EARTHBOUND

         FANFICTION REVIEWS

 

By James

 

 

            ARCHIVED REVIEWS

 

 

Quick Notes

EARTHBOUND: THE HORSEMEN SAGA – Part 7

Author: Heartslaught

Tagline: None

 

   "The Revelation of the Others" is, hands down, the most striking chapter to be found in Part 7 of this ever-prolific story.

   Let’s recap: A mysterious new next-door neighbor reveals to Ness that the adventure he and his friends completed six months ago—the War Against Giygas—was only one part of a much larger picture. Composing some of what remains are the newcomer and a few PSI-powered friends of his own, collectively known as the Destined Ones. They’ve taken down, but not finished off, a cosmic-destroyer type themselves—as it turns out is actually the case with Ness and co. as well. Now, the heroes and the destroyers are beginning to gather for a big showdown with each other at some point in the future. Biblical allusions, a sometimes-enticing plot, and incredibly intricate battles that rival—and in some ways surpass—even Giampi-level combat have all been a part of the fanfic that is EarthBound: The Horsemen Saga.

   Notice anything missing in the above list? Possibly so if character focus is one of the values you tend to care about in a story, as the lack of its presence has been one of the major issues placing a damper on this one—until now. During a private confrontation with Ness at the Milky Well (dramatically enhanced by their being rained in), a jittery Paula reveals that she’s gotten some telepathic info on the Destined Ones, now knowing everything from personalities to PSI abilities. On the subject of the latter, a reader can’t help but look forward to meeting Nolan, whose power creates gold armor and allows the trench coat-wearing, firearm-toting boy to manifest unlimited ammo during combat. Combined with additional details on the others, and the discovery that Paula’s just unlocked a Fate (ultra PSI power) that may now put her ahead of even Ness (struggling with it is making her so unstable she might kill him at any moment), this intriguing chapter creates more interest in the story than ever.

 

 

 

WRATH OF THE WAR PIGS – Part One

Author: Cracked Bat  Status: In Progress  Rating: Good

Tagline: None

 

   The author said that things would be somewhat different this time, and it turns out he wasn’t kidding. As the first chapter begins, it becomes slowly apparent that the opening piece of Wrath of the War Pigs is almost nothing like the introductions to the previous installments in this series. If you’re a fan, you probably don’t take this as good news, and in all honesty, I can’t exactly tell you that it is.

   This whole story has been around long enough that this is quite literally a third-season premiere. At this point, as one reads through somber moments of exposition and lingering doubt—all while the protagonists sit, appropriately enough, over drinks in a café—you can’t help wondering if the Pig King legacy is starting to show its age.  Granted, this is only the first new chapter, but there’s not much going on here other than Espeon recounting a childhood memory that may come to mean something later (I guess this is a sufficient enough dose of character development), and everyone else brooding until the inevitable we-can’t-give-up moment rolls around. The world, as Krause explains, is "too much to lose."

   Perhaps this is the story’s attempt at visiting the more serious grounds covered in some of the more dramatic fanfics out there, and it’s certainly not going in the wrong direction if that’s the deal. The Pig King stories can handle drama, but it could be this new effort is trying too hard to be moody. In any case, when the saga does what it does best, and humor is called upon to spice things up, you’ll get a laugh or two every now and then, and as Krause asks a bummed out Ricky, "What would Flint do?" and Ricky responds to his brother’s touching motivation with the equally sunny, "He’d remember the past, do what he could with what he had, make sure the future works out, drink lots of beer…" you leave the café with a reminder that this is, indeed, the Pig King saga you’re reading. It hasn’t let anyone down before, and it’s not likely to this time.

   Was Wrath worth the wait? Yes. Has it exceeded expectations? Not yet…but again, this is only the beginning—and that’s a good thing.

Reviewed: Continuation of a story based on early information relating to the third game in the “EarthBound” series.

The Basic Idea: A small family and their comrades end up battling an empire of invading pigs while on an adventurous path.

Opening: “It didn’t take very long for Lucas, Krause and Brandon to get updated . . .”

Notable/Extras: Multiple arcs.

 

 

 

Quick Notes

EARTHBOUND: THE PERPETUAL ADVENTURES – Episode 5

Author: Michael DePalma

Tagline: They’re Going To Save The World…As Soon As They Learn How To Live In It

 

   As you probably know, this one’s pretty much considered the grown-up view on the world of "Mother 2." EarthBound: The Perpetual Adventures became a quick hit by attracting readers with its elegant appearance (behold the pretty indenting and double-spaces!), pop culture references, and gritty look at teenage life, love, and the not-always-luxurious duties that come with being a member of the Chosen Four in a post-Giygas world.

   The fanfic reads sort of like a manga (especially a high school one), and this particular installment stands out due to so many memorable moments, including the introduction of brash Lauren Pierce (a character who I’m told I might’ve saved from psycho-serial-killer death after the writer read Interlude!) and Ness’s encounters with tough guy Chester—particularly the second one.

   It’s gone on hiatus for over half a year, but fans have remained faithful and gotten some multimedia goodness in the process, including a film short and the prospect of an upcoming website. So while you wait for "Here is Gone"—the next Episode in the story—consider heading over to Fanfiction.Net and reliving some of the moments that make you the patient Perpetual fan you are (if you haven’t already), preferably with one of the songs each installment is named after, as DePalma himself recommends.   

 

  

  

EARTHBOUND 202X: THE CHOSEN EIGHT – Parts 20 - 22

Author: INouveaux18  Status: In Progress  Rating: Great

Tagline: None

 

    This story arc is a fine example of what generally makes 202X such a remarkable fanfic: it takes aim and hits its mark in so many areas.

    As Part 20 modestly started things off, and a few members of the Chosen Eight began engaging in some private musings at the hotel, it suddenly dawned on me just where I’d seen the ensuing level of emotional insight before in "EarthBound" fanfiction: INouveaux18 is doing work that’s very much comparable to some of the best from PSI322—whose standard I’d previously seen only SaturnStorm come close to in recent times. A reader is rarely left wondering what a character is going through in this story; every moment feels meaningful and elaborated just well enough that things never seem dull.

   These sentiments continue in the next installment, via a nicely written conversation on a curb ("There it was again, constantly showing up no matter how much he tried to ignore it. He was the only member of the group who did not have any special powers . . . because he was a ‘normal person,’ Guy would never be able to truly relate to Karen."), but aesthetically, the high point of "Reunion" lies in observing as so many elements of the whole story come together. While fellow Neo-‘fic EarthBound: The Horsemen Saga has taken some revolutionary steps for combat in "EarthBound" fanfiction, 202X has managed to break new ground in terms of plotting, and as the characters meet, converse, and shed more light on things that have been mentioned earlier, it truly feels like the writer is presenting a world with a believable sense of history and continuity (and a nice little tension builds as a reader observes old friends Guy and Kyla—who up until this point, have yet to have a scene together—separated only by a few steps while unaware of the other’s close presence).

     But don’t think you’ll be forgetting that this is the world of "EarthBound" being presented; the incredible tale of Part 22 ensures that that’s not an issue. "Family" brings a certain subplot that’s been building since the prologue to a head—partly, anyway.

   As I read through the beginning of the big event here, I tried to deny the presence of the tear I quickly wiped from my eye. As I got a little further into it, I found myself glancing over at the copy of "EarthBound" sitting by my Super NES…and letting out a sad sigh (maybe too soon). And as I read towards the end of this pivotal installment, I felt almost as shocked as the heroes in the hotel during what came next. If you’ve followed the tale up to this point, then "Family" is likely to be one of the most touching chapters of "EarthBound" storytelling you’ll ever read.

   Naturally, one can’t call every little thing in 202X perfect. Sasha, while likable, tends to smile an annoying amount of the time and is arguably still in one-dimensional territory (though it’s somewhat understandable when the writer’s got seven other characters to develop), while her destined friendship with Zain is often so forward that it sometimes leaves little to the imagination.

   But anyway, from the intricate story lines to the great cast to the well-written moments of emotional impact—including some particularly nice accounts of famous "EarthBound" history—this series remains one of the defining examples of "EB" drama done right, now and always.

Reviewed: A Neo-“EarthBound” story.

The Basic Idea: 30 years later, eight new youngsters have become the next chosen ones.

Opening: “The airplane took off, heading for Quattro City.”

