and go down the stairs in the bottom
      left corner.

B1F
B-5   Hit both of the switches then jump and float over to the closed door then
      over to the other side and hit the blue switch. Then jump over to the
      door and head up.
A-5   Kill all the Stalfos then open the chest to get the Boss Key. Now
      backtrack to the room with many stairs and Wizrobes.

B2F
E-4   Go up the stairs to your left, down the stairs to your left, up the
      stairs in the far bottom-right corner, then left and use the Boss Key to
      go left.

B1F
E-3   Now your will fight the boss Gleeok who is also from Zelda 1 (See the
      Bestiary for info). Once Gleeok is dead collect the Heart then head left.
E-2   Collect the Fruit of Blessing.
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