Character Race: Rooslander (Human)
Character Description:
Gender: Any
Eye Color: Any
Hair Color/Style: Any
Age: Atleast 18
Height: Any, but Roos has stated no midgets :S
Weight: Any as long as they can wear default armor sizes.
Aura Color: None
Clothing and Other Physical Features: The basic soldier wears a red Roosarmor Mk.2, a helmet similar to Roos's head with a full-face black visor and a razor sharp blade like mohawk to mimick Roos's own mohawk. Benath the armor all soldiers wear a blue uniform with the Roosland emblem on the back and standard black army boots.
Personality: The soldiers of Roosland are loyal to it's king and it's people, apart from that their personality all varies like any human being.
Character Background/History: N/A
Techniques:
Class I Abilities:
None
Class II Abilities:
Roosarmor Mk.2 - The standard issue body armor of all Rooslandian soldiers, covered with protective plates to protect vital areas of the body. The armor in itself is colored red and the face of Roos is painted on the chest plate along with the slogan "Vote Roos for emperor". Since nearly all soldiers in the Rooslandian army are normal human beings without any great powers or strenght, this armor is made to compensate for that handicap. Through nano machines this armor grants the wearer increased strenght, stamina and speed as well as protection from energy attacks as well as physical.
Mohawk Helmet Mk.2 - The standard issue helmet of all Rooslandian soldiers, in appearance it's similar to Roos's own head. Only with a full face black visor and a razor blade on the top of the helmet to mimick Roos's own mohawk. Like the Roosarmor, this helmet is also wired with nano machines. An inbuilt scouter gives the basic soldier the ability to "feel" the powerlevel of beings several miles away, in addition the soldier can also see longer(due to a zooming function in the visor) and hear better through the nano machines. A tactical display inside the helmet relays constant information about the battlefiled.
Roosrocket - Every soldier of Roosland are equipped with the Roosrocket, a jetpack giving them the ability to fly. This allows the soldier to fly at speeds up to 1 Mach in short bursts, the jetpack is powered by a personal power generator and the backside of the Roosrocket is armor plated for added protection.
Xen.13 (Roosified) - The Xen.13 is a standard issue Ki-rifle for the Xennarian army, now being used by the Rooslandian. It fires highly penetrating bullets explosive energy at high velocity speed. The rate of fire for this rifle are around 650 rounds per minute, allowing the basic soldier to dish out more than a fair share of damage in a short time. The rifle comes with a standard red-point sight and is modified to use normal energy instead of dark matter. The energy is drawn from the personal power generator allowing the soldier to fire without thinking about changing clip.
Power of Roos (Personal Power Generator) - Each soldier is equipped with a power generator to power their equipment. The power generator itself uses the same technology as the bigger power generators on Roosland and are capable of providing energy for years before having to recharge. The generator also grants the soldier the ability to project a handheld forcefield of energy, much like a Hoplon shield in ancient Greece(Think 300 and Sparta). The shield is capable of protecting against most basic energy and physical attacks, but too much and the shield will shatter forcing the user to project a new one. Leaving an open window of attack.
Class III Ability:
For Roosland! - In every Rooslandian soldier, there is a patriot. The Rooslandian soldier would rather die than to turn his country and his king down. Giving them great morale, even when everything seems to be lost.
Character Name: Royal Mohawk of Roosland
Character Race: Rooslander (Human)
Character Description:
Gender: Male
Eye Color: Any
Hair Color/Style: Any
Age: Atleast 18
Height: Any, but Roos has stated no midgets :S
Weight: Any as long as they can wear default armor sizes.
Aura Color: None
Clothing and Other Physical Features: The elite soldiers of Roosland, The Royal Mohawks wears a white exoskeleton armor dubbed Roosarmor Mk.4 instead of the standard Mk.2, a white helmet similar to Roos's head with a full-face golden visor and a razor sharp blade like mohawk to mimick Roos's own mohawk. Beneath the armor these elite soldiers wear a white uniform indicating that they belong to the royal guard. Instead of the Roosland emblem on their back, they have a symbol of a golden Mohawk. In addition they wear a pair of golden army boots and a golden necklace around their neck.
Personality: The Royal Mohawks are the most loyal and well disciplined soldiers of Roosland, they wear the Royal Guard uniform with proudness and they are a true example of how every Rooslander should be. But like all other living beings they each have a unique personality.
Character Background/History: N/A
Techniques:
Class I Abilities:
Energy Ball (Linked to Roosarmor Mk.4)
Energy Beam (Linked to Roosarmor Mk.4)
Rapid Fire (Linked to Roosarmor Mk.4)
Flying (Linked to Roosarmor Mk.4)
Class II Abilities:
Roosarmor Mk.4 - Unlike the bulky Mk.2 armor using armor plates, the Mk.4 armor instead uses exoskeleton technology(Ninja from Metal Gear Solid). Providing better protection than the Mk.2 and increased maneuverability. The armor itself is white, with the emblem of the Royal Mohawks on the back and across the chest. The armor also grants the Mohawk in addition to excellent protection, greatly increased strenght, speed and stamina as well. Putting the power of a Mohawk to nearly the equal of a normal Saiyan.
Mohawk Helmet Mk.3 - The Mk.3 version is an upgraded version of the Mk.2 Helmet. Being white instead of red and with a golden visor instead of black the helmet looks about the same. The upgrades on the Mk.3 helmet includes longer range on the power level scanner, night/infrared/x-ray vision and the ability to block out most mental attacks. In addition the mohawk on their helmet can be taken out of their helmet to use as a weapon, either as hand held blade or as throwing boomerang. Made of durable metal it withstand a fair share of punishment before breaking.
