************************************************************************** ************************************************************************** *** *** *** Capcom vs SNK 2: Mark of the Millennium 2001 *** *** *** ************************************************************************** ************************************************************************** ******** Credits: ******** -Famitsu Magazine for publishing the CvS2 guide, which contains frame data for every character as well as lots of very useful information on CvS2; -SmoothCat for scanning the CvS2 guide; -ragnafrak & Mr fantastic for hosting the scans on their websites; -Buktooth for writing the frame data articcle on Video-Opera, which is very helpful for anybody who wants to understand more about frame data. (http://www.video-opera.com/features/f0009.php) ===== Cammy ===== ------- Normals ------- close s.LP 2/3/6 o/o/o 300 +6/+6 far s.LP 3/4/7 o/o/o 200 +4/+4 close s.MP 4/4/16 x,x/o,x/o,o 700,600 +-0/+-0 far s.MP 4/4/11 x/o/o 800 +5/+5 close s.HP 3/4/10 x/o/o 1000 +10/+10 far s.HP 3/10/9 x/x/o 1100 +9/+9 close s.LK 3/8/6 x/o/o 300 +3/+3 far s.LK 4/8/8 x/o/o 400 -1/-1 close s.MK 5/3/16 x/x/o 800 +2/+2 far s.MK 7/2/17 x/x/o 800 +1/+1 close s.HK 8/8/15 x,x/x,x/o,x 1200,1000 -1/-1 far s.HK 5/10/22 x,x/x,x/o,o 1100,1000 -8/-8 c.LP 3/4/6 o/o/o 200 +5/+5 c.MP 4/4/9 x/o/o 700 +7/+7 c.HP 6/8/12 x/x/o 1000 +4/+4 c.LK 4/4/8 o/o/o 200 +3/+3 c.MK 4/7/13 x/o/o 700 +-0/+-0 c.HK 9/6/25 x/x/x 1000 DN/-7 j.LP (u) 3/24 500 j.LP (uf/ub) 5/24 500 j.MP (u) 5/8 700 j.MP (uf/ub) 6/8 700 j.HP 5/8 1100 j.LK 4/24 400 * Cross-up. j.MK 7/8 800 j.HK 6/6 1000 ------ Throws ------ f/b+HP 3/1/13 52 pixels 1600 f/b+HK 5/1/13 52 pixels 1800 In air, any direction except up, +HP 1 active frame 24 pixels (horizontal) 1700 62~70 pixels (vertical) In air, any direction except up, +HK 1 active frame 24 pixels (horizontal) 1900 62~70 pixels (vertical) Hopefully I'll finish the frame data for specials & supers someday.