Xiang's Quests
The information below is detailed quest information reguarding quests both currently availible and soon to be declared, as you can expect there is a listing of these quests also found inthe tavern and in the kingdom's throne room. (You can also look for info under the scrolls section of the forums.) This section of this site is devoted to the fine details of each mission, so you the player can decide weither or not you want to go.
Quest 1:  "
The murimasa is an unique magical blade that was forge with mages in mind, it's undoubtably a valued asset for both study and defending the kingdom, the problem with it is its long history and the blades own habits. Originally created three centuries ago by a cabal of wizards seaking a weapon to stop the inquisition, the blade was built with the property that it is useless as a weapon to anyone but a mage. it also is reputed to be nigh indestructible since it is supposed to be a living entity of it's own accord. If legend is accurate the murimasa has the interesting property that it selects the mage that may safely weild it, you cannot want it that you might exact vengence or great power; in fact, this leads to another detailed part of the blade's history. Since the murimasa was made out of old world citadel steel, it's metal blade picks up the staining of whatever liquids or materials it is in contact with most, excepting the interior ofit's specialy made scabbard. The blade in question, has been stained a deep bloody crimson not because it was used to kill a great many people but because of the sheer number of fools who thought themselves worthy of it's power; what this means is that the murimasa has killed a lot of attempted owners. At the current time the locationof the blade has been narrowed down to one of three sites, the first of which is simply called the Ebon City. This overrun city is a decaying monument to the faulty ways of those who thought they could bend the laws of reality. Scouting indicates that the city is hime to many an previously unseen creature, and or strange magical effect including effects of the void. The mission is straight foreward, get in, find the blade and get out; and of course be careful and wary.

RP Information
Danger: low
Time: 1 day
Party Size: 4 persons maximum
Pay: 15 gold per person. all players can keep what they find except the actual target of the quest, pay ment upon successful return with the murimasa, if they find it.
Planned RP date: 3/11/06
Status:  Not started.
Quest 2: "Blac
No Infomration availible yet.
Status:  Not Availible yet.
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