Notable/Extras: New characters.

 

 

 

 

EARTHBOUND OMEGA – Chapters 3 - 5

Author: Bouvier21  Status: In Progress  Rating: Good

Tagline: None

 

   Just another AC story? Don’t count on it. This tale of young vagabonds, fading veterans, and hyper-cool baddies is growing more and more interesting with each chapter. It’s so nicely written that there were times when I actually looked at the info on the bottom of the page to see if I’d accidentally printed out a Giampi or INouveaux18 fanfic. But no—there’s a new writer in town, and that writer’s name is Bouvier21.

   Make no mistake: the villains in EarthBound Omega are utterly ruthless. Remember, it’s been 20 years since the well-known events of the War Against Giygas, so prior to this new invasion getting started, many of its agents are being sent on a series of preemptive strikes against anyone who might pose a threat, and they’re doing things that go way beyond anything the Starman Jr. could’ve dreamt up. The dark player known as Shendi captures Robert then levels the entire village of trainees—while Robert’s girlfriend, Sarah, is still in it as well. An enemy called the Supreme Starman comes straight to Ness and Paula’s home while they’re spending time with their child. And of course, the strange cyborgs from earlier—who don’t seem to be with Georg after all—were responsible for attacks on innocent townspeople, provoking the respective rage and determination of PSI-powered Brian and Trevor, who’ve now set out for Eagleland.

    "The war is starting, Georg," says an interesting figure on the antagonists’ side, and that line says a lot about the beginning of this tale. While the invaders are clearly organized and prepared, many of the PSI-gifted teens wandering around—including charming newcomer Angela, a telepath with an extra trick up her sleeve—are kept at a disadvantage by way of ignorance. Several of the heroes are following independent agendas while not really knowing much of the bigger picture or that there are others out there fighting battles as well. This style of presentation makes one increasingly sympathetic towards the heroes while watching the story unfold through the various alliances and factions that are scattered about. Of course, there are times when the divided nature of the storytelling makes it easy to judge which scenes are more impressive than others; the fight between Robert and Shendi is just so-so, but the skirmish between Supreme Starman and Poo ("Allow me to show you what happens to those who threaten my kingdom.") is quite cool indeed. The revelation that there’s another prophesy of salvation behind everything is not a particularly stirring concept, but the proposal of a more complex explanation behind the struggle from 20 years back certainly is. "This was one thing Giygas was right about . . . this planet is by far the best candidate for the procedure," mutters the new antagonistic head honcho. Just what could he be talking about?   

   There was previously an issue with formatting, but the good news now is that it’s been rectified, and the accompanying power of the fourth and fifth chapters make the changes that are happening in this story far more than just visual. Following a very slick moment near the end of Chapter 5, one character utters, "Now let’s get going!" A fitting statement, because EarthBound Omega certainly has.

Reviewed: A Neo-“EarthBound” story.

The Basic Idea: The adventures of ACs 20 years later.

Opening: “Tucked behind the dense woods of Winters rested an old laboratory.”

Notable/Extras: Prologue.

 

 

 

 

E. REVOLUTION – Parts 7 - 9

Author: Giampi  Status: In Progress  Rating: Great

Tagline: None

 

    There are some works a creator just can’t live down. If you’re into comics, then you might be aware of what tale Frank Miller is best known for. If you’re into movies (and even if you aren’t), you more than likely know what story comes to mind when George Lucas is mentioned. And if you’re into "EarthBound" fanfics, then you probably know what title you’d put next to Giampi’s name in parenthesis if you were writing an article or something.

   A few years ago, Giampi (Mother Alternate) started a tale that would go on to change the size and scope of what most thought an "EarthBound Zero" fanfic could be, but the thing about doing something like that is that it puts a lot of pressure on whatever one comes up with next. So how does E. Revolution manage at this stage of its run? Quite well actually.

   From the start, this story has not just been different due to taking place in an alternate reality, but because of a distinctly sophisticated edge. It’s like "EarthBound" meeting a techno-cop show, a concept that stays nicely balanced under the writer’s capable direction, while being about much more than simply defending the world from aliens.

   It’s about mystery. Just who is Paula and why is she so weird? Or is the joke on us and is she really the most stable of anyone in SANCTUARY? And what’s the deal with the tablet that was stolen at the beginning? In Part 7, something of an interlude, this issue comes into question once again, which also leaves Ness with a striking new matter to resolve.

   It’s about politics. In "Vulnerability," probably the most stirring of the installments covered here, a new arc begins, kicked off by a two-part tale in which Maxwell Labs, the brash commander who’s swept in and exerted control over SANCTUARY, sends Ness, Poo, Jeff, Apple, and Orange to deal with a disturbance in Onett. But along the way, the guys begin putting certain pieces together and slowly realize that it’s a mission they’re not meant to come back from, as the commander has reasons for wanting some of them gone, one being so that the DREAMERS division can one-up SANCTUARY.

   It’s about viewing the characters from new perspectives. Or old ones. Or ones that were kind of in-between all along…if that makes any sense. Case in point: the aforementioned five aren’t the only ones who go on the mission to Onett. Also along for the trip is Tony, one of Maxwell’s men, and when certain Tony-related things happen on this adventure, it can leave the reader with a hard-to-describe feeling (you know, sort of like that Insignificant item in the game) that further confirms the notion that the times are a’ changin’ for "EarthBound" fanfics.

   It’s about something else, too. While Giampi may often be acclaimed for putting together some good action scenes, there’s another defining characteristic in his writing that should also be noted. Anyone who read Mother Alternate will likely remember some key moments of the subplot revolving around bad-but-not-entirely antagonist Lisa, a.k.a. Dual Proghauser. It was an enigmatic tale about a daddy’s little girl, disappointment, and pent-up resentment. In E. Revolution, we find that Jeff has had to bury those closest to him (making for clashes with his workaholic uncle), while Ness is uncovering a startling discovery about his mother. The point is, Giampi likes to write about family, and it’s something he makes just as entertaining as any battle he could throw at us.

   Certain writers who’ve expanded on the work of Shigesato Itoi are known for having favorites among Mr. Itoi’s characters. SaturnStorm likes Tracy, PSI322 is fond of Jeff, and Giampi’s a Poo fan. Therefore, as far as the family aspect of the writing goes, Poo’s going to be the one getting the royal treatment (sometimes a bad pun just can’t be avoided).

   "I promise!" are the final two words of Part 9, uttered by Poo during a flashback, one of several in which we start learning some interesting things about the softer side of the usually tough-as-nails agent.

   E. Revolution continues to impress as a well-outlined, grittily unpredictable tale of suspense. It plays out so well and leaves enough to be desired that the idea of this concluding soon seems odd. Does anyone really believe that it’ll be entirely over when the season ends come Part 13? Maybe so, but confirm nothing. Expect nothing. This is a story in which you can never be sure of what’s going to happen next. Lest we forget, Jeff is still walking around with those red eyes of his.

Reviewed: A Neo-“EarthBound” story.

The Basic Idea: “EarthBound” characters in a tale of a shady anti-alien organization vs. a shady alien invasion.   

Opening: Beep…beep…beep…

Notable/Extras: Alternate scenario.

 

 

 

 

EARTHBOUND 202X: THE CHOSEN EIGHT – Parts 23 - 25

Author: INouveaux18  Status: In Progress  Rating: EXCELLENT

Tagline: None

 

   Not even "Prologue Part 5," not even "And Then There Were Four," not even "The Abandoned Tunnel and Beyond"…not anything I can recall in 202X—or out of it for that matter—seems as stunning a piece of fanfiction right now as the amazing installment that is Part 25. This is it. No more talking, no more taunting, no more threats, no more crap…it’s time for a BIG showdown in which the heroes, Kaatz, and even Giaguo need to get these differences straightened out.

   Those following the tale will know that this is a rematch as far as the chosen ones and Kaatz are concerned, and it’s incredibly exciting watching the new engagement as heroes rise and fall while the reader wonders which members of the Chosen Eight are most likely to get the job done (my top pick was Kato, followed by Zain, with Deckard not far behind).

