Special Weapon Calls
There are many special weapon calls in Twisted Reality. This list will help you recognize these calls and that effects that they have.
Magic: Although magic weapons do not normally effect your character any differently than a normal weapon they do effect most of the nastier creatures that are not effected by normal weapons.

Silver: These weapons most likely effect your character as a normal weapon would but when brought to a WereWolf or other lycanthrope they prove to be very effective.  They also effect other creatures that are immune to normal weapons.

Mithril: These weapons act just like silver weapons, save for one point, they are unbreakable.

Flaming:  These weapons deal extra damage to some undead and other combustible creatures.

Ice: These weapons may not effect your character any differently than a normal weapon but to a fire based creature it is a vital weapon to have.

Poison: If this venom enters your system it proves to be fatal.  If you are struck in an unarmored portion of your body with a poison weapon you are dead.

Disease:  If you are struck with a diseased weapon you can not be healed from that wound until the disease is cured.  If you are killed with a diseased weapon you can not be raised without the disease being cured.

Boulder:  If you are struck with a boulder you are dead.  If it strikes anything on you, including weapons, that item is broken and you are still dead.

Armor Piercing:  This strike is just like it sounds, it pierces armor and strikes the location for full damage.  This does not damage the armor.

Impaling: This is not a weapon strike call but instead something that can be done to prevent different effects. Impaling is the act of holding a weapon to a kill location and saying Impale.  Normally when a creature is impaled it can not regenorate.

Peace Bound Weapons: To peace bind a weapon is to make it so it does not deal actual damage.  When using a peace bound weapon you should declare that it is peace bound to you opponent.  You may un-peace bind a weapon at any time.  Normally all tournaments are peace bound events.
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