Organoid Skills are skills you aquire when you reach a certain level.
Each Time your organoid enter have a battle you gain Experience.
Each battle you have you will gain:
100 Experience each battle.
If you go on quest extra Experience points will be added.
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Level 1: Experience=0
Level 2: Experience=1,000
Level 3: Experience=5,000
Level 4: Experience=10,000
Level 5: Experience=20,000
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Enhanced Combat Ability = First Combat Attack has attack power doubled after fusion
Anti-Air Combat = First Combat attack after fusion against air will have +20% accuracy and +20 Attack Power Points Armor Damage Added = First Combat attack after fusion will have armor damage added Armor Piercing Attack = First attack after fusion will have armor piercing effect added E-Combat = First Combat attack after fusion will have an added effect of freezing Berserk = Combat attack power doubled after fusion, but causes the zoid to act on its own HP MAX UP1 = +100 to HP MAX after fusion HP MAX UP2 = +200 to HP MAX after fusion HP MAX UP3 = +300 to HP MAX after fusion Self-Repair1 = Auto-heals 50HP after fusion Self-Repair2 = Auto-heals 100HP after fusion Create Healing Field = Ally zoids will heal half the healing power of the organoid after fusion EP MAX UP1 = +10 to EP MAX after fusion EP MAX UP2 = +20 to EP MAX after fusion EP MAX UP3 = +30 to EP MAX after fusion Extreme Acceleration = 25k/mph to SP Extreme Evasion = Reduces dice number by -1 to hit zoid Male Roar = Freeze one opponent after fusion Repeated Attack = Can attack twice in one turn ZOS1 = Number of actions increase by 1 after fusion ZOS2 = Number of actions increase by 2 after fusion |