    We’ll get back to the excitement in a minute. The recent arc has been just as amazing for its exploration of character as for its exploration of combat. In Part 23, someone finally reaches a moment she’s been destined to have almost her whole life, which is followed by a battle that, unfortunately, had to happen at some point in the "EarthBound" saga as well. But there’s little need to worry, because this girl’s real development as a character comes not from her increased power, but from the confidence brought on by her recent life-altering revelation. One thing about life is that it revolves around love, and just about everyone in 202X—even Kaatz perhaps—seems to have a little of it in them for something or, more often, someone. In Part 24, when Guy’s thoughts turn to Kyla and he muses that, "She’s even more beautiful than I remember," you can’t help but wonder more about these two. When Zain gets hurt during the battle in Part 25 and it not only provokes a concerned reaction from Sasha but—can it be?—an angry one, it seems that this aspect of the story is actually present to build character as much as it’s there for pleasantries.

   And speaking of that battle again, well, it’s just full of so much intensity and coolness—from the science of PSI to the wraths of a couple young warriors pushed too far—that describing it further is hard to do. It’ll leave a 202X reader simply speechless. The antagonists mention that it’s only a matter of time until the Chosen Eight’s "luck" expires.

   Guess that means they’ll have to rely on skill—something that often stands out when following them and their story.

Reviewed: A Neo-“EarthBound” story.

The Basic Idea: 30 years later, eight new youngsters have become the next chosen ones.

Opening: “From where she was standing, the interior of the house seemed as worn-out and run-down as the outside.”

Notable/Extras: New characters.

 

          

            

 

EARTHBOUND: REBOUND – Chapter One

Author: Fabricati  Status: In Progress  Rating: Good

Tagline: An Oddly Epic Retelling

 

    When you’re just looking for a recounting of the story of "EarthBound," there are plenty of places you might turn, and by now you’ve probably heard of most of them. Actually, by now you’ve probably heard a few nice things about this particular one, and I’m happy to say I agree.

   The well-written EarthBound: ReBound, full of sharp humor and fun-to-observe accounts, already has the makings of a classic. Comedy isn’t the only thing it’s got going for itself; things are actually kind of sad after Buzz Buzz dies, and it’s equally reassuring when Ness makes a pledge not to let him down. These are the kinds of moments that can move you in ways the same scenes in the game probably can’t after years of playing it, and that sort of thing can be quite nice indeed. The best part, of course, is that this is only the beginning, so stick around—this is definitely one oddly epic retelling to keep an eye on.

Reviewed: A retelling of the game’s story.

The Basic Idea: Stated above.

Opening: “The year is 199X.”

Notable/Extras: Very nicely written.

 

 

 

 

WRATH OF THE WAR PIGS – Chapters 2 & 3

Author: Cracked Bat  Status: In Progress  Rating: Good

Tagline: None

 

    "Pork N’ Beans," the second chapter of Wrath of the War Pigs, probably stands as one of the best Pig King installments there is. Hip, humorous, and effortlessly good—all of which are defining traits of this saga—the chapter also introduces a likable new character, while offering a treat for longtime readers by bringing a memorable old one back into the picture. A gathering eventually ensues among the growing band of heroes, and plenty of well-written material kicks in.

   It’s certainly a good idea for the protagonists to be forming some sort of force, because things start to get quite serious in Chapter 3, during which the pigs—armed with some high-tech artillery—begin an incredible assault on bridges, airports, police stations, and basically anything close by with heavy traffic or a potentially threatening offense. The ensuing chaos is so devastating that even Ricky and Krause, once again putting a little human in hero, become undone while heading out into the fray. As it all progressed, things seemed a tad confusing for a moment before I realized that Ricky was apparently starting to hallucinate (or something to that effect), but overall it’s some nicely presented action, and though the odds are clearly—clearly—against the five current heroes and one heroine in this story…and one dog…their continued displays of courage and motivation make a reader unwilling to lose heart anytime before they do.

   "If we don’t fight these pigs, you can stuff your dreams in a mayonnaise jar and toss ‘em down a certain creek," says Ricky. "Heck, even if we lose, we can tell the folks on the other side that we went down putting up one hell of a fight."

   If anything is to be seriously gotten from the story at this point—especially among readers of "EarthBound" storytelling—it’s that that last line is one to take with you, no matter what kind of "fight" you end up applying it to.

Reviewed: Continuation of a story based on early information relating to the third game in the “EarthBound” series.

The Basic Idea: A small family and their comrades end up battling an empire of invading pigs while on an adventurous path.

Opening: “Fourside opened up before the twins’ anxious eyes.”

Notable/Extras: Multiple arcs.

 

 

 

EARTHBOUND: THE LAST WAR – Chapter 1

Author: Frenchtoast  Status: In Progress  Rating: Good

Tagline: None

 

    The opening chapter of The Last War is brief (1 page? Gimmie a break) but the story is definitely off to an intriguing start. Proceeding with a rather gloomy aura, the tale picks up some time after the War Against Giygas, with a new conflict going that’s forced some members of a human resistance movement to escape to a "colony above" known as Eagle Eye. One of these people is Alexander Terminus, a resistance leader originally from Eagleland who knows about Ness, Giygas, etc, but is in the dark regarding who the new antagonistic leader is.

   It’s nicely written, it’s enticing, it’s worth a look. Man, was that a short review.

Reviewed: A Neo-“EarthBound” story.

The Basic Idea: Aliens and the people of Earth are engaged in war.

Opening: “The swarm of Starmen moved silently.”

Notable/Extras: Narration.

 

 

 

HERO’S RESOLVE – Part I

Author: Ninten1  Status: In Progress  Rating: Great

Tagline: None

 

    Five years after the War Against Giygas, Paula and Poo wander a world gone wrong. Around 12 months ago, Giygas returned to haunt the Earth again...and the Chosen Four were ready—stronger and craftier than ever. But the lesson learned at the end of the first war—sheer power is not always enough—turns out to be true for both sides. This time, a lack of foresight leads to a brashly made critical error on Poo's part, which has terrible consequences for Ness and Jeff. The others are able to escape with their lives, leaving Giygas to continue his path virtually unopposed—and that path leaves a trail of destruction that's far worse than anything seen before.

   In the present, Paula, Poo, and Dr. Andonuts are living together at a base in Winters, forming a detached resistance unit that represents what little hope there is left. Their current agenda revolves around investigating any part of the outside world they're able to reach safely. First stop, Twoson—a trip that's going to put someone through the traumatic wringer.

   Many "EarthBound" fanfics target Paula and Poo when looking for their emotional centers, and Hero's Resolve is no different. It is, however, one of the most fantastic examples of this you'll ever read.

   Being a telepath is hard work, especially when wandering through a post-apocalyptic world where the cries of long-gone victims still echo in your head. The detail given to the surrounding destruction that permeates this tale is stunning, mostly because presenting it from Paula's unique point of view makes things all the more heartfelt and convincing.

   Then there's Poo, who's been haunted by an enormous feeling of guilt over the past year. It's become so prominent that even Paula can't always stay focused when Poo starts to remember his mistake, as her advanced telepathy dictates that she too, must feel the weight of his angstwhich is extra difficult since she's got enough of her own.

   The biggest strength of Hero's Resolve obviously lies in the drama, but the action is highly commendable as well. In a development that borders on the unthinkable, the resistance soon finds that Ness of all people has fallen under Giygas' influence—a problem that results in the "EarthBound" battle everyone sort of wants to see: Ness vs. Poo. Grab your popcorn and get ready, because this is an even more gripping battle than their struggle on the islands a few years back in a little 'fic called This place I go. Every hit registers a feeling of tension and concern in the reader, while the plight of an on-looking Paula—overwhelmed by so much telepathic resonance at this point—adds a sense of chaos to the mix that makes one wonder again for a moment how things got this bad. This goes on and on until Paula can take no more, and there's only one thing left to do.

   By now, there have been more than a few fanfics and IFs set in a dystopian "EarthBound" future (The Last War, Dark Futures), and while this concept is always intriguing, the execution is, of course, what's most important. Many tales of this kind will expectantly lure the reader in with action, but Hero's Resolve presents an interesting twist by instead making the audience care first (and foremost), offering a character-driven study of where a hero's resolve really comes from by testing—in a most extreme manner—what a hero's really made of.

   Bold statement ahead: This is hands down, one of the most interesting "EB" fanfics ever written. It's not a place you'd be generally comfortable seeing "EarthBound" go, which is exactly why you should follow it there.

Reviewed: A Chosen Four story.

