Neutral Good Paladins
Code of Conduct
1. Never
commit an act of evil
2. Never harm an innocent
3. Never choose your own
good over another's
4. Always help those in need
Special Abilities
Level
1 - Detect evil, divine grace, lay on hands, divine health
Level
2 - Strong Will*, smite evil
Level 3 - Remove Disease, turn undead
Level
5 - Special mount
Level 6 - Remove Disease 2/week
Level 9 - Remove
Disease 3/week
Level 12 - Remove Disease 4/week
Level 15 - Remove
Disease 5/week
Level 18 - Remove Disease 6/week
Strong Will - Beginning at 2nd level, the paladin's mind is set against those who would sway her, and she gains a +4 morale bonus to Will saves against mind-affecting spells and spell-like effects. Allies within 10 feet of the paladin gain a +2 morale bonus to Will saves against mind-affecting spells and spell-like effects. Granting the morale bonus to allies is a supernatural ability.
Spell
List:
1st-Level Spells:
Bless
Bless Water
Bless Weapon
against Evil
Cure Light Wounds
Detect Undead
Divine Favour
Endure
Elements
Guidance
Light
Magic Weapon
Protection from Evil
Read
Magic
Resistance
Virtue
2nd-Level Spells:
Augury
Delay
Poison
Remove Paralysis
Shield Other
Undetectable Alignment
3rd-Level
Spells:
Cure Moderate Wounds
Dispel Magic
Greater Magic Weapon
Heal
Mount
Magic Circle vs Evil
Prayer
Remove Blindness/Deafness
Spell
Immunity
4th-Level Spells:
Cure Serious Wounds
Dispel
Evil
Freedom of Movement
Holy Sword
Neutralize Poison
Restoration