*What are Organoid Skills?*

Organoid Skills are skills you aquire when you reach a certain level.
Each Time your organoid enter have a battle you gain Experience.
Each battle you have you will gain:

100 Experience each battle.

If you go on quest extra Experience points will be added.

Pilot Levels

Level 1: Experience=0

Level 2: Experience=1,000

Level 3: Experience=5,000

Level 4: Experience=10,000

Level 5: Experience=20,000

Organoid Skills

Enhanced Combat Ability = First Combat Attack has attack power doubled after fusion

Anti-Air Combat = First Combat attack after fusion against air will have +20% accuracy and +20 Attack Power Points

Armor Damage Added = First Combat attack after fusion will have armor damage added

Armor Piercing Attack = First attack after fusion will have armor piercing effect added

E-Combat = First Combat attack after fusion will have an added effect of freezing

Berserk = Combat attack power doubled after fusion, but causes the zoid to act on its own

HP MAX UP1 = +100 to HP MAX after fusion

HP MAX UP2 = +200 to HP MAX after fusion

HP MAX UP3 = +300 to HP MAX after fusion

Self-Repair1 = Auto-heals 50HP after fusion

Self-Repair2 = Auto-heals 100HP after fusion

Create Healing Field = Ally zoids will heal half the healing power of the organoid after fusion

EP MAX UP1 = +10 to EP MAX after fusion

EP MAX UP2 = +20 to EP MAX after fusion

EP MAX UP3 = +30 to EP MAX after fusion

Extreme Acceleration = 25k/mph to SP

Extreme Evasion = Reduces dice number by -1 to hit zoid

Male Roar = Freeze one opponent after fusion

Repeated Attack = Can attack twice in one turn

ZOS1 = Number of actions increase by 1 after fusion

ZOS2 = Number of actions increase by 2 after fusion


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