All cars must be constructed from the official Boy Scouts of America Pinewood Derby kit. Any car not meeting this requirement will be disqualified.
The car must have been made within the last 12 months of the current year’s Frontier District Pinewood Derby. Cars from the previous derby cannot be raced again.
The width of the car shall not exceed 2¾ inches.
The length of the car shall not exceed 7 inches.
The weigh of the car shall not exceed 5 ounces.
Axles, wheels and body wood shall be as provided in the kit.
Wheel bearings, washers, and bushings are prohibited.
Pre-cut axle slots must be used. (No exceptions!)
The car shall not ride on any kind or type of springs.
Any details added must be within length, width, and weight limits.
The car must be freewheeling, with no starting devices.
No loose materials of any kind (such as lead shot) are allowed in the car.
Only dry lubricant shall be permitted.
No deep cuts on the front of the car.
Rules of Conduct
Have participating Scout in full uniform or his Pack’s official field shirt uniform.
Cubs must register their own car, which will be impounded after inspection for the duration of the race.
No additional lubrication will be allowed after impounding.
Heats will be rerun in case of a tie. If any car leaves the track during a race, a "no contest" will be declared, and the race will be run over. If the same car leaves the track on the rerun, that car will take a loss for that heat.
If a car does not finish two consecutive races in a single heat, it takes a loss for the heat.
If any car is damaged during a race, that heat will be rerun ten minutes later. The Cub Scout and his parent or guardian may repair the car during this ten minute period with a race steward looking on. No additional lubrication will be allowed. Bring Super Glue! Any race steward may require that such a car be re-inspected and measured before racing. If a car is not ready after the ten-minute period, it will take a loss for that heat.
The race will be double-elimination, except in the event that there are too many entries that will make the use of double-elimination unreasonably time-consuming. This decision will be made by the derby chairman and the track officials prior to the beginning of the first heat. In all events, the computer-run electronic track timer will be used to determine the winner of a heat. All decisions of the track officials are final.
When a car is called to race, each Cub Scout will place his car on the track. Any interference or touching of the car by his parent or guardian will disqualify the car from all further racing. Only a racing steward may assist a Cub Scout with the placement of the car. In the event that placing a Cub Scout’s car on the track himself may present a possible danger to the Cub Scout, (i.e., the track is too high, etc.), an official steward will place the car on the track. This decision will be made by the derby chairman prior to the beginning of the first heat.
The scales and other measuring devices used at race check-in supercede any other devices or measurements.
Minor adjustments may be made at the time of check-in if necessary to bring the car into specifications. The Cub Scout may be assisted in these adjustments by his parent or guardian, but no official may assist.
Cars not meeting the prescribed specifications at the close of check-in may not race.
All of those present on the race day must behave in a Scout-like manner. Parents and leaders are responsible to ensure that un-sportsman-like conduct and unruly behavior does not occur. Adults lead by their example.