//3D rendering of NIght life in NTU

there are 2 header files which have to be there
during compilation
Glext.h
Image.h


Excutable file:
NTU@Night.exe

Main source code is 
Lesson1.cpp


Please take note of the following functions:
T : to move forward
B : to move backward
F : to move left
H : to move right
A : to make clockwise rotation
D : to make anticlockwise rotation
L : to enable, disable lighting effect
F1 : to view full screen
Esc : to quit


and if you use visual c++ or other builder
you may have to load project workspace in the 
first place, followed by Lesson1.cpp than compile 
them.

pictures for texture are available in folder data

executable file is lesson1.exe

all the best to all of us!!!