SEPTENTRIONA (Province of)

Location: Northern half of the Shadow Coast, west of the great escarpment on the Isle of Dawn.

Area: 95,775 sq. mi. (248,057 sq. km.).

Population: 10,000 including the town of Laticea (2,000).

Languages: Thyatian (Redstone dialect), Alphatian (Hillvale dialect).

Coinage: Emperor (5 gp), lucin (gp), asterius (sp), denarius (cp). Alphatian coins are also very common: crown (gp), mirror (sp), judge (cp).

Taxes: 25% income tax collected quarterly (Va. 1, Ya. 1, Fy. 3, and Ei. 1). Thyatians abroad must still pay their taxes. 5% imperial sales tax on all goods except food and clothing.

Government Type: Dominion under the jurisdiction of the Empire of Thyatis.

Industries: Agriculture, logging. Resources largely unknown and undeveloped.

Important Figures: Deitica Baralius (Governor-General of Septentriona, human, female, F13).

Flora and Fauna: The Thyatian province have the normal animals and plants found for lands of their climate and weather (which are too numerous to all list here). Many exotic monsters can be found within its wilderness areas. The Province of Septentriona has also been experiencing raids from the araneas of the Great Escarpment.

Further Reading: M5 Talons of Night, Dawn of the Emperors boxed set, previous almanacs.

Description by Vivianna Romanones.

Like Meridiona south of it, the northern section of the Shadow Coast is largely wilderness. Some few small towns have developed here, but mainly as posts for military patrols rather than civil life. This administrative district has yet to become a part of the emperor's colonization plans, and remains an imperial preserve. Untouched by the recent war, but rumoured to be infested with monsters, it remains available for future land grants by the emperor to reward faithful service.

The People

A few hardy souls live here, most of them attached to or serving the military. Some few rove the interior, engaging in logging or searching for rarities. This is a dangerous area, however, and most of the "people" here-uncounted in the above numbers-are monsters.

Don't Miss

The forests are darkly beautiful, dense and wild as the Canolbarth was before its twisting. But it is as dangerous as that wood after the coming of the Shadow Elves. Not a place for vacationers from Darokin, but brave and stalwart citizens will find much to invigorate their spirits here.