Muses are required to inspire daily, for they live off the inspiration they
give to others. If they do not inspire for three days they find the first
symptoms of becoming ill is a headache. The headache becomes chills or hot
flashes, and finally fever which renders them quite useless and could kill
them if it goes on long enough. In order to keep this from happening, a Muse
will set off each day to inspire at least once...this is why they linger about
taverns, Inns and other places were fellowship occurs in a copious amount.
To inspire is to make a connection with the one receiving the inspiration.
This means touching in some fashion by a Muse, or a special connection
done with what the Muse can provide.
This means Muse of Nature can use certain nectars to achieve the same affect
as touching to inspire, and Muse of Music can use the music they are gifted
with. Otherwise the only way to inspire is by levels of touch.
Level one:
A Muse's hand in contact with the subject's hand will be the connection,
the inspiration is an invisible flow of energy accepted by the subject that
will have certain effects. The first effect is heightened senses for an hour,
the second a relaxed mind for the same hour allowing thought to flow easier.
Level two:
A Muse's lips in contact with the subject's hand or forehead, or cheek [Not
lips!]. The same energy flows in and will cause two hours of heightened senses
and two hours of a relaxed mind. It also opens the doors to thoughts that
normally a brain can't tap into by themselves, as only 10% of a mortal's
brain can be accessed on a normal daily basis. This is were new ideas that
are completely natural [you never knew you had it in you!] can flow through
a relaxed mind.
Level three:
Usually saved for a Muse's mate only, a kiss on the lips is a level two that
lasts for five hours. It's rare for this to be used unless the Muse is desperate,
or a mate has been found for said Muse.