| Games |
| Paintball Rules Guns-HK5K, HK5, F90, 9mm Sub, M11, M9 Maps-Frostfire Warehouse, Requiem Bomb Pick Up, Desert Glory Middle Buliding & Terrorist Spawn, The Ruins, Bomb Pick Up, Night Stalker Central Area, Crossroads Bomb Pick Up Objective-To Defeat The Other Team Rules-Start within 30 seconds, NO crossing middle line, Single Shot Only, No Glitching, You may cross over in the final 15-30 seconds. |
| Hide & Seek Rules Guns-Terrorists Get M9, Seals Get Nothing EXCEPT Smokes/Flashbangs Maps-ANY Objective-To Eliminate All Seals, To Not Be Found/Killed By the Seeker Rules-Seals Get 30 seconds to hide any where on the map, then the terrorist seeks, in the final 30 seconds the terrorist must commit suicide or be killed by another opponent. |
| Cops & Robbers Rules Guns-Seals Get 12 Guage Pumps and Mark 23, Terrorist Get M9s Maps-ANY Obectives-To Capture The terrorists without harm, To Not Be Caught By the Seals Rules-Seals Must Capture All Terrorists by shooting once, if the terrorist lays down they re captured. If a terrorist shoots back, a seal may kill them If captured they must report to robber cell. May Vary Once All Terrorist placed in cell, They must be elimnated by claymores. |
| Rush Rules Guns-ANY Maps-Frostfire Computer Room Objective-To eliminate the other team as quick as possible Rules-Players Must RUSH the computer room ASAP Players may not stop shooting until other team dies |
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| Chicken Rules Guns-None, Flashbangs & Smokes Maps-Chain Reaction Beams Objective-To Knockdown the opponent by running into them Rules-Players Must Run into the other player and knock them off Before and during the run, any player may throw a flashbang or a smoke bomb THIS GAME IS RESPAWN ONLY |
| Dodgeball Rules Weapons-GRENADES ONLY and Machine Guns Maps-Frostfire Terr. Platform, Chain Reaction Roof, Crossroads Central Court Rules-At 30 seconds, players may throw grenades Flashbangs and smokes are allowed Players alive at the end of the round then play one on one in an open are with machine guns Last Team Standing Wins |
| Capture The Flag Rules Weapons-Pistols only Maps-Demolition Maps Rules-All players must rush the bomb The player with the bomb, cannot shoot. First team to plant the bomb wins When a team plants the bomb, the other team cannot defuse, Unless the only player left is the planter, Then they can shoot the player and defuse the bomb. |
| Deer Hunt Rules Weapons-Snipers Only Maps-Any Map With Open Areas Without Mutiple Plots of Grass Rules-There will be 2 snipers who will compete against each other All other players will run around the enclosed area trying not be shot If the Deer stay alive at thirty seconds, then the hunters will have to stand still and be shot |