Mohawk Feathers - Unlike the standard jetpack given to the basic soldier, the Mohawks instead uses an inbuilt device in their Mk.4 armor to allow them the ability of flying. A field of energy surrounds the Mohawk allowing him to levitate in the air as well as flying through the air at speeds greater than Mach 3. Allowing the Mohawk to take part in battles above the ground.
Xen.26 (Roosified) - The Xen.26 is a special issue Ki-rifle for the Xennarian Elites, now being used by the Royal Mohawks. Having two modes of fire, this rifle can either be set at firing single or fullauto fire. The rifle comes with a highly powered scope, linked to the Mk.3 helmet HUD as well as a laser sight.
Single - At single fire the Xen.26 acts as a sniper rifle, a single concentrated high calibre bullet of highly piercing energy is being fired. Traveling at speeds several times faster than the sound with tremendous force. Able to pierce through basic energy shields and causing devastating damage at large distances. This mode of fire is mostly used to take out a single target far away.
Full Auto - On fullauto fire the rifle turns into a 4 barreled Gatling monster, firing high velocity energy piercing bullets at an incredible pace. Still able to pierce energy shields and with it's 5000 rounds per minute, the Xen.26 can create terror on the battlefield. Though every 1000. round, the barrels need to cooldown. This mode of fire is also highly inaccurate and mostly used by the Mohawks when the enemy is many and well within shooting range.
Mohawk Fire (Personal Power Generator) - Each Mohawk is equipped with a power generator to power their equipment. The power generator itself uses the same technology as the bigger power generators on Roosland and are capable of providing energy for years before having to recharge. The generator also grants the Mohawk the ability to project a bubble forcefield of energy around them selves. The shield is capable of protecting against basic energy and physical attacks, but too much and the shield will shatter forcing the user to project a new one. Leaving an open window of attack. In addition the Mohawks have the ability to turn themselves cloaked(Predator style) for a short period, nothing compared to a Juin infiltrator though.
Class III Ability:
Mohawk Bomb - By using all energy in one attack, the Mohawk use all of his energy at his disposal and forms a huge energy bomb. The attack inflicts massive damage upon whatever it's thrown at, but at the same time render the Mohawk helpless as his equipment stops to function due to energy shortage. A last resort option.
Character Name: X-56
Character Race: X class, Combat Droid
Character Description:
Gender: N/A
Eye Color: N/A
Hair Color/Style: N/A
Age: N/A
Height: 6'5
Weight: 2 tonns
Aura Color: None
Clothing and Other Physical Features: The X-56 Combat Droid looks like an AT-ST walker (Star Wars, 2 legged walker) only with a more round shape. From it's main body two gun pods sticks out from each side. The droid itself has no visible head, only some sort of visor glowing red, located on a dome shape on the top. It is painted in a black color, with the X-56 branding on it's back in white. While flying, the legs are pulled into the main body and delta shaped wings comes out of the body.
Personality: Consisting of metal, wires and software these things have no personality and they act as they are told to.
Character Background/History: N/A
Techniques:
Class I Abilities:
Flying
Class II Abilities:
X-56 Aegis Armor - The Aegis armor of the X-56 Combat Droid are made of very durable metal alloy, Rooslandian scientists have called it Roosbone. It can withstand severe punishment, both from energy attacks as well as physical. It's stainless and heat resistant as well. And immune to electricity should such weapon been used at it. A true tank armour.
Vulcan Cannon Mk.3 - Carried underneath both gun pods, these 3 barrelled cannons are capable of laying out a massive wave of energy attacks. Each cannon firing highly explosive energy grenades at 3000 rounds per minute, causing a quite some damage over a short time. However while firing these cannons, the X-56 are limited to not being able to move while shooting and the spin-up and spin-down time are well over a second leaving enough room for a trained warrior to move out of it's line of fire. Designed to hit either fast moving targets or a large crowd of enemies.
Rooshead Missiles - Inside each gunpod the X-56 carries 10 Roosland Missiles capable of inflicting a lot of hurt. The missiles look like normal missiles, except for the head. Which in this case is the head of a laughing Roos, hence the name of course. When the X-56 have locked on to it's target through either tracking it's energy or electricity current. The missile is fired and it will follow the target until it hits or the fuel ends. If it's a hit, the missile makes a Roos sound before detonating, causing a massive explosion. This attack is an excellent anti air attack, perfect for shooting down aircrafts, other missiles or even a flying warrior.
Mk.1 Laser Cannon - From the dome, the X-56 is capable of firing a high velocity laser beam piercing through nearly everything in it's path. The rate of fire however along with the energy consumption are the downside of this attack. Excellent for taking out large, static or slow targets. But a agile warrior would in most cases be able to dodge the X-56 laser cannon. It is mainly used as a anti armour weapon.
Stungun - From the dome, the X-56 is capable of firing a bolt of electricity capable of stunning living beings as well as machines for a short time. The range is very short and the rate of fire is slow as well. Anything hit by it however will in most cases lose control of their body, falling numb to the ground. It was designed as a non-lethal way to crowd control. Though it can also be used to short circuit other machinery such as aircrafts, tanks and so on.
Class III Ability:
Selfdestruct - If the X-56 becomes to damaged to continue it's task or if it's outnumbered it will discharge all of it's energy into a massive explosion. However the downside apart from being destroyed is that the stupid Rooslandian scientists made the selfdestruct with long timer, 15 sec. Long enough for anyone around to escape.