Dark Elves vs Daemonic Legion
Fr0 commanding;
Double D; Double Death - 2000 Pts - Dark
Elves Army
Beastmaster
Lance; Light Armour; Sea Dragon Cloak
Ring of Hotek
Manticore
Beastmaster *General*
Lance; Light
Armour; Sea Dragon Cloak
Seal of Ghrond
Manticore
12 Corsairs
Musician
12 Corsairs
Musician
12 Corsairs
Musician
12 Corsairs
Musician
Dark Riders
Repeating Crossbow,
Musician
Dark Riders
Repeating Crossbow, Musician
Cold One
Chariot
Spear; Repeater Crossbow
16 Warriors
Shield, Full
Command
16 Warriors
Shield, Full Command
War Hydra
6
Shades
Casting Pool: 2
Dispel Pool: 3
Models in Army: 104
Total Army Cost: 2000
Beat69 commanding
Unnamed2000 Pts - Chaos
Army
Daemon Prince MoCU Lore of Death; Magic Level 4
Diabolic
Splendour, Soul Hunger,Blade of the Ether *General*
7 Chaos Furies
16 Plaguebearers - Full Command
3 Plagueriders
Chariot of Nurgle
12 Bloodletters - Full
Command
12 Bloodletters - Full
Command
6 Flesh Hounds of Khorne
6 Flesh Hounds of Khorne
Casting
Pool: 6
Dispel Pool: 4
Models in Army: 62
Total Army Cost:
1950
This was to the best of my recollection, and reading my chicken scratch.
Terrain
deployment

We rolled for terrain, Beat69 won the roll and dropped 1/2M Forest, I responded with the 1/2M Swamp, hoping to shoot across it. He deployed the other forest, and I dropped the Imountain so my scouts could sneak through the gap.
Daemon deployment

Druchii Deployment

Beat wins the roll off to take first turn...

Daemon Turn One
Beat is very unsure of how to face this mob.. he barely moves anything with the exception of the Daemon Prince who wanted to cast Death Magic.. I dispelled Wind of Death on the Dark Riders beating him by one. :P Cast Death Dealer on his Flesh Hounds which I dispelled by rolling a six. ;) Lucksack..

Druchii Turn One
I decided I need to get the Beastmaster with the Ring of Hotek close to the DP FAST, as he constantly rolled doubles last turn! The Chariot passed it's stupidity test, The Dark Riders missed every shot at the Flesh Hounds, and the other ones missed the Bloodletters along with the Chariot's rbx. :( No magic, passed the turn.

Daemons Turn Two
The DP Charges into my DR, which passed their terror test, and stood and one wound passed his Diabolic Splendor which irritated my opponent. Flesh Hounds charged the Shades, which passed their fear test, but failed to take any more than one of the foul canine abominations.

The Flesh Hounds wiped auto broke the Shades, which went off the table, and the FH were obligated to pursue. Hehe, 1 less unit. The Daemon Prince completely wiped out the Dark Riders, and Overran into the Hydra... =/ Drain Life sucked the life out of 3 Corsairs, and 4 from the other unit, and inflicted one on the Hydra! (No armour saves.). They valiantly passed their panic tests with rolls of 2 and three. :D

Druchii Turn Two
Ok, so loss of portions of the Corsairs didn't cause panic. But they both failed their terror test, and hauled ass away from the DP. The CoC passed stupidity. Beastmaster moved in to get a rear charge on the Plaguebearers, but I forgot about the unit of Furies that Skirmish! Beastmaster moved in to get use out of the RoH and charge next turn. Warriors moved up with the CoC to slam the Plaguebearers, while the unit of Corsairs moved up to cover the re-emergance of the FH. DR were there to, well bait the Chariot. DR took out two Bloodletters, and the Chariot completely missed them. DP inflicted 1 Wound on the Hydra, and the Apprentices lashed back at him and won combat by one! :D DP rolled a three. :(


Daemon Turn Three
Ah, as I expected.. Furies charge the Beastmaster on Manticore, and Chariot declares a charge on DR. DR of course flee (I miss fire and flee. :P) and the chariot moves up 6". The FH reform into 2 wide..The Plagueriders move up quickly, and I brace for a sick flank unless I get the hell out of there. Daemon Prince casts Steal Soul on Beastmaster.. and get one W back! Furies inflict 0 wounds, and Manti-BM inflict two wounds but Furies save one. Drawn Combat. War Hydra only suffers one W, and inflicts three back. W00t! DP rolls godly, and retains his existence on this plane.

Druchii Turn Three
Wow, I saw this coming.. and even called it in game. CoC fails stupidity test, and Warriors declare charge on PB, but fail fear test. :( However, one unit of Corsairs passes rally, one keeps running. Manticore charges DP, Warriors counter charge Chariot of Nurgle. w00t for musicians and rolling nine, same with Dark Riders. I will always include musician now. :D Due to fast cav rules, DR are free to move. Corsairs brace for impact vs Flesh Hounds, and Warriors the Plagueriders.Combat is quite promising, Warriors beat the hell out of the Chariot in CR alone, he rolls a 12 for their instability, and the Warriors overrun into the 'letters. DP issues a challenge to the Beastmaster, which sucks. BM inflicts one W against DP, but was saved. DP nails the BM inflicting 2 W. CR causes DP to poof, as he rolled 11. I do not overrun, as WH is in the way. Magic user is now dead, and I'm happy for that. Furies cut down the other BM, but Manticore takes out three Furies and wins combat.

Daemon Turn Four
Bah! Poor WH gets flanked by the FH, Plagueriders charge Warriors in the flank, which flee.. and the PR's redirect into my Corsairs. Plaguebearers charge the CoC and the FH charge the Corsairs. Corsairs take two wounds, and inflict two back winning combat by two. The FH poof, and the Corsairs greedily take the Overrun moving 9" through the woods. The Warrior's Lordling issues a challenge vs the Bloodhowler, and loses miserably. Howler inflicts 3 W, and the rest of the Warriors inflict one wound. The remaining 'letter caused two more wounds. We lost by two, and autobroke. The FH inflicted nothing vs WH, but he inflicted one back, and FH lost by one, passing insability.

Druchii Turn Four
Grrr, I'm starting to lose stuff! :P Beastmaster and Manticore flanked the FH, and one unit of Warriors rallied where the other kept going. Furies killed the BM but combat was drawn.. DR shot and killed two 'letters. Manticore inflicted one W on the FH, but FH didn't move. Plaguebearers vs Chariot continued as CoC rolled godly. The Plagueriders autobroke the Corsairs.

Daemons Turn Five
He tries to salvage the rest of the game but this is the last turn. Plagueriders charged the fleeing Corsairs, Manticore took out the Furies, Manticore and War Hydra took out the FH's.

Druchii Turn Five
Manticore and WH charged the Bloodletters, and inflicted a total of 6W. They passed instability, the fleeing unit of Corsairs rallied. Warriors kept running, and apparently my Manticore was facing the other way due to the charge from the Furies so couldn't nail the 'letters. Little was done this turn but Plaguebearers broke the CoC, (I failed by 1 on the dice. :P)
All in all it was a very good game I didn't get pissed when my stuff ran and died. I really like this list, and am overall very satisfied with it. Beat will be redoing his list to all Khorne he tells me. I like baiting frenzied units. ;0 The game ended up a draw! Which is better than I usually do vs him. 603 pts I believe. I don't have it here.
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