************************************************************************** ************************************************************************** *** *** *** Capcom vs SNK 2: Mark of the Millennium 2001 *** *** *** ************************************************************************** ************************************************************************** ******** Credits: ******** -Famitsu Magazine for publishing the CvS2 guide, which contains frame data for every character as well as lots of very useful information on CvS2; -SmoothCat for scanning the CvS2 guide; -ragnafrak & Mr fantastic for hosting the scans on their websites; -Buktooth for writing the frame data articcle on Video-Opera, which is very helpful for anybody who wants to understand more about frame data. (http://www.video-opera.com/features/f0009.php) ====== Blanka ====== ------- Normals ------- s.LP 2/2/11 x/o/o 400 +2/+2 s.MP 7/6/9 x/x/o 900 +5/+5 s.HP 6/12/15 x,x/x,x/o,x 1400,1200 -3/-3 close s.LK 4/10/17 x,x/o,x/o,x 500,500 -12/-12 far s.LK 6/4/11 x/x/o 400 +-0/+-0 close s.MK 6/2+2/28 x+x/x+x/o+x 500+500 -10/-10 far s.MK 7/2/16 x/x/o 1000 +2/+2 s.HK 7/6/24 x,x/x,x/o,x 1300,1200 -6/-6 c.LP 4/4/13 x/o/o 400 -2/-2 c.MP 6/4/24 x/x/o 1000 -8/-8 c.HP [5/3][2/5]/23 x,x/x,x/o,x 1200,1300 -4/-4 c.LK 4/4/6 x/o/o 400 +5/+5 c.MK 5/6/11 x/o/o 1000 +2/+2 c.HK 7/4/23 x/x/o 1300 DN/-3 Jumping up j.LP 4/22 500 j.MP 5/10 900 j.HP (u) 2/6 1400 j.HP 4/5 1000,1200 j.LK 4/22 500 j.MK 5/11 800 * Cross-up. j.HK 6/8 1300 --------------- Command Normals --------------- b/f+MP [4/2][2/10]/17 x,x/o,x/o,x 600+500 -7/-7 df+HP 9/16/24 x/x/x 1200 DN/-16 ------ Throws ------ f/b+HP 3/1/13 52 pixels 800+200x(2~14) * Mash the buttons to get more hits. f/b+HK 5/1/13 52 pixels 2000 Hopefully I'll finish the frame data for specials & supers someday.