************************************************************************** ************************************************************************** *** *** *** Capcom vs SNK 2: Mark of the Millennium 2001 *** *** *** ************************************************************************** ************************************************************************** ******** Credits: ******** -Famitsu Magazine for publishing the CvS2 gguide, which contains frame data for every character as well as lots of very useful information on CvS2; -SmoothCat for scanning the CvS2 guide; -ragnafrak & Mr fantastic for hosting the sscans on their websites; -Buktooth for writing the frame data articlle on Video-Opera, which is very helpful for anybody who wants to understand more about frame data. (http://www.video-opera.com/features/f0009.php) ====== Sakura ====== ------- Normals ------- s.LP 2/4/5 o/o/o 200 +8/+8 close s.MP 4/5/11 x/o/o 700 +4/+4 far s.MP 6/5/12 x/o/o 800 +3/+3 close s.HP 3/8/27 x,x/o,x/o,o 1100,900 -11/-11 far s.HP 6/8/17 x/x/o 1200 +1/+1 s.LK 3/5/13 x/o/o 300 -3/-3 s.MK 7/7/21 x/x/o 800 -8/-8 close s.HK 4/7/23 x,x/o,x/o,o 1200,1100 -6/-6 far s.HK 8/5/17 x/x/x 1000 +2/+2 c.LP 3/4/6 o/o/o 200 +7/+7 c.MP 4/4/21 x/o/o 800 -5/-5 c.HP 3/11/25 x,x/o,x/o,o 1100,800 -13/-13 c.LK 3/4/8 o/o/o 200 +3/+3 c.MK 4/4/24 x/x/o 700 -8/-8 c.HK 6/3/35 x/x/o 1000 DN/-14 j.LP 3/22 500 j.MP 4/8 800 j.HP 7/5 1100 j.LK 4/26 400 j.MK 5/8 700 * Cross-up. j.HK 8/12 1000 --------------- Command Normals --------------- f+MK 23/3/16 x/x/x 700 +1/+1 * Overhead. ------ Throws ------ f/b+HP 3/1/13 52 pixels 600+200x(1~12)+600 f/b+HK 5/1/13 52 pixels 1800 Hopefully I'll finish the frame data for specials & supers someday.