The Basic Idea: An emotional tale set in a dark future.   

Opening: “A girl tries desperately to remember her father, but it’s futile.”

Notable/Extras: Different setting.

 

 

 

 

Quick Notes

WRATH OF THE WAR PIGS – Chapter 4

Author: Cracked Bat

Tagline: None

 

   This latest installment of Wrath of the War Pigs features a scene that is probably the most touching one to ever appear in the entire story (let's not spoil anything here).

   From there, it's time for a long-coming duel between the tale's lead hero and one of its main antagonists, which is a nicely done skirmish that leads to some meaningful character insight, and maybe even a little hint of romance ("In the Pig King saga?!").

   Wrath is doing what it's meant to do and doing it well: creating a sense of closure as things wind down. Sure, stories like this are often missed after they're done, but one can't deny that it's quite exciting seeing things lead to their conclusion. Just how exciting? Read this chapter and you'll see.

 

 

 

EARTHBOUND REBOUND – Chapter Six

Author: Fabricati  Status: In Progress  Rating: Good

Tagline: An Oddly Epic Retelling

 

   One ongoing subplot (of sorts) throughout "EarthBound" revolves around the presence of the Mani Mani. Many famous or notorious men desire it, and some of them actually get it at some point. One of those men is Carpainter, and that fact is about to cause a bit of trouble for a certain youngster on a certain quest.

   Right away, the dialogue in EarthBound: ReBound is once again engaging and witty. This is part of what constantly livens the familiar events playing out, as a little confrontation outside a cabin becomes a bit more memorable this time. The other element that makes this retelling especially nice is its tendency to explain the little things every now and then. During the trivial moments, the game tells us what happened, and ReBound tells us why it happened (such as where the Franklin Badge even came from in the first place). Not a big deal, but certainly an interesting one.

   The battle at the end with Carpainter is notable for a nice new spin on its conclusion, and then, our hero is off again to save the world...right after he saves the girl.

   ReBound rocks. It's really that simple. 

Reviewed: An “EarthBound” retelling.

The Basic Idea: A retelling.

Opening: ‘Yes, it’s me,’ Pokey said, his voice twisted in an attempt at making a mocking falsetto.”

Notable/Extras: Very nicely written.

 

 

 

 

EARTHBOUND: THE HORSEMEN SAGA – Parts 8 - 22
Author: Heartslaught Status: In Progress Rating: Good
Tagline: None

 

   Simply put, there’s an enduringly bittersweet quality to EarthBound: The Horsemen Saga, Heartslaught's serial of two groups of young heroes teaming up to take on four highly powerful destroyers. It is a long, elaborate, action-packed tale with grand ambitions; it just falls short of reaching some of them due to one thing: the story is quite good but the writing tends to hinder it.
   You could compare the work contained within Parts 8 through 22 to a full season of a television show, work that offers a surprise for those who may have been led into a sense of calm by the intriguing prelude of Part 7. This is a section of the story that, at present, becomes the most memorable, partly due to it not being for the faint of heart. It begins sad and ends sad, starting with a battle in which Gorin, one of the four problems, utterly annihilates Mike and Dave, two of the ten solutions. It’s a particularly jarring experience when one considers that these two boys are supposedly the strongest heroes next to Ness and Paula.
   That fight leaves Dave on the brink of death while in his own personal Magicant, and Mike on the brink of death while in captivity, with more punishment to come. Naturally, the others arrive in the quiet aftermath, and learn the true severity of the situation they’re in.
   This is going to lead to some intense battles, including a three-chapter showdown called "Act One," in which every known Chosen One, Destined One, and Horseman of Apocalypse in the world gathers for a brutal ceremony of skill, strategy, and suffering. During this showdown, the heroes face a challenge that could be summed up as fighting four Giygas’s at once, a fight that’ll require nothing short of a miracle for them to win.
   Let’s just clarify a hindrance or two. The battles in EarthBound: The Horsemen Saga are almost always engaging and intriguing. You constantly analyze them from moment to moment. The issue here is, so do the characters. Of course, that’s a completely understandable thing for them to be doing, but it ventures into the realm of overkill at times. Reading a battle in this story can be likened to watching one in an episode of "Rurouni Kenshin," as both are full of exposition and contemplation. Again, that’s not necessarily a bad thing, but the Horsemen heroes can spend so much time thinking and talking to themselves about what just happened or what’s happening next that it often feels like the writer is using too much battle dialogue where battle narrative should be.
   There’s something else we ought to get straight: while the fighting does rock, it’d rock a little louder if there was a bit more meaningful detail to go with every sweeping movement and motion. Characters, once done expressing their concern, often just shout out their attack, which is of course followed by a description of what happened. Sometimes, however, it doesn’t really feel like characters are in the moment. Actually, it sometimes feels like they’re (yikes!) simply entering in commands, letting nature take over, and being barely reactive to whatever comes next. Heartslaught is a writer of great, inspirational vision when it comes to combat, but occasionally one can’t help but wonder how fellow battle masters like Giampi or Flying Zamboni 2 would’ve handled the situation. Grab a shake and sit down to one of their fight scenes. They’ll never ask, "Would you like style with that substance?"
   The consequences of what’s going on will naturally also have personal effects on the protagonists, and that leads to an obvious question: Who’s the most emotional AC?
   It becomes slowly apparent that Dave gets the most attention in this regard, and the writer shoots and scores with a tragic tale of loss and motivation that is only furthered later on as the story enters the "Battles of the Archangels " arc. While one can’t always expect every character to have a full-circle back-story like Dave's, it still feels like some of the others have unmet potential. In "The Pupil," we find that Tom is somewhat interesting due to his disciplined background and tale of being practically forced to become a martial artist at a young age. Casie is remotely interesting due to the attitude that surfaces from time to time. However, neither of them, at present, are substantially developed beyond that, as these matters are discarded in favor of the plot and not usually worked into it. This is possibly why the revelation that someone is falling in love with Casie comes out of the blue. In EarthBound: The Horsemen Saga, it feels like the story is driving the characters far more often than the characters are driving the story. (Though to be fair, that feeling is prevalent throughout the game as well).
   We’ve crossed the bridge we’re at now before: there are more than a few instances in this tale where you come across missing words, incoherent lines, and almost everything else out there that screams "I haven’t been proofread." Heartslaught must be pretty busy, but as a fan, I think I speak for most readers when I say I’d rather not have a rushed product that hasn’t been carefully examined. Then there’s the ever stubborn problem of lines—huge lines even—starting with dialogue first and then revealing who the speaker is all the way at the end, prompting you to constantly glance over at the name before you begin reading. I myself overlooked this issue (and several others) when I was writing fanfics, but there was no EFR around then to say these four words: reveal who’s speaking first. Or at least early on in the line.
   One cool thing about The Horsemen Saga is how it’s littered with little story elements that become gradually enticing as things move along. The Fates are as striking as ever, including the Final Destiny attack that Paula reveals in a moment that’s left to our imaginations (nice touch), and the talk of "Forbidden Fates" that the heroes may have to use anyway. Beyond those, the other abilities that the characters possess, like scrying telepathy and various augmentation powers, help keep the combat possibilities on a high level. One might also stop for a moment and wonder how the heroes must feel knowing that this time, the Apple of Enlightenment has predicted that they’ll fail. And what about the legendary Archangels that await them during their pursuit of sacred weapons? The mythology here ties in quite well with that of the game, which almost certainly wasn’t an easy thing to pull off.
   Then there’s the mysterious figure (you knew there had to be one of those, right?) who arrives in the later chapters. In dramas, everybody loves the cooler-than-thou outsider who pops up every now and then to help the heroes out (see Trunks in "Dragon Ball Z," Sheik in "Ocarina of Time," and so forth). As this whole part of the saga winds down and a new one is initiated, a few of the heroes return to Onett and find its citizens the victims of a terrible alien attack.
   That’s not all they find. In some rather gruesome revelations, there are also several Starman body parts lying in the street, and it becomes clear that the attackers themselves have been victimized by a vengeful young woman of great power—someone who’s apparently been watching from the shadows for some time now. This new wildcard is a cool, interesting player whose presence is felt throughout the whole chapter of her introduction, even when she’s not around. Several questions are immediately raised. Who is she? Just what does she know about the Sound Stone? And of course, how did she get so incredibly strong?
   Overall, The Horsemen Saga is enjoyable, but always leaves you wanting more. Not exactly more of the story, but more from it as a story. This is a tale that’s going to go down as one of the longest "EarthBound" fanfics in history, and hopefully, this is also going to go down as the opening effort in which Heartslaught learned from mistakes and honed skills while kicking off a fanfic career that was only, well, destined for even greater things.
Reviewed: A Neo-“EarthBound” story.
The Basic Idea: Heroes from two groups must unite against a common threat.
Opening: “What do you mean you fought Mike for battle data?!”
Notable/Extras: New characters, big battles.

