MKBLSND equ $C8B6 SEEDCTR equ $C8B7 MINECNT equ $C8B8 MINEPTR equ $C8B9 CS_DIS equ $C8BD GAMEOVR equ $C8BE RESEDCT equ $C8BF NWMNVIS equ $C8C0 LOOPCTR equ $C8C1 CPMINES equ $C8C2 P1MINES equ $C8C4 P2MINES equ $C8C6 SHIP_YX equ $C8C8 SHIP_Y equ $C8C8 SHIP_YL equ $C8C9 SHIP_X equ $C8CA SHIP_XL equ $C8CB SHIP_RISE_MOVING equ $C8CC SHIP_RUN_MOVING equ $C8CE SHPRIS2 equ $C8D0 SHPRUN2 equ $C8D2 SHPANGL equ $C8D4 SHPVEL equ $C8D5 SHPANG2 equ $C8D6 SHPANG4 equ $C8D7 SHPANG3 equ $C8D8 CPXSHP equ $C8D9 P1XSHP equ $C8DA P2XSHP equ $C8DB MSHP_YX equ $C8DC MSHP_Y equ $C8DC MSHP_X equ $C8DD NXMINEY equ $C8DE NXMINEX equ $C8E0 MINERIS equ $C8E2 MINERUN equ $C8E4 RESDANG equ $C8E6 RESEED equ $C8E7 TMPPTR equ $C8E8 NMACTBL equ $C8EA NUM_ACTIVE_MINES equ $C8EB CMD_SHIP_EXPLODING equ $C8EC DOTMINE equ $C8ED HYPERON equ $C8EE HYPSCAL equ $C8EF ENDCNTR equ $C8F0 MKMVSND equ $C8F2 MAKE_EXPL_SOUND equ $C8F3 MAKE_NEW_MINE_SND equ $C8F4 UNKNOWN1 equ $C8F5 MKHYSND equ $C8F6 SHIP_EXPLODING_CNTR equ $C8F7 SHIP_EXP_SCALE equ $C8F8 P1LVL equ $C8F9 P2LVL equ $C900 TRUE_SHIP_RISE equ $C907 TRUE_SHIP_RUN equ $C909 ACTIVE_BULLETS equ $C90B MINEBUF equ $C933 ACTIVE_EXPLOSIONS equ $CB2B MS_END equ $CB70 MOTION_DOT_PTRS equ $CB71 MOTION_DOT_SCALES equ $CB81 XFRMSHP equ $CB89 XFRM_FIRE_BALL equ $CBA7 ENDRAM equ $CBC5 STKSTRT equ $CBEA