This will display text at a specified angle. It
does so by reconfiguring the Font object in Form1's canvas.
Code:
var
lf : TLogFont;
tf : TFont;
begin
with Form1.Canvas do begin
Font.Name := 'Font Name';
Font.Size := Font Size;
tf := TFont.Create;
tf.Assign(Font);
GetObject(tf.Handle, sizeof(lf), @lf);
lf.lfEscapement := 450;
lf.lfOrientation := 450;
tf.Handle := CreateFontIndirect(lf);
Font.Assign(tf);
tf.Free;
TextOut(20, Height div 2, 'Rotated Text!');
end;
end;
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