 

 

 

SHINY SHINY – Chapter One

Author: MuteGen  Status: In Progress  Rating: Great

Tagline: None

 

   Wow. In all its sparkling glory, Shiny Shiny pretty much embodies, in a most prominent way, the key feature that makes fanfiction so attractive—the concept of taking an already good idea and presenting an interesting new spin on it.

   Return once more to Onett on that fateful night, and follow Ness as he's awakened by the arrival of a landing from outer space. Only this time, Tracy's coming along for the trip outside, and possibly beyond that.

   Shiny Shiny features one of the best first-person narratives Ness has ever given, which is naturally a big part of why there's already some great characterization present in this story. The lines are engaging, witty, and concise, with the general flow of things moving along perfectly well, and some intriguing questions raised, such as why Ness and his mother are somewhat detached. Tracy's currently one of the most popular characters in "EarthBound" fanfiction, and once again, we're presented with one of the most interesting characterizations she's ever been given, as there's an air of mystery about her that becomes increasingly apparent in a few striking scenes. Together, the two siblings come off as a believable, easily likable brother-sister team, giving the reader a greater fondness for their relationship than the indifference one may usually feel.

   With its familiar descriptions and almost comical bits of horror, Shiny Shiny truly feels like "EarthBound," with the added benefit of a few new tweaks on the events playing out to keep the reader coming back for more. There's a matter in the initial offering with punctuation, as commas are sometimes used where periods or semicolons should be, and that's hopefully something a little revising will fix.

   Overall, this is one gleam you should certainly draw your attention to.

Reviewed: An “EarthBound” retelling.

The Basic Idea: A retelling with a few tweaks.   

Opening: “The world is a sphere you know, the mind is a bouncing ball.”

Notable/Extras: Well-written first-person narrative.

 

 

 

 

Quick Notes
EARTHBOUND OMEGA – Chapter 6
Author: Bouvier
Tagline: None

 

   Lately, a lot of notable things have been happening on Fanfiction.Net, which has seen the arrivals of 202X, Shiny Shiny, and now, EarthBound Omega, the well-written, exciting tale of two generations being affected by—and probably having an effect on—an arising new alien invasion.
   This pivotal installment involves just about every major character so far, and that subtly displays a key feature of this story’s charm. What’s most engaging about EarthBound Omega, at the moment, is how it feels not so much like one all-encompassing drama, but more like several ongoing tales that occasionally overlap. In a bold move, Kayla and Angela confront the cyborgs that Brian and Trevor encountered earlier, with the future of Fourside on the line. At the Stonehenge complex, Robert teams up with someone else the audience has met before while making an escape attempt. And it seems almost everyone out there comes across the Supreme Starman at some point or another, as he continues to taunt heroes new and old. Meanwhile, Brian sets out on a new journey while still a bit skeptical about his place in the conflict.
   Whenever all the story lines actually do come together, it looks like the results should be just as interesting as everything that’s leading up to them, and maybe even more so.
   If it’s a quality action-adventure you’re looking for, this is one of the tales you should be reading.

 

 

 

MEND MY HEART

Author: MoonlitAngel007 Status: Complete Rating: Great

Tagline: None

 

   You can stop looking for the first great love story of the year—it's just arrived.
   The angst-ridden romance is something of a rarity in "EarthBound" fanfiction, as is the first-person narrative. This wonderfully written fanfic combines the two with stunning results. This is the kind of beauty that only comes around every once in a while, the kind that presents these characters we know—or tend to think we know—as so utterly, utterly human.

   Stumbling through the streets one night, a teary-eyed Paula is an emotional wreck, feeling hurt, rejected, sad, and alone all at the same time. For some, the greatest mystery of "EarthBound" isn't Giygas's mental state, the history behind the Mani Mani, or even the kid who runs up and says "Yeah" in the arcade. Instead, there are those who just mostly wonder about the feelings between Ness and Paula—including, in some fanfics, Ness and Paula. Or just Paula, as is the case here.
   She makes her move and gets her answer, and thus begins one of the most touching, elaborately presented Paula stories of all time.
   Did I mention there's someone else in this too?

   Regardless of which way your romantic preferences sway on the matter, Mend My Heart is an "EarthBound" fanfic that won't be easily forgotten—and for very good reason.
Reviewed: A romance.
The Basic Idea: Paula sorts out her feelings.
Opening: “Broken. Shattered, like the glass on the windowpanes.”
Notable/Extras: First-person narrative.

 

 

 

Quick Notes
EARTHBOUND: THE HORSEMEN SAGAParts 24 - 26
Author: Heartslaught
Tagline: None

 

   One of the most memorable installments yet, Part 24 of The Horsemen Saga stands out for a couple of reasons. First of all, the exceptional battle in this one will likely bring more than a few readers back for another look, but the real highlight here is the arrival of the most interesting antagonist so far.
   Anybody who can defeat Gabrielle with ease is obviously somebody who needs to be taken seriously. Single-handedly beating one of this story's archangels is nearly impossible; until this point, only Paula's proven capable of doing it. But during a flashback, we find that centuries earlier, someone else managed to pull it off as well—but for far different, much darker reasons. Enter Juliana Alester, possibly the story's most fascinating if utterly despicable character yet. Like Ness, Paula, and Poo, she's an adventurer—Sound Stone and all—who was born with amazing powers. However, her decisions regarding how to use them are far less admirable, as she visits Deep Darkness seeking to absorb the power of the nearby Sanctuary, and lashes out when Gabrielle is unwilling to help. When the seemingly unstoppable Nyxx arrives and prepares to punish Juliana, we begin to learn that the violent girl is just as smart as she is powerful. Knowing all about her opponent's reputation, Juliana soon unveils a weapon she claims can kill even the strongest of archangels. "It took me four years," says the taunting young woman, and moments later, we find Nyxx actually bleeding in the middle of the battle, growing uncharacteristically angrier as it progresses. Ultimately, this fight brings out the worst in both combatants.

   Resourceful, cocky, highly dangerous, and of course, tragically beautiful, Juliana Alester ranks as a top-notch "EarthBound" villainess, standing right alongside names like Dual Proghauser and Lauren Pierce, and almost certainly a keeper for The Horsemen Saga.
   "The Background" is also noteworthy for how it helps the mythology of The Horsemen Saga continue to weave itself in with that of the game. Things really feel like they're starting to come together (though a little late, perhaps), and the concept of the Sound Stone existing so long ago and being used for the same purpose is quite fascinating, right along with a few historical anecdotes regarding the Mani Mani, the various Horsemen, and certain other continuity-related explanations that actually hold up, such as just why Nolan can do what he does.
   A good deal of what fills the rest of these particular installments reminds one of the story's problems with long, tedious writing that tends to be too elaborate when it comes to life stories (our primary concern is in the present), past missions, new abilities, and small talk. As far as character goes, The Horsemen Saga might arguably be called a failure at this point. Part 25, which mostly belongs to Ryan, has little emotional impact because the reader has no preexisting expectations of him. However, as the characters continue to grow stronger, it is interesting to note that not all of them are as pleased with that as you might expect, as revealed by Mike's outburst of, "Why is it every time I realize a new power, all it can truly do is destroy?" This is accompanied by a prelude to the planned follow-up story, which has an as yet unrevealed cast, but will possibly star Mike and is confirmed to include the wildly cool mystery girl who appears once again here. With players like these two in its roster, here's hoping the next tale features everything that's good about The Horsemen Saga and more.



