| earthbound fanfiction database |
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| The Masked Girl | ||||||||||||||||||||||||||||||||
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In the chapter "Destruction," EarthBound: The Horsemen Saga introduced the apparent final hero of the cast, an outsider presently known only as the Masked Girl. History Being a highly enigmatic figure, the Masked Girl's history is, as of this writing, largely unknown. An alternate telling of her origins is presented in EarthBound: The Horsemen Saga, Interlude. Combat In battle, the Masked Girl combines super strength, super speed, short-range teleportation, great agility, and skillful unarmed martial ability. Offense The Masked Girl has a unique mystical gift which makes her physically stronger than any non-powered human being; though it is currently unknown whether or not she has any mystical attacks, her physical might surpasses that of most other PSI users as well. Like any normal human being, though, she requires conditioning to stay in shape. A single strike from the Masked Girl can immediately kill most soldier-level opponents (usually smashing them to pieces), regardless of class. She can crush a Starman's head or a Shattered Man's hand in one clench, and affect sturdy objects around her in ways that would be impossible for normal people. Defense The Masked Girl can also steadily dodge at least two simultaneous rapid-fire beam attacks, and is adept at using her defensive motions to launch into an offensive action of her own. Additionally, her strength allows her to deflect lower-level projectile attacks. |
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| Image by Artemis251 | ||||||||||||||||||||||||||||||||
| 'Ficography | ||||||||||||||||||||||||||||||||
| 'EarthBound: The Horsemen Saga' | ||||||||||||||||||||||||||||||||
| 'EarthBound: The Horsemen Saga, Interlude' | ||||||||||||||||||||||||||||||||
| "EarthBound" Fanfiction Database | ||||||||||||||||||||||||||||||||
| 'EarthBound Fanfiction Reviews' | ||||||||||||||||||||||||||||||||
| Assist
Also unique about the Masked Girl is a teleportation ability that manifests a burst of white light and a small clap of thunder upon use; there are two known variants to it. One is basic short-range teleportation, which manifests a smaller light burst and allows her to avoid larger scale projectiles or more easily place herself within striking distance of an opponent (though this comes at a small cost of PSI). The other is a long-range teleport that expands the burst to a larger degree, bringing anyone within the light's range along with her. Both versions of this teleportation ability allow the Masked Girl to remain stationary, requiring no prior movement. The Masked Girl can also sense energy fluctuations within close range, typically knowing when someone is coming via teleportation or when a nearby PSI user is summoning their power, alerting her to potential sneak attacks. Recover She is not currently known to have any mystical recovery abilities, but has been seen carrying light supplies. |
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