
--------------- DUNE II ----------------


- UNITS -

Harvester 
Type:        Spice Recovery Vehicle
Armour:      Medium
Armament:    none
Crew:        5
Speed:       32 km/h (tracked)

MCV (Mobile Construction Vehicle)
Type:        Base Deployment Vehicle
Armour:      Medium
Armament:    none
Crew:        15
Speed:       36 km/h (tracked)

Infantry:
Type:        Ground Base Military Units
Armour:      Light
Armament:    9mm RP Assault Rifles
Units:       1 to 3
Speed:       5 km/h (foot)

Trike
Type:        Light Recon/Strike Vehicle
Armour:      Light
Armament:    Dual 20mm cannons
Crew:        2
Speed:       72 km/h (wheel)

Quad
Type:        Light Attack Vehicle
Armour:      Light
Armament:    Dual 30mm cannons
Crew:        2
Speed:       59 km/h (wheel)

Combat Tank
Type:        Medium Battle Tank
Armour:      Medium
Armament:    155mm gun
Crew:        2
Speed:       40 km/h (tracked)

Missile Tank
Type:        Battlefield Support Vehicle
Armour:      Medium
Armament:    Missile launcher
Crew:        3
Speed:       48 km/h (tracked)

Siege Tank
Type:        Main Battle Tank
Armour:      Heavy
Armament:    Dual 155mm cannons
Crew:        3
Speed:       32 km/h (tracked)

Carryall
Type:        Airbourne Unit
Armour:      Light
Armament:    none
Crew:        4
Speed:       160 km/h (airbourne)

Ornithopter
Type:        Close Support Attack Aircraft
Armour:      Light
Armament:    Battle Support Rockets
Crew:        2
Speed:       340 km/h (airbourne)

Sand Worms
Type:        Creature of Dune
Armour:      Heavy
Armament:    Appetite
Speed:       56 km/h

Fremen
Type:        Ground Based Military Units
Armour:      Light
Armament:    10mm Assault rifles/rockets
Crew:        Unknown
Speed:       17 km/h (foot)

Sonic Tank
Type:        Advanced Battle Tank
Armour:      Medium
Armament:    Sonic Amplifier
Crew:        2
Speed:       44 km/h (tracked)
House:       Atreides

Deviator
Type:        Battlefield Support Vehicle
Armour:      Medium
Armament:    Missile Launcher
Crew:        3
Speed:       48 km/h (tracked)
House:       Ordos

Raider
Type:        Quick Strike Vehicle
Armour:      Light
Armament:    Dual 20mm cannons
Crew:        2
Speed:       90km/h (wheel)
House:       Ordos

Saboteur
Type:        Espionage Unit
Armour:      Light
Armament:    Unknown
Crew:        1
Speed:       95 km/h (trike)
House:       Ordos

Death Hand
Type:        Battlefield Support Missile
Guidance:    Inertial
Dimensions:  8.12m (length)
Range:       1120km
Warhead:     H355 HS cluster bomb
House:       Harkonnen

Devastator
Type:        Advanced Battle Tank
Armour:      Heavy
Armament:    Dual 190mm guns
Crew:        3
Speed:       20 km/h (tracked)
House:       Harkonnen

Sardaukar
Type:        Ground Base Military Units
Armour:      Light
Armament:    Classified
Units:       3
Speed:       15 km/h

- STRUCTURES -

Concrete Slab
Type:        Foundation
Weight:      1,469 kg
Material:    Gravel/Sand base mix
Armour:      Medium 

Walls
Type:        Defensive Wall
Weight:      2,245 kg
Material:    Gravel/Sand base mix
Armour:      Medium

Wind Trap
Type:        Power Plant
Armament:    none
Armour:      Medium
Generators:  ESkort 650 hp EL-2A Dual Turbine

Refinery
Type:        Industrial Facility
Armament:    none
Armour:      Medium
Capacity:    1000 spice units

Spice Silos
Type:        Storehouse
Armament:    none
Armour:      Light
Capacity:    1000 spice units

Outpost
Type:        Military/Surveillance Structure
Armament:    none
Armour:      Heavy

Turret
Type:        Ground Based Turret
Elevation:   0 to 20
Range:       100m
Armour:      Heavy
Armament:    105mm cannon

Rocket Turret
Type:        Ground Based Turret
Elevation:   0 to 20
Range:       100/1000m
Armour:      Heavy
Armament:    105mm cannon/Twin missile launchers

Construction Yard
Type:        Production Facility
Armament:    none
Armour:      Medium

Barracks
Type:        Production Facility
Armament:    none
Armour:      Medium
Capacity:    N/A

WOR (Trooper Training Facility)
Type:        Production Facility
Armament:    none
Armour:      Medium
Capacity:    N/A

Light Factory
Type:        Production Facility
Armament:    none
Armour:      Medium
Capacity:    N/A

Heavy Factory
Type:        Production Facility
Armament:    none
Armour:      Medium
Capacity:    N/A

High Tech Factory
Type:        Production Facility
Armament:    none
Armour:      Medium
Capacity:    N/A

Industrial Facility
Type:        Industrial Facility
Armament:    none
Armour:      Medium
Capacity:    N/A

IX (Research Centre)
Type:        Technology Facility
Armament:    none
Armour:      Medium

Starport
Type:        Advanced Structure 
Armament:    none
Armour:      Heavy
Capacity:    N/A

Palace
Type:        Capitol Building
Armament:    none
Armour:      Heavy