 

EARTHBOUND OMEGA – Chapters 7 - 10

Author: Bouvier Status: In Progress Rating: Great

Tagline: None

 

   Back with a vengeance, EarthBound Omega is a well-crafted, kinetically-charged story of multiple factions, heated battles, and interesting characters who are after many different things while all being tied to something bigger.
   Or are they?
   One of the most interesting parts of the chapters covered here comes when Brian, the first protagonist we were introduced to, makes a sudden choice during a battle with Senior Mook. On that note, it should also be mentioned that one of this tale's accomplishments lies in making Mooks kind of cool by using them in some creative ways during combat.
   Over in Winters, the liberated soldier Robert continues to be quite the fascinating figure himself while planning his revenge on Shendi. "All these PSI users. They all think they can just solve their problems by conjuring up fire or ice . . . There is no honor in PSI. It's just an escape from reality." Of course, with that attitude, the obvious question becomes, What happens if he has to fight alongside the PSI-gifted heroes of the tale?
   As Fourside is defended by the just-reunited friends Angela and Kayla, several plans are swayed or initiated as a result, and that clarifies that there are indeed not one, but two organizations out there for the protagonists to deal with, which makes things all the more enticing—especially when the groups of antagonists begin running into each other. Forget the battles between the right side and the wrong sides for a moment, because the encounters between the villains of this tale make for some scenes that are, surprisingly, just as entertaining. Essentially, the tale of Omega can be summed up as a big game in a small world, and whenever any of the players come across one another, the conflicting desires make for some very memorable moments.
   Other notable encounters include the ones that are occurring every time heroes of the past turn up, as their interactions among themselves and members of the new bunch are always interesting to follow.

   A constantly even mix of thrilling action, solid characterization, and engaging story, EarthBound Omega helps keep the dream of a better tomorrow alive for fans of "EarthBound" and its fanfiction.
Reviewed: A Neo-“EarthBound” story.
The Basic Idea: The adventures of ACs 20 years later.
Opening: “Jeff stood by the window in Ness’ room gazing into the sky above.”
Notable/Extras: New characters.

 

 

 

Quick Notes

THE YEAR OF NESS – Parts One and Two
Author: Drache
Tagline: None
 


    Too easy. Way too easy.

    The sentiment above pretty much sums up the feeling I got, again and again and again, throughout the beginning of The Year of Ness. So far, everything that we're led to believe matters in this story just comes off as forced. Sure, it has its interesting parts, such as (ahem) Ness and Paula spending an evening in bed together (bet that'll get a few people clicking the link up there), which seems at first innocent and later ambiguous, but overall, the positives don't redeem what presently feels like a glaringly incomplete rush job.

    The new problem at hand is presented to the audience, and Ness, entirely through Paula's words. As for just how she's learned so much... that's something else that's left to our imaginations. The specifics of the problem involve a new scheme initiated by Pokey, with Paula going on to say that she and Ness are "being sent" to stop him. Being sent by who or what exactly is another thing we're not let in on. Jeff and Poo are to stay behind this time because Ness and Paula will be meeting two new companions. Why they can't still come along anyway is merely dismissed, not explained. And the reason all this is happening? A "cause" on Pokey's part. Plenty of people have those so the story won't bore you with details on this one.

    The moment that really got me, however, was when Ness and Paula arrived to catch a flight and were able to rush around with ease because "security isn't a main concern in this airport." Upon reading this, I nearly stopped and blurted out, "The hell?" Honestly, it took me about a minute just to quit going back over that line and move on with the rest of the chapter.

    The Year of Ness has some promising elements, but it's in far too much of a hurry to get to them. Though nicely written at times, this tale seriously needs to slow down and worry about logic. A story can't just cut to the chase; it's got to do the hard parts too, because the alternative is too easy, just way, way too easy.




UNDERBOUND – 1 & 2
Author: MuteGen Status: In Progress Rating: Good
Tagline: None


    It seems both pleasant and odd, so many years after the game's release, to still find stories based on "EarthBound" that can really be called unique. However, that's what you'll get in UnderBound, a tale that abounds in charming moments of humor and romance, but at heart, explores a topic rarely touched on in "EarthBound" fanfiction: prejudice.

    In the distant future, it's Doll N and Doll F against the world, a world that's currently got some serious issues when it comes to dolls -- who are described as fake humans early on here. Two of these beings resemble Ness and Paula, and it is these two who we follow throughout a surprisingly engaging tale of discovery. Whether they're giving us hints about the story by scanning their memories, getting to know each other by exploring their emotions, or worrying about being pursued (can't wait to see what happens when they stop taking the defensive approach), the exploits of the main characters here are quite fun to follow. I already can't help wondering about what kinds of companions they'll encounter.

    For those currently seeking something different (and even those who aren't), UnderBound delivers on many, many levels.
Reviewed: A Neo-“EarthBound” story.
The Basic Idea: A distant-future tale about outsiders and their place in a society.
Opening: “The first memory I have is of my father telling me a story.
Notable/Extras: Unique spin.





EARTHBOUND 200X – Chapter 6
Author: Flying Zamboni 2 Status: In Progress Rating: Great
Tagline: None


    An engaging plot, good characterization, fantastic action... you get all that and a little more in EarthBound 200X. It is, except for maybe Hero's Resolve and EarthBound: The Perpetual Adventures, currently the top Chosen Four story in "EarthBound" fanfiction -- possibly one of the best CF stories ever.
   The fanfic approaches a boiling point in "Patriot," a pivotal tale of ambition, betrayal, and conspiracy -- the A-B-Cs of dishonor -- that will forever taint the kingdom of Dalaam. By the time this one's over, you'll barely notice that the Chosen Four don't make an appearance.

   It begins with the introduction of Agraj, captain of Dalaam's royal guard, who's been receiving a number of reports lately about a mysterious light coming from a cave. After nearly dismissing the issue again, he finally agrees to investigate, and it is this trip that leads us into the very heart of what 200X has been building to since the prologue. One thing to keep in mind is that the author has mentioned wanting to do a subplot involving Apple Kid and Orange Kid -- who, in the game, represented the classic adage of appearances being deceiving. Without giving too much away, follow closely and you'll see that the essence of that notion emerges here as well.
   Also of note is the character of Pokey, who's as bad as ever but with a slight difference: he's starting to get rather serious about it. Though the laughing and taunting do begin eventually (we all know he can't resist that for too long), early on, there were a few moments when the story appeared to be playing with the concept of a darker and more focused Pokey -- a concept that grabs attention because, put simply, it happens to be a pretty unsettling one. Pokey + intelligence = trouble. That's the idea behind 200X, and this is the chapter in which the story really hammers that home and lays the groundwork for what it will mean and what certain people are going to have to do about it.

    Not to be overlooked is the action, as the tale's become so adept at its supremely cool fight scenes that it knows exactly how much or how little combat to include in each moment. The battle here is appropriately brief and doesn't overshadow the main focus of the chapter -- something it could've easily done because, to put it mildly, things get quite exciting once the fighting starts.
   200X is about questions and answers, rage and violence, cause and effect, and the ongoing bond between the members of the Chosen Four, something that could be their strongest asset if they're to make it through the state they're in now.
   Flying Zamboni 2 has built what's definitely going to be one of the more memorable "EarthBound" fanfics.
Reviewed: A Chosen Four story.
The Basic Idea: Pokey returns and begins a new scheme.
Opening: “On top of a small plateu near the castle of Dalaam sits the small and humble building that houses the king's Royal Guard.
Notable/Extras: Action, plot.




UNUSUAL SPECIES – Chapter 5
Author: SaturnStorm Status: In Progress Rating: Good
Tagline: None


    This new chapter of Unusual Species takes us on a long sequence of events, following one story line after another and gradually revealing in what ways the characters involved are related to the overall plot. It's a generally well-written ride, and there are naturally some parts that tend to stand out among the crowd, such as Jeff's adventures in Winters, Frank militarizing Onett, and the mysterious boy's attempts to travel the world in search of Sanctuaries. However, the thing about this tale is that it feels like it's taking too much time to really get down to business. There's no big sense of imminent conflict (which doesn't necessarily have to be of the combat variety), and not a strong enough sense of mystery building. I also think that by now it'd be nice to actually know the names of the silver-haired boy and his female mentor (unless this absolutely has to stay a secret), as they're two of the most fascinating characters in the story, showing good signs of potential (it seems even Ness may start looking for one of them). For the reader, not having their identities, or a fair substitute, creates the sort of awkwardness Paula herself mentioned back in the second chapter when Pippi wouldn't reveal who she was.
   Speaking of those two, a slight uneasiness between these characters starts to build here, as Pippi's becoming a bit more developed and showing signs of detachment and distrust. It takes Paula the whole chapter to even begin tearing these emotional walls down, and there's a sense that whatever Pippi has to bring to the story should certainly be something interesting.
   Things come together nicely in the end with a knock on a door and a gathering of heroes, relaying a feeling that time will tell what the future holds.
   But just how much more time exactly? Unusual Species is worth waiting for, and I just hope that when it proves that (it's not even a question of if), it'll happen sooner rather than later. Either way it's something to check out.
Reviewed: A Chosen Four story.
The Basic Idea: A large cast of heroes investigate a new mystery.
Opening: “In a pinch, this would do.
Notable/Extras: Narrative.




EARTHBOUND: THE PERPETUAL ADVENTURES – Episode 6
Author:Michael DePalma Status: In Progress Rating: Great
Tagline: They're Going To Save The World... As Soon As They Learn How To Live In It


    Hands down the most emotional installment yet, "Here is Gone" puts a lot of work into developing the character of Michelle, exploring the relationship between her and Ness, and finally injecting the Paula factor into the situation.
   Throughout a well-structured series of flashbacks and current events, we observe one of the happiest and most unpleasant days in Michelle's life. Before it ends, she's faced with both the revelation of Paula's feelings for Ness (which naturally affects the friendship between the two girls), and later, in one of the story's most memorable scenes, a paranoid, drunken father.
   This is the stuff Perpetual is made of -- it's a character-driven drama that occasionally deals with elements of adventure -- and being privy to some of the scrapped ideas that were previously planned, I can say with confidence that it made the absolute right choice in deciding to stick to its roots.
   As for the Jeff-and-Paula romance, it's handled very, very well, but the high point of this one is the beautifully told tale of Ness and Michelle's relationship, from its beginnings to where it currently stands.
   Mike DePalma, get off the Internet and go write for HBO... whenever you're done with this story, that is.
Reviewed: A Chosen Four story.
The Basic Idea: A tale about the everyday lives and ongoing trials of the Chosen Four.
Opening: “So, like, I'm sorry you had to go all that way for nothing wonk wonk wonk wonk wonk wonk...
Notable/Extras: Drama.




DESTINY – Chapters 1 - 7
Author:PSI322 Status: On Hiatus Rating: Great
Tagline: None

 

   Not long after its debut, Destiny became one of the most talked-about stories in "EarthBound" fanfiction, gaining a good amount of praise and speculation from readers. Somehow, it's taken me quite a while to get around to checking this tale out, but that never ends up being a problem when it comes to the timeless works of PSI322.
   With this stab at mystery, she once again manages to provide the audience with quite a fascinating story, each chapter putting things together little by little, piece by piece, always revealing enough to keep things intriguing. While the dialogue may come off as redundant on a few rare occasions, for the most part it's the great, vintage PSI322 quality that any fan has come to expect -- charming, natural, and serving the plot quite nicely. In this case, it's actually a bit more prevalent than her narrative, which (surprise, surprise) is also deep and well done. The Chosen Four's characterization is solid as well, and there's a particularly notable happening involving that hero/genius Jeff -- specifically, his way of dealing with being different from the others.
   If you as well never got around to checking Destiny out, then this is a fun choice if it's an enigmatic tale you're looking for.
Reviewed: A Chosen Four story.
The Basic Idea: A mystery that puts the heroes on a new quest.
Opening: “And here we have a real classic, one of the favorites in this collection, Dawn Chariot by Eduardo Cantata.
Notable/Extras: Drama.




Quick Notes

EARTHBOUND 202X: THE CHOSEN EIGHT – Part 31

Author: INouveaux18

Tagline: None


    Now that Zain has recovered, the current objective -- besides locating Sanctuaries -- has switched to tracking down and helping the last member of the Chosen Eight. To accomplish this, a small portion of the group has gained, among other things, a bit of knowledge from seemingly omniscient sage Talah Rama, and headed off on their next stage of the journey.

    By now it's no exaggeration to suggest that of the many "EarthBound" fanfics out there, this one might really be the greatest of all (with Mother Alternate seriously close behind in that case). 202X is a story that's brought a lot to the face of "Mother 2," from the well-constructed inclusions of pseals and empathic PSI, to the touching tales of "EarthBound" family ties, to the well-characterized and interesting protagonists. Even the supporting characters are true to form and appealingly written, and even the moments of down time -- plot-advancing or not -- remain quite entertaining. Examples of both are present in Part 31, in which an excellently written Talah Rama is forced into an unbecoming moment, and a few of the heroes learn how to teleport while some of the others begin the newest Sanctuary business.

    It's all leading to what's been most clearly ordained in recent installments: Zain's struggles against darkness, the growing bond between Kyla and Guy, and the anticipated meeting between Mila and the other members of the Chosen Eight.

    The writer has mentioned regretting not having more time to work on his project (all creators know how that pesky thing called life gets in the way), but it really shouldn't be much of a concern on either end. Things to come in 202X tend to be worth waiting for.




EARTHBOUND: THE MINISERIES – Episode 1
Author: Michael DePalma Status: In Progress Rating: Good
Tagline: None


    Will "EarthBound" and live-action ever mix? Michael DePalma's looking for the answer in this first episode of the miniseries, an ambitious tale with a noticeable amount of heart that nicely summarizes the story's beginnings.

    Episode 1 follows a typical day in Ness's life -- or what at first appears to be one -- using plenty of good visual storytelling to effectively present his character. As it progresses, we watch as he hangs out alone, fiddles with his guitar, and quietly moves about with calm reactions to those around him. He's a reserved boy who's about to be thrown into the outside world when something comes crashing into his town one night.

    Not content with strictly presenting the story you already know, the miniseries offers a few noticeable differences in the way certain scenes play out while ultimately keeping things on the right track. Nicely swayed (though it gets a little bogged down in emotion) is the reaction of Ness's mom to the news that he'll be leaving, a scene that explains her acceptance of it by having her recall the strange moment after his birth, revealing that she'd always sensed he'd do something special. Also charming is a moment when Ness's healing ability first manifests, which makes for a funny scene with Pokey. Even Lardna is amusingly written here, particularly during her mutterings to Ness. The conclusion, of course, marks a new beginning, as the reluctant hero takes the Sound Stone and prepares for his journey.

    An admirable if occasionally melodramatic start, the beginning of this miniseries, which will be written by DePalma and other talented scribes, may just be the beginning of a nice treat someday for many fans of "EarthBound."
Reviewed: First episode of a miniseries based on “EarthBound.”
The Basic Idea: “EarthBound” summarized on film.
Opening: (Radio) “Welcome back, Eagleland, to Shaker in the mornin'!
Notable/Extras: Nicely directed.



 

DESTINY'S MESSENGER – Chapters 1 - 5

Author: Do Wop Status: In Progress Rating: Great

Tagline: None


    One of "EarthBound" fanfiction's greatest heroes is making a comeback, though he's probably the last character you'd have ever expected to wind up in such a position.

    At some point between the second rise of Neo-"EarthBound," and the decline of Starmen.Net fanfic updates, we began to see fewer and fewer stories that really focused on Ness. While Paula and Tracy have risen to new heights in recent times, only tales that are either currently on hiatus or have recently come off (E. Revolution, Shiny Shiny, EarthBound: The Perpetual Adventures), and a small number that are in progress at the moment, including the notable EarthBound: ReBound, can claim to have really had much room for Ness in the spotlight. Not that any of that is necessarily a bad thing, of course, but the most recent "EFR List" was about to make note of it... until this story came along.

    Destiny's Messenger is a grimly written tale (aided by the constant presence of night throughout its scenes) that takes a grief-stricken ex-hero on a psychological and action-packed journey. 15 years after the defeat of Giygas, Ness, now a bearded loner, is still alive but hardly living. Following a series of haunting dreams, he gets -- of all things -- a knock on the door one night, and is from there moved into position to fulfill his latest destiny.

    This is the kind of story that hooks you and doesn't let go. Ness is not only sympathetic due to his present situation, but because of the enduring heroic traits that begin to surface, including his never-say-die demeanor. The conversations between Ness and Mahna, the enigmatic figure who's put him back in action, are well-written and interesting to follow. The battles are entertainingly constructed and have Ness getting creative, going well beyond the use of his PSI attack as a means of offense. As the fights progress, even the lesser antagonists become fascinating to an extent.

    The challenge that will likely stand out for most readers, however, is a particularly gripping one that tests Ness like no other. Putting its focus squarely on the hero's heart, there comes a moment when Destiny's Messenger unflinchingly -- and gracefully -- depicts a scene that amounts to one of the most memorable chapters in "EarthBound" fanfiction.

    The author's note that kicks the tale off is as follows: "I personally think this story sucks, but in a minor, inoffensive way. Maybe that's just me being too critical of my own work."

    I'd have to disagree with that last part -- I think that's undoubtably a sign of one being too critical of one's own work. Destiny's Messenger is a remarkable and well-realized drama.
Reviewed: A Ness story.
The Basic Idea: 15 years after the adventure, a brooding and lonesome Ness is faced with new challenges.
Opening: He stands in the road, far out in the country.”
Notable/Extras: Drama, mature content.


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HERO'S RESOLVE – Part II

Author: Ninten1 Status: In Progress Rating: Great

Tagline: None


    Back and as strong as ever, Hero's Resolve returns during what's suddenly a time of renewed interest in normal Chosen Four-based storytelling... and makes a remarkable contribution of its own.

    What's perhaps most fascinating about this fanfic is how genuine everything feels, both the good and the bad. It really does seem like the heroes are older, it really does seem like this is how they'd interact, and it really does seem like they're in the middle of a dark age -- considering both the world around them, and the constant emotional turmoil that lies within.
    Of course, it's that very darkness that makes this story shine. The drama of Hero's Resolve is once again striking and brilliantly done, from the moment when a guilt-heavy Ness carelessly blurts out disturbing news about Jeff, only to look across the room and find Dr. Andonuts listening, to his revelations regarding the violence Giygas forced him to inflict upon family -- his mom, his dad... even Tracy. It's a no-nonsense, grittily told tale of what "EarthBound" would be like if things got dead serious, a subject that not all will embrace, but there's no denying that the subject is handled with class -- presented through skillful, heartfelt writing. While mentioning matters of the heart, it should be noted that the bond between Ness and Paula you'll find here is surprisingly touching, and the scenes involving the still-unidentified little girl, though bittersweet, do an effective job of adding to the story's more pleasant aspects.

    Intriguing, poignant, and always entertaining (just who was that figure in the chair?), Hero's Resolve remains one of the finest works of drama in "EB" fanfiction.
Reviewed: A Chosen Four story.
The Basic Idea: An emotional tale set in a dark future.
Opening: “The girl often visits her father’s grave in Peaceful Rest Valley with her mother.
Notable/Extras: Different setting.

 


 

MIRROR IMAGE – Chapters 1 - 9

Author: MoonlitAngel007 Status: In Progress Rating: Great

Tagline: None


    One of the biggest draws to writing "EarthBound" fanfiction is the fact that the source material leaves several things to the imagination. This has led many writers to present their own interpretations of the heroes' personalities, the relationship between Ness and Paula, and the enigma that was Giygas. With varying success, it's also prompted attempts at bringing the casts of the first two "Mother" games into the same story.

    Mirror Image is not only one of the tales in this category, but it just may be the best one to ever come along.
    Initially, for me anyway, getting into this fanfic was very much a matter of expectation and reality. I don't know about you, but here are some of the first things that go through my mind when hearing of a new crossover between the stories of both games.

    First of all, I expected another tale that would, perhaps, immediately attempt to reveal that Ninten and Ness are father and son, or maybe a story that -- while claiming to be a crossover -- would be far more about "Mother 2" than "Mother 1."

    The reality is that Mirror Image is an elaborately told tale in which the group from the first game is actually, at the start anyway, more interesting than the group from the second. This is thanks mostly to some inner banter (largely provided by Teddy) and a nice take on the feelings between Ninten and Ana.
    As this is a MoonlitAngel007 project, I'd imagine I wasn't alone in expecting this to be an emotionally driven tale full of warm and fuzzy moments.

    The reality is that it is indeed that, but much more as well. Far darker than her previous work, this is a story about overcoming destruction and despair, as the heroes of "Mother 2" find the towns of Eagleland caught up in a mysterious wave of alien attacks -- and while this is hardly anything new in "EB" fanfiction, it's still done with some striking results here. Things are movingly bleak and gloomy as the tale gets its message out early by opening with a scene in which Tracy has barely survived the current events, and eventually reveals that even the young children of Twoson are included in the carnage.
    Help is on the way though, and as that help arrives, the more fascinating part of the story takes center stage -- that being its focus on the characters, specifically how they're affected and how they interact. One thing that stands out is a hotel scene between the aforementioned Ninten and Ana -- a relationship that's notably different from the author's usual presentation of Ness and Paula. Unlike the situations with the other pair, Ninten's method of resisting his romantic feelings when they emerge is to be a bit more verbally aggressive toward Ana, effectively pushing her away and -- unlike Paula -- making her a little mad.
    Speaking of the character who brought MoonlitAngel007 her fame, one's expectation would be to see Paula handled here with yet another dose of emotional insight and depth, and the reality is that that's exactly the case.
    Paula's a heroine, but as this story reminds us, she's also a person, and that means that when her town is attacked, she becomes just as scared and shaken up as everyone else, remaining in hiding until Poo arrives to help her. Together, they travel a ravaged Twoson in hopes of reaching Ness for further support. But as the scenes played out, the more Paula wanted to be with Ness, the more I couldn't help wondering if maybe all the support she needed was really right beside her. Is it possible that something personal could be brewing between Paula and Poo?
    If so, it wouldn't be the story's only triangle. Also notable is the presence of Loid's secret feelings for Ana, which should make for quite an interesting story line down the road, especially as it now seems that Ninten may soon be ready to reveal those feelings of his own.
    This is MoonlitAngel007's second masterpiece. Mirror Image is a moody, well-written drama of love, pain, action, and discovery that follows a group of people who may find almost as much adversity among each other as they do among the enemies they're trying to rid the world of yet again. All prior skepticism aside, in the case of a new MoonlitAngel007 story, the expectation is that she'll produce something that's seriously worth checking out. The reality is that she delivers.

Reviewed: Crossover starring characters from both games.
The Basic Idea: The groups must team up against a new challenge.
Opening: All seemed hostile somehow in this sleepy suburban town called Onett.”
Notable/Extras: Drama, romance.



 

EARTHBOUND 200X – Chapter 7

Author: Flying Zamboni 2 Status: In Progress Rating: EXCELLENT

Tagline: None

 

    Flying Zamboni 2 is a world-class deceiver. Writers have ways of saying things through their work, and back when EarthBound 200X first started, he indeed told us something via those first few installments. This is where the deceit comes in, because the message conveyed was, "I'm simply going to tell a standard action-driven tale about Pokey coming back to stir up a few problems," not, "I'm going to present a plot-driven fanfic featuring spectacular action, a brilliantly done background story for Poo, plenty of interesting author characters, and moments of emotion that are actually pretty touching."

    So you see, I'd be mad about being so misled... if I could just get over how fantastic this latest part is.
    During the flashback of the incredibly well-told seventh chapter, a political difference between two powerful friends pulls Dalaam into conflict, kicking off several riveting scenes involving family, vengeance, regret, and tragic corruption. All this, of course, introduces us to a few more characters in the remarkable cast of EarthBound 200X. Every AC in this part of the story is quickly fascinating and engaging, from the radically-minded Renault, who wants to move life in Dalaam into new territory, to the valiant Prince Halibur, who's about to begin (unbeknownst to him) a more personal journey of his own.

    These two, along with Poo, Koga, King Leo, Starmaster, and Kara, the young sister of Dalaam's royal line, are all thrust into a beautifully handled drama that paints a very rich and believable history for the kingdom. As it plays out, there are a few moments in store, both striking and sad, that even leave the reader feeling a little conflicted about certain views, characters, and decisions.

    One thing's for sure though: 200X takes an early bow with this, one of the best chapters in all of "EarthBound" fanfiction, and the best installment yet in a fanfic that's only gotten better and better.

Reviewed: A Chosen Four story.
The Basic Idea: Pokey returns and begins a new scheme.
Opening: “The Chosen Four stepped out of Ness’s house at sunrise the following morning.
Notable/Extras: Drama, action